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Unfortunately controller support for some apps (CoD, Genshin Impact) is still broken. The controller isn’t recognized. (Was fine on Beta 1)

Interestingly enough, the controller is perfectly recognized by all Apple Arcade Games as well as Divinity Original Sin 2. Are there multiple ways (that is several API) to allow a controller to be recognized by an app?

Hopefully it will be fixed in Beta 3. The devs believe the issue lies with the Beta and not the app.
 
My install was kind of strange. It definitely was a big update and took forever to get to 100% prepared, but then it hung there. I let it sit for a few hours and nothing, so I rebooted. When I rebooted, it started the install process led with a question/pop-up to accept. Installed fine. First time any iOS, beta to production did that for me.
 
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