apple's got so much power that we'll get a whole collection of metal only gamesAnything to avoid supporting Vulkan I guess.
apple's got so much power that we'll get a whole collection of metal only gamesAnything to avoid supporting Vulkan I guess.
OK I'M DOING THIS!!! THIS IS AWESOME! MAC GAMING IS HERE!Yes, they can and have. Apple's toolkit is just CrossOver 22.1.1 with patches applied to support DirectX 12 games.
This can also be confirmed by reading Apple's installer script.![]()
Wine comes to macOS: Apple’s Game Porting Toolkit powered by CrossOver source code | CodeWeavers Blog
By Meredith Johnson | We are ecstatic that Apple chose to use CrossOver’s source code as their emulation solution for the Game Porting Toolkit.www.codeweavers.com
It is not intended for end-users though, the whole setup process is command line based.
Codeweavers will be adding DirectX 12 support officially to their Crossover product in version 23 later this year and it's already in nightly tester builds, although it's not as compatible right now as apple's patched version of 22.
Does anyone else feel enabling gaming on Mac cheapens the brand?
I’ve been reading that Aspyr is having difficulty with so PC games they are developing (KOTOR expansion, I believe) so perhaps they’ll return to their ‘port to mac’ roots even if it’s ‘easier’ now.Maybe Aspyr can finally bring Command & Conquer: Generals into 2023 and on AS! That would be awesome and I would gladly pay for that!
Grid 2 Reloaded Edition would be my next favourite Mac game to bring to AS that won't run on modern Mac hardware.
I'm thinking of many 32-bit Mac games that need to make it over to 64-bit Mac land and AS.
Agreed.Hoping this is all as good as it sounds and developers actually take advantage.
We need eGPU support now though. As good as M1 is, the graphics performance still isn’t comparable to a mid-level modern nVidia card for actually running games on most Macs. And now of course that even applies to the Mac Pro.
Yes, they can and have.
I'm no lawyer, but from my understanding if it modifies any of the code, then that's against the license agreement. Wouldn't this have to be approved by the game developer that has rights to the code?It is not intended for end-users though, the whole setup process is command line based.
The Pippen 2! 😊I don’t know if it is so easy to do it but when I now see what it’s possible, I ask me, how long does it take until Apple put a M2/PRO/MAX into an AppleTV and we have an Apple console, where AAA games are work. can’t wait until September event. Hope we will something 😊
The proprietary part is their own implementation of DX12 libraries as a binary blob, so, called out of code, not linked into code. They've provided the shim code that calls it. As kind of frustrating as that is, for the wider use of what appears to be a rather nice library, but at least you can use it personally I guess, just prevents commercial usage.I'm no lawyer, but from my understanding if it modifies any of the code, then that's against the license agreement. Wouldn't this have to be approved by the game developer that has rights to the code?
I too was disappointed when eGPUs were no longer supported. At that time I saw the potential docking my MBP to an eGPU to do some gaming.Agreed.
I'm hoping this is NOT some half-stepping all over again that we keep seeing from Apple ever few short years.
Anyone remember the half-step for eGPU support?! Then it faded?
#Blackmagic #gpu
Apple Silicon already supports Ray Tracing.
By any chance, if time permits, I think this SwiftUI wrapper of Wine will get some wings… I didn’t have enough luck yet, but didn’t try hard enough. It has support for adding Apple’s GamePortingToolkit upon getting and unzipping the app:OK I'M DOING THIS!!! THIS IS AWESOME! MAC GAMING IS HERE!
Me also - holding out for M3 although I have a bad feeling we won't see it until 2024.I see this as nothing less than a positive. Can’t wait till the M3max chip comes out. Gonna get a MacBook Pro with that.
The eGPU support stopped at AMD 6 series. I don't see this gaming stuff being successful on macs. Gamers like modding the bios, overclocking, upgrading rams and gpu, a flexibility that doesn't exist with macs. Still macs are great for productivity and editing not for serious gaming.Agreed.
I'm hoping this is NOT some half-stepping all over again that we keep seeing from Apple ever few short years.
Anyone remember the half-step for eGPU support?! Then it faded?
#Blackmagic #egpu