So if I make a mistake I have to get up? Way to be an Apple apologist.
It's bad UX design because it's not intuitive. Many users have no idea it's even a thing. It doesn't work consistently when you shake it. In some apps it doesn't work, while in others it has been replaced by a button. Even Apple's own Notes app uses buttons in addition to the shake. Sometimes it is invoked accidentally while walking or riding in a car or bus and things are bumping around. I do UI/UX for my job. I know what I'm talking about. And yes, everything you're talking about is an example of UX design. I'm not sure you know what these words mean. UX means User eXperience. UI means User Interface. To say that something is an example of UX design does not denote a positive or negative connotation.
The notes app on the iPhone doesn’t have the undo functionality. The iPad does since you’re prolly using it on a desk.
It does work consistently if you know how to use it.
Other apps might have it disabled for whatever reason. For instance, some Goog apps have a feature where you shake your device to send feedback.
The feature hasn’t been accidentally triggered for me on a car. Firm grasp ma dude. You’ll drop your phone. How can a car trigger it accidentally but you can’t trigger it without an earthquake?
It was a comical response to a stupid post from a user eager to prove something about himself to internet strangers.
Good UX is one where the user knows what’s up. When I was 15 I had an iPod. I didn’t have much experience with computers. When I saw the prompt I immediately knew - shake, get a prompt. Oh ok frustrated movements will help me clear the mistakes. This is also why Goog has feedback mapped to this gesture.
Don’t come on here boasting your job or whatever because YOU can’t figure out that there are times when things shouldn’t be done. Like shaking your phone while in bed with your sleeping wife. Also, you wouldn’t be doing that if you just knew that flicking your wrist twice quickly will trigger it. No earthquake required.