Last weeks build was the most stable version of OS X I've ever had in the last 6-7 years. Almost tempted to just stay right here lol.
Who am I kidding, downloading as I type.
60 fps animations would be a dream come true on my 2010 MBP.
in apple they call federighi "mister 30 fps" for a reason sadly
And what bug is that may I ask - don't say 'it uses too much memory' because the reason has been explained already.
If only we could say the same about IOS 7...
Time for an executive decision and remove him from OS X engineering. Nothing against him, I'm sure he's a brilliant programmer, but he's been in charge of 3 OS X releases (Bertrand officially left in '09, Federighi helmed 10.7 but wasn't officially placed on Apple's board until '11), about average for an Apple's SVP of OS X engineering. Since OS X moved to an annual release cycle to mirror iOS (compared to 1 ½ - 2 years previously), aspects seem [more] half baked, rushed and unpolished. It shouldn't take .1-.2 updates to debug core components when 6-12 months for more 10.X development would make more sense. We'll be ready for 10.10 soon! That's ridiculous.
Time to give someone else a chance (or coax back Serlet) and return to an OS X development cycle that makes more sense than rushed annual releases.
Time for an executive decision and remove him from OS X engineering. Nothing against him, I'm sure he's a brilliant programmer, but he's been in charge of 3 OS X releases (Bertrand officially left in '09, Federighi helmed 10.7 but wasn't officially placed on Apple's board until '11), about average for an Apple's SVP of OS X engineering. Since OS X moved to an annual release cycle to mirror iOS (compared to 1 ½ - 2 years previously), aspects seem [more] half baked, rushed and unpolished. It shouldn't take .1-.2 updates to debug core components when 6-12 months for more 10.X development would make more sense. We'll be ready for 10.10 soon! That's ridiculous.
Time to give someone else a chance (or coax back Serlet) and return to an OS X development cycle that makes more sense than rushed annual releases.
Time for an executive decision and remove him from OS X engineering. Nothing against him, I'm sure he's a brilliant programmer, but he's been in charge of 3 OS X releases (Bertrand officially left in '09, Federighi helmed 10.7 but wasn't officially placed on Apple's board until '11), about average for an Apple's SVP of OS X engineering. Since OS X moved to an annual release cycle to mirror iOS (compared to 1 ½ - 2 years previously), aspects seem [more] half baked, rushed and unpolished. It shouldn't take .1-.2 updates to debug core components when 6-12 months for more 10.X development would make more sense. We'll be ready for 10.10 soon! That's ridiculous.
Time to give someone else a chance (or coax back Serlet) and return to an OS X development cycle that makes more sense than rushed annual releases.
hmm, maybe this will be a final release in the future?
For me is also a Software update with release notes, in spanish.
Interesting, there's no English release notes in the US at this time.
Do you really think they have someone more competent around or will be able to coax back a man as busy as Serlet? Serlet wasn't fired or forced out, he left on his own accord to pursue things he considered more interesting (apparently work on cloud computing) and is currently not only managing his own startup, also on the board of Parallels Inc. Versions helmed by him weren't prefect ether (specially 10.5, which I personally like to call Apple's Vista) and I suspect you're just being blinded by nostalgia thinking 10.7-9 are considerably buggier than what came before or weren't around reading people's comments with all the issues they had with 10.5.Time for an executive decision and remove him from OS X engineering. Nothing against him, I'm sure he's a brilliant programmer, but he's been in charge of 3 OS X releases (Bertrand officially left in '09, Federighi helmed 10.7 but wasn't officially placed on Apple's board until '11), about average for an Apple's SVP of OS X engineering. Since OS X moved to an annual release cycle to mirror iOS (compared to 1 ½ - 2 years previously), aspects seem [more] half baked, rushed and unpolished. It shouldn't take .1-.2 updates to debug core components when 6-12 months for more 10.X development would make more sense. We'll be ready for 10.10 soon! That's ridiculous.
Time to give someone else a chance (or coax back Serlet) and return to an OS X development cycle that makes more sense than rushed annual releases.
Do you really think they have someone more competent around or will be able to coax back a man as busy as Serlet? Serlet wasn't fired or forced out, he left on his own accord to pursue things he considered more interesting (apparently work on cloud computing) and is currently not only managing his own startup, also on the board of Parallels Inc. Versions helmed by him weren't prefect ether (specially 10.5, which I personally like to call Apple's Vista) and I suspect you're just being blinded by nostalgia thinking 10.7-9 are considerably buggier than what came before or weren't around reading people's comments with all the issues they had with 10.5.
As for the yearly release cycle, I get the feeling you're not really seeing the forest for the trees as you can't directly compare one version they've worked on for a year with another version they've worked on for two. Knowing that there's a number of things I'd like fixed (chief among them how badly OSX lags behind development in OpenGL), but are too big for ".1"-updates, I actually prefer a yearly release cycle rather than once every two years.
My favorite versions of OSX have been the ones where they've just stopped and focused on under-the-bonnet work like 10.6 and 10.9. I personally think every version of OSX since 10.5 has been fairly weak in the "new features" department, so you can't really blame Federighi for it on his own.
Also, even thou Federighi may have officially helmed 10.7, big software projects like major versions of an OS are often planned years ahead, meaning that while Federighi may have lead development, Serlet was in charge when the actually planning of the project was done.
Time for an executive decision and remove him from OS X engineering. Nothing against him, I'm sure he's a brilliant programmer, but he's been in charge of 3 OS X releases (Bertrand officially left in '09, Federighi helmed 10.7 but wasn't officially placed on Apple's board until '11), about average for an Apple's SVP of OS X engineering. Since OS X moved to an annual release cycle to mirror iOS (compared to 1 ½ - 2 years previously), aspects seem [more] half baked, rushed and unpolished. It shouldn't take .1-.2 updates to debug core components when 6-12 months for more 10.X development would make more sense. We'll be ready for 10.10 soon! That's ridiculous.
Time to give someone else a chance (or coax back Serlet) and return to an OS X development cycle that makes more sense than rushed annual releases.
If only we could say the same about IOS 7...
As much as I am loving my kernel task bug?
Having no issues with the latest build of 7.1 either to be fair.
I don't get the 60 fps animations, what would be the point to have it if 30fps is just fast enough for short animations?
Am I missing something?
Google "Mavericks 100% kernel task" and peruse any of the hundreds of threads on the subject.
Loving that they are actually working out all the bugs and keep polishing before a final release.