Wonder if the placements of the un-clickable (because the Options button takes precedence) ”Remove” button for a PS4 controller connected via Bluetooth has been fixed. Fortunately it works to right click to ”Remove” from the contextual menu.
Also interesting that some games in Apple Arcade (and elsewhere) that are supposed to support controllers simply won't take any input from the PS4 controller. One example is the game Oddmar+ on Apple Arcade. Not sure if it's related to something in Monteray 12.2 (or earlier) and/or a specific version of the Unity game engine that is used to make many games. But it works fine with some Unity games.
Anyway, I guess what I'm saying is that the quality control from Apple's side when it comes to software could in many cases be better. It's not like these things are hidden – pretty obvious flaws.
Also interesting that some games in Apple Arcade (and elsewhere) that are supposed to support controllers simply won't take any input from the PS4 controller. One example is the game Oddmar+ on Apple Arcade. Not sure if it's related to something in Monteray 12.2 (or earlier) and/or a specific version of the Unity game engine that is used to make many games. But it works fine with some Unity games.
Anyway, I guess what I'm saying is that the quality control from Apple's side when it comes to software could in many cases be better. It's not like these things are hidden – pretty obvious flaws.