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Yeah, it kinda sucks shelling out 30% of your revenue for content that isn’t delivered by the service that’s charging you.

Obviously all App Store defenders are going to avoid this thread.

Apple complied with Google's rules and the contract existing between Google and Apple.

That's all we ask for developers to do on iOS. Obey Apple's rules and contracts.

What we don't want developers to do is complain. Just (financially) die in silence and seek unemployment benefits.
 
come back when apple actualy allow developers to link outside the store and pay 0% commision to apple, instead of 27%

If Google disallowed it, Apple would also not mention it in their apps.

It's about following the rules of the platform which a developer agreed to through legal contracts.
 
Apple complied with Google's rules and the contract existing between Google and Apple.

That's all we ask for developers to do on iOS. Obey Apple's rules and contracts.

What we don't want developers to do is complain. Just (financially) die in silence and seek unemployment benefits.
Thank god for laws and regulations that can prevent unjust contracts. developers should complain to enact changes
If Google disallowed it, Apple would also not mention it in their apps.

It's about following the rules of the platform which a developer agreed to through legal contracts.


The point is apple doesn't follow their own rules because it's inconvenient
 
Exactly - came here to post exactly that!
Yes, but unfortunately it's going to hurt consumers a lot more than it will hurt Apple. This is a terrible black mark on adoption of digital content if it's permanent. I'd be pissed if I started building an iTunes movie/TV collection and then couldn't add more without annoying workarounds.
 
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How is what they did inconsistent with that? They didn’t sue Google and demand an end to the commission. They didn’t try and sneak an alternate purchasing mechanism through the Play Store. They did exactly what you are allowed to do on Apple’s own store, which is to remove the purchasing mechanism.
True, at least Apple is following its own policy, even if it results in an objectively worse customer experience. Profits over user experience, am I right?
 
I thought 30% was a fair fee according to Apple? they were doing good for the developers and business to host their apps on their store and create the "eco-system" ??
 
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Yes, but unfortunately it's going to hurt consumers a lot more than it will hurt Apple. This is a terrible black mark on adoption of digital content if it's permanent. I'd be pissed if I started building an iTunes movie/TV collection and then couldn't add more without annoying workarounds.

no its going to hurt them not the consumer. Its actually easier to get a pirated movie than having to jump throw all the legal hoops to download officially.
 
I think you conflated bigger with better. They make a product that competes with the built-in ‘smart’ TV features. Given Apple’s public stance it seems strange they are supporting spyware.

iTunes on Windows hasn’t been updated since 2020, and prior to that, it was updated in 2016. If you contact Apple support for iTunes they can't help you since most of their staff is not trained on the software.

My Windows machine got an iTunes update a month ago.
 
So how is this going to look in court when Apple is trying to defend its 30% cut?
It’ll look good, because Apple is showing that it doesn’t try to call the platform provider a monopoly and simply complied with what the platform allows. In fact, this is good for Apple, because Google cracking down on IAP alternatives in non-gaming apps strengthens Apple’s position, which was always to require IAP.

Funny to see Apple getting a taste of their own medicine, though- and it turn me out they don’t like paying 30% either! Who woulda thunk?
 
Why wouldn’t Apple just increase the price by 30% on the platform rather than just not offering it? Seems like lost money and opportunity to expand your ecosystem
 
I'm sorry, but apple doesn't allow you to direct users to their homepage to pay or subscribe for a cheaper commission free price. Would be quite funny if google told apple to pay 27% commission because they don't use googles payment system

In that Google would likely be asked to explain their actions in an antitrust context (why are you asking your biggest competitor to pay 27% when other companies with apps in identical situations in the Play store pay you 0%)
 
Why wouldn’t Apple just increase the price by 30% on the platform rather than just not offering it? Seems like lost money and opportunity to expand your ecosystem

They contractually can't - they do an agency pricing model for all third party items in stores (music, books, movies, etc), where the owner sets the price, with the understanding that apple takes a fixed cut.

