Extremely interesting, and thank you for the link. I'd searched for 3rd party lenses in the past, and tried again just now, and didn't get a single result, even indirectly--the closest was a Reddit thread that still had nothing.
I'll definitely be looking into that. It's also good to hear that the tracking seems to work fine (honestly I don't see why it wouldn't--once it gets calibrated, it should matter where your eyes are pointed relative to the screens as long as they're always pointed to the same place, which they should be.
What actually worries me about lenses that the Vision Pro doesn't know you're using (those, that is), comes from
Footone 3 in John Gruber's review. He initially used the Vision Pro with the right optical inserts, but the wrong QR code, so the Vision Pro thought he was wearing different inserts. This threw off tracking a bit, which is understandable, but it also might have caused him a headache and motion sickness. I can think of a few reasons this might be, but one obvious reason is that the headset puts more detail in the rendering at the center of your view, so if there's a slight offset I could see that screwing things up in ways your brain's motion processing doesn't like.
It would be one thing for the Vision Pro to not know about your prism, but another entirely for it to not even know you've got inserts at all.
I'm already slightly prone to motion sickness with VR headsets, so with the huge price tag I'm not sure I want to risk that, even more so since my primary interest in buying a Vision Pro is to use it as "the tech guy" to explore how useful the technology really is, so I don't particularly want to hamstring it out of the gate.
If that company somehow provided some means of getting a QR code to use to tell the OS what the equivalent Zeiss inserts are so it can correct, then at least it would only be the prism that's the problem, but as-is it'd be prism, myopia,
and astigmatism it'd have no idea about.