Then how would the app appear on this new fictional appstore? Magic?No, they wouldn't have to do anything.
Then how would the app appear on this new fictional appstore? Magic?No, they wouldn't have to do anything.
”Just a recompile” won’t necessarily fix anything and updating a bunch of libraries to the latest versions may require more than “a quick test”. And no, 30 days is not sufficient unless the developer just happens to be sitting on their hands doing nothing - real people have other demands on their time.30 days notice is sufficient if the code follows Apple’s guidelines, just a recompile and quick test.
Just because it’s not for sale doesn’t mean you can’t use it or download itThis sucks. I think they removed an old bike computer app I still use. It hasnt been updated in a number of years but still works just fine.
I freaking paid for that app. Since they removed app syncing to iTunes you can't even save the damn .IPA file!
How do i keep this app if I have to restore the phone or upgrade?
What does that even mean in this context? It's their work, their job, potentially their income.. what is more important for 'real people' with regards to what we're talking about?real people have other demands on their time
…and busy people have other things to do that are equally - if not more - important to their job and income than supporting what may be one very small part of their work. There’s a limit to how much support you can reasonably expect for an application that costs a couple of bucks, one off, and sell in tiny quantities. If we’re talking iOS Apps here, the store is the only route for distributing software - so there will be apps aimed at very niche markets, sometimes written by hobbyists for hobbyists, or linked with old but perfectly usable hardware. Not everything makes enough money to keep a developer on call ready to drop everything to accommodate Apple’s whims.What does that even mean in this context? It's their work, their job, potentially their income.. what is more important for 'real people' with regards to what we're talking about?
From a few posts earlier.”Just a recompile” won’t necessarily fix anything and updating a bunch of libraries to the latest versions may require more than “a quick test”. And no, 30 days is not sufficient unless the developer just happens to be sitting on their hands doing nothing - real people have other demands on their time.
Developer here. It makes sense to keep your app in a state where it can be rebuilt, even if you don't plan to do a new release any time soon (for those cases where a massive security hole is discovered, or a serious bug ends up getting uncovered by an OS update – which is actually pretty common). If developers do that they should be able to upload a new build of their app to the store and meet Apple's requirements. There's no excuse really.
Developers have far better things to do than develop, don’t you understand??What does that even mean in this context? It's their work, their job, potentially their income.. what is more important for 'real people' with regards to what we're talking about?
This was something I hadn’t even considered, but this IS a big positive for you (especially since you weren’t even in a position to remove the app as it wasn’t your account).Good. I hope my website's app gets removed in this purge. It was created and managed by a third party who abandoned the service and the app continues to live on the App Store five years later without functionality. It is a ding to my site's reputation.
So if I read this sentiment right, the developers who expect customers to pay money for their apps are also (indirectly) telling us that they can't be bothered to keep those apps updated?And no, 30 days is not sufficient unless the developer just happens to be sitting on their hands doing nothing - real people have other demands on their time.
I see it as Apple’s doing them a favor! Taking this little pesky demand of their time off their hands! Thanks, Apple!So if I read this sentiment right, the developers who expect customers to pay money for their apps are also (indirectly) telling us that they can't be bothered to keep those apps updated?
Kinda getting mixed signals here.
Good.
I tried downloading a favorite puzzle game a week ago from 8 different developers (all variations of the same game) and NONE of them could run on my iOS 14 iPhone though they all said they could.
There is so much abandonware in the App Store. Culling needs to be done.
Not being bothered to update an app that is free is bad enough, one that cost anything (a couple of quid or whatever) is a developer I would avoid at all costs. It’s just not good work ethic, regardless of your excuses, and regardless of any other metric. You should take pride in your work whether you do it for free, for a few quid or make millions.…and busy people have other things to do that are equally - if not more - important to their job and income than supporting what may be one very small part of their work. There’s a limit to how much support you can reasonably expect for an application that costs a couple of bucks, one off, and sell in tiny quantities. If we’re talking iOS Apps here, the store is the only route for distributing software - so there will be apps aimed at very niche markets, sometimes written by hobbyists for hobbyists, or linked with old but perfectly usable hardware. Not everything makes enough money to keep a developer on call ready to drop everything to accommodate Apple’s whims.
According to the article, the only reason given by Apple for this action was the elapsed time since the last update. If they were seeking out expensive apps with a festering list of bugs and bad reviews in the comments, or were scanning Apps for security holes, that could be different - but it sounds like the lazy party here is the trillion dollar company relying on simplistic bots to curate their money-spinning App Store.
So how many years of updates do you expect for the price of a coffee, or even free? The developer has already spent hours developing the app, paid for equipment, paid the ongoing annual developer fees etc. and if they're a small-fry developer they'll be very lucky if they ever recoup that cost, let alone have an income stream to cover re-builds and testing.So if I read this sentiment right, the developers who expect customers to pay money for their apps are also (indirectly) telling us that they can't be bothered to keep those apps updated?
I don't know about the OP, but if it's available I expect it to be to the current standards of the most recent devices. Don't you? Or you would be happy with paying even 99p - or even nothing, for an app that was sized for an iPhone 4 displayed on your iPhone 13 max? More power to you if so, but I doubt this is really what you would like.So how many years of updates do you expect for the price of a coffee, or even free?
Apple being Apple again!
Apple appears to be removing a large number of apps from the App Store that have not been updated for "a significant amount of time" (via The Verge).
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According to an "App Improvement Notice" email sent to affected developers, Apple is removing apps that have "not been updated in a significant amount of time" unless developers issue an update within 30 days: The notice has been met with concern from some developers, such as Protopop Games developer Robert Kabwe. Kabwe says on Twitter that Apple is threatening to his game, "Motivoto," since it has not been updated since March 2019. Kosta Eleftheriou, the developer of the FlickType Apple Watch keyboard, highlighted that while Apple took down a version of his app because it has not been updated in two years, the once-popular game "Pocket God" remains available despite it not being updated since 2015.
The sense of concern has been echoed by several other developers on Twitter who have also received App Improvement Notices, with developers highlighting that they simply have not had enough time to update their apps and that some apps exist as "completed objects," and therefore do not require "updates or a live service model."
Apple's App Store Improvements page states:
Apple has been known to remove apps that have not been updated for some time from the App Store before, but it is not clear if this policy has been continuously or consistently enforced. It is also unknown what exactly Apple determines "a significant amount of time" to be, and whether it relates to compatibility with the latest version of iOS or time elapsed since the last update.
Article Link: Apple Seemingly Removing 'Outdated' Apps From the App Store