Apple agreed not to turn around and sell other people's content for more or for less than the agreed-upon price.
 
I’ll ask again. Can any app in the App Store that offers digital goods/services choose to not to offer IAP or is that only allowed for apps Apple categorizes as reader apps? For example could I create a drawing app that had no functionality without a subscription and only allow a sign-in screen when launching the app?

For your example, no. I'll see if I can accurately represent a similar story.

Hey.com ran into that - they published an app which only presented a sign in prompt, with no mention or link to the external paid registration page.

Apple basically said the app was unusable without a separate paid account sign up, and if they wanted to completely gate functionality behind a subscription then they had to offer in-app purchasing as a subscription option.

There was much arguing about other apps, including other email apps, with the determination that the expectation was that those being enterprise focused had an excusion (e.g. that the user could not set up an email account via in-app purchasing, because the sales model was blocks of email seats for a company and not individual email accounts)

Thats why I said its easiest to consider Apple's subscription and in-app payment 'upgrade' cut to be about customer acquisition.

Hey turned around and added a feature - you could use the app without any registration to get a randomized (non vanity) email account with limited functionality. This met Apple's requirement (the app actually did something when people downloaded it) and Hey's requirement (to not give a penny to Apple in subscription revenue on moral grounds, even if there might be a business case for in-app purchasing leading to a much larger larger revenue base)
 
Apple screwed up when they decided to push their expensive set top box instead of ATV, the platform. Then they foolishly decided to get into the content wars and realized that very few people actually owned ATV. So they decided to license ATV as a platform to TV manufacturers to give their content more exposure, except by that time, Google and Roku had already dominated that space. Another cluster thanks to Eddy Cue and Tim Cook’s lack of vision and aggressiveness.
What are you talking about Apple TV existed well before TV's had downloadable software. The very first Apple TV was released in 2007. Every major streaming app is available on Apple TV and the experience is much better than the Roku and Amazon Fire Stick.

The only area I think Apple dropped the ball on was gaming. If they just came out with a standard affordable controller for Apple TV sooner or partnered with Sony Playstation or Xbox. Apple TV would have been huge.
 
They're sticking to their guns. They don't like the terms of the Google App Store so they're not selling content... what's the big deal?

Honestly I wish more developers would do this instead of whine to governments.
 
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Yeah, i was quoting the Alanis morisette song where nothing she claims to be ironic is actually ironic
I have laughed about this for years, and I love that Alanis's lack of a true understanding of irony has made it into this thread. Thanks, everyone! Good stuff!
 
In that Google would likely be asked to explain their actions in an antitrust context (why are you asking your biggest competitor to pay 27% when other companies with apps in identical situations in the Play store pay you 0%)
Well Apple isn’t their biggest competitor, and they doesn’t even compete in the TV market. And it’s more interesting what apple allow on their own platform.

It’s against the rules to point to another website to pay for a subscription.
 
For your example, no. I'll see if I can accurately represent a similar story.

Hey.com ran into that - they published an app which only presented a sign in prompt, with no mention or link to the external paid registration page.

Apple basically said the app was unusable without a separate paid account sign up, and if they wanted to completely gate functionality behind a subscription then they had to offer in-app purchasing as a subscription option.

There was much arguing about other apps, including other email apps, with the determination that the expectation was that those being enterprise focused had an excusion (e.g. that the user could not set up an email account via in-app purchasing, because the sales model was blocks of email seats for a company and not individual email accounts)

Thats why I said its easiest to consider Apple's subscription and in-app payment 'upgrade' cut to be about customer acquisition.

Hey turned around and added a feature - you could use the app without any registration to get a randomized (non vanity) email account with limited functionality. This met Apple's requirement (the app actually did something when people downloaded it) and Hey's requirement (to not give a penny to Apple in subscription revenue on moral grounds, even if there might be a business case for in-app purchasing leading to a much larger larger revenue base)
Just like how Netflix works like now. The app doesn’t do anything unless you have an account and they are banned from telling you to go to their website to subscribe
 
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