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Rly quick update. Cool. I want more graphic enhancement drivers, please!
 
I really wish Apple would allow virtualisation of the desktop version of OS X (as well as OS X Server) - it would make testing with the new betas much easier.
I have an old MacBook that I use to test the betas but it would be far, far better if I could just fire up a VM and apply the update to that
 
That's what people used to say about MS too...

It's great that they add things, but I haven't had any complaints since 10.6.0, so I haven't actually seen any improvements. The updates have only meant that I have to make a reboot, something I usually never need to do.

On a side note, Apple also always made fun of MS because you had to reboot Windows every time there were updates. Well that's also the case with OS X now. Reboot for Safari, reboot for iTunes, reboot for almost everything. I understand rebooting for 10.6.x updates, but iTunes?!?

You do not have to restart with every update. You have to restart for anything which updates webkit. The iTunes update did not require a restart, the security update that some people got at the same time did. If people don't understand why a safari/webkit update requires a restart, then they really don't understand much about the OS.
 
Do they? All these Windows efforts are yet another reason why the quality of OS X seems to have dropped off.

The quality of OSX has dropped off? Are you serious?! Care to give some examples of common issues that arise with updates that didn't arise in the past?
 
I hope Apple isn't turning into M$ with a major OS update per week. I liked to use that hyperbole to laugh at Windows users.
Snow Leopard was made available on August 28, 2009.
We have had six .1 releases since that time.
That's a bit of an exaggeration?

And on that note, most of Microsoft's releases are security updates.
Windows users, you know, kind of want those things...
(I'm being totally sincere—it is necessary).

I'm not too crazy about the Mac app store
Cool thing about it is that you don't have to use it.
You can also use it as a window gallery and then go to developer sites.
 
New features and improved OpenGL??? GIVE ME EVERY WEEEK!:eek:

Some users really don't have a clue.

If Apple did that, I bet you'd then complain about how often you'd have to restart your computer & why couldn't Apple just bundle all the updates into one larger update.

The individual iLife and iWork apps were shown in the preview.

100725-mac_app_store_ilife_iwork.jpg

Don't forget this was a preview. Maybe Apple just put the individual apps up to show what it would look like. But entirely possible Apple would break it into separate apps. I just hope they give a discount on bundles.

While the Mac App Store sounds like a good idea, I hope Apple either doesn't make it the only place to buy apps, or at least loosen up its acceptance policies. If Apple makes the App Store the only place to buy apps & keeps its current acceptance strategy, I can see a lot of people leaving the Mac. I could even see enough people people leaving the Mac that Apple just closes down its Mac division because I could see Steve Jobs saying "Macs just haven't been selling well". Well no ****, you're crippling them! Much like how crippled the Xserve, and later discontinued it, I could see the same thing happening to regular Macs.

The only thing that is actually missing from the OpenGL 3.x implementation is the up to date GLSL given that all the 3.x extensions are already there and available. I wonder though whether the lack of OpenGL Shading Language revision 1.40 is because of the number of components that rely on GLSL and would require massive testing to ensure compatibility isn't broken.

Someone else mentioned that they doubt an update won't come till Lion - I'd say the same thing. If they're going to introduce a really big disruptive change I'd say they'll leave it for Lion where they can test the whole lot at once rather than creating a fiasco in an otherwise purely system update.

I kinda hope Apple totally skips OpenGL 3.x and goes with OpenGL 4.1. But I seriously doubt that.
 
Do they? All these Windows efforts are yet another reason why the quality of OS X seems to have dropped off.

Yes... they do. Apple wouldn't even dream of dropping iTunes supports on Windows unless they for whatever reason want to make a lot less money than they were making before.

Also, you are acting as though Apple's Windows efforts are so time consuming that they have made the quality of OS X drop off? LOL

How about you give some examples? The fact that iTunes isn't fully-Cocoa compliant on OS X has absolutely nothing to do with Windows. As shown with Safari, another of the few that Apple ports to Windows.
 
The quality of OSX has dropped off? Are you serious?! Care to give some examples of common issues that arise with updates that didn't arise in the past?

For one thing, 10.6.5 updated the firmware on many of the Airport wireless cards used in their laptops. Unfortunately, when updated laptops try to connect to the wireless network at work, the laptops get kernel panics.

As for how big the update is, it is a combo update, if reports are right. Plus, the developer seeds often contain debugging info to help with taking the bugs out. So once Apple ships it, it will be a bit smaller since it won't include the debugging info.
 
While the Mac App Store sounds like a good idea, I hope Apple either doesn't make it the only place to buy apps, or at least loosen up its acceptance policies. If Apple makes the App Store the only place to buy apps & keeps its current acceptance strategy, I can see a lot of people leaving the Mac. I could even see enough people people leaving the Mac that Apple just closes down its Mac division because I could see Steve Jobs saying "Macs just haven't been selling well". Well no ****, you're crippling them! Much like how crippled the Xserve, and later discontinued it, I could see the same thing happening to regular Macs.
Steve Jobs(Back to the Mac Event): "The Mac App Store won't be the only place to get Apps, but we think it will be the best"



I kinda hope Apple totally skips OpenGL 3.x and goes with OpenGL 4.1. But I seriously doubt that.
Absolutely horrendous idea.
 
Sounds like a pretty hefty update if it weighs in at a gig.

Oh my :eek:
They are going to have to start to send out DVD's for O.S updates as that is going to take about 1Hr+ @ 3Mbps

Why doesn't Apple understand that most people don't have 45Mbit connections?
 
Thrilled

...and it is something we are very excited about"

Isn't Apple usually "thrilled" rather than "excited"? :D


Especially since the FERMI architecture and 5000 series AMD GPUs are the only 4.x based OpenGL ready cards.

Wouldn't that simply mean that the OpenGL drivers would have to emulate missing features in software? Don't the drivers already emulate missing OpenGL features?
 
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The only thing that is actually missing from the OpenGL 3.x implementation is the up to date GLSL given that all the 3.x extensions are already there and available. I wonder though whether the lack of OpenGL Shading Language revision 1.40 is because of the number of components that rely on GLSL and would require massive testing to ensure compatibility isn't broken.

Someone else mentioned that they doubt an update won't come till Lion - I'd say the same thing. If they're going to introduce a really big disruptive change I'd say they'll leave it for Lion where they can test the whole lot at once rather than creating a fiasco in an otherwise purely system update.
Well they have all the OpenGL 3.0 extensions except GLSL 1.30 and they are actually further ahead on OpenGL 3.2 extension support than OpenGL 3.1. As you point out GLSL support is a big deal. I believe the OpenGL architecture in OS X works that Apple provides the unified OpenGL front-end that parses OpenGL calls/GLSL and passes it off to either the software renderer or the relevant ATI, Intel or nVidia GPU driver. So modifying that front-end needs a lot of testing. The software renderer also tends to have capabilities comparable or greater than any GPU driver to make it useful as a software fallback, so making a full OpenGL 3.0 compliant software renderer probably takes time. Besides GLSL 1.30, the software renderer in 10.6.5 seems to still be missing 3 OpenGL 3.0 extensions.

According to that size of the combo it has increased since 10.6.5 but I wonder whether it includes updates to any components since 10.6.5 besides the AppStore. Although some here speculate that 10.6.6 would be the last I'd say that the last update will probably be 10.6.7 or 10.6.8.
10.6.6 seems likely to be released in the next month or so, while Lion won't likely be released until after a near-GM build is provided at WWDC so if 10.6.6 is the final Snow Leopard release there'd be 6-9 months with no updates. At the very least, that would be a long time to have no progress on graphics drivers. There will also be new hardware released during that time that needs custom versions of Snow Leopard and then Apple will want to release a unifying Snow Leopard build to avoid support difficulties.

I kinda hope Apple totally skips OpenGL 3.x and goes with OpenGL 4.1. But I seriously doubt that.
Well, OpenGL 4.1 is a superset of OpenGL 3.x so they'll have to work on full OpenGL 3.x support regardless. I'm hoping that at least OpenGL 3.3 is coming with Lion and they'll backport OpenGL 3.1 to Snow Leopard. Otherwise if OpenGL 3.x is only available with Lion, Snow Leopard will probably lose support for new games rather quickly as more games move to DX10 and DX11, which may be Apple's goal admittedly. There are also starting to be some professional applications that require OpenGL 3.0 and so are only available in Windows and Linux because Snow Leopard is still on OpenGL 2.1.
 
I'm not too crazy about the Mac app store

I don't find the app store too appealing either. I've used it and found it is easier to go through itunes than use an iOS device. Even so, it seems rather bloated.

I wouldn't mind a "premium" app store where the price may be a little (not too much) higher but only high quality apps are available.

Most of the apps I have gotten to date have been found on web sites with links to the app store. I would have a had a hard time finding them otherwise.

The few apps I purchased by browsing the store left me wanting more and I realized that even though the price is less, you are likely to purchase several apps before you find the one you like.
 
Sounds like a pretty hefty update if it weighs in at a gig.

That's the size of the combo update which includes 10.6.1 through 10.6.5. The actual 10.6.6 stuff sounds like it may be one of the smallest OSX updates ever.

Do they? All these Windows efforts are yet another reason why the quality of OS X seems to have dropped off.

Considering that supporting iPod/iPhone on windows is making them billions in profits, I'd say yeah, they do need to support windows users.

Really, did you actually think about that question before asking it?
 
Oh how witty.

A one word post followed by question marks doesn't really state or ask anything.

He's asking exactly what I asked on Page 1 of the thread... will 10.6.6 finally bring the ability to Airprint to Shared OSX printers, like they promised when they announced AirPrint? Or just keep it to a handful of lame HP Printers.
 
I kinda hope Apple totally skips OpenGL 3.x and goes with OpenGL 4.1. But I seriously doubt that.
Well the vast majority of cards do not support anything higher than OGL 3.2. As mentioned, only the Radeon 5XXX/6XXX and NVIDIA G400 cards can use 4.0 and there are currently zero applications that require or even use 4.0.
 
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