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I'm doing a study soon that shows that developers who have a home page for user accounts, through which users pay contributions directly, earn even more.

Note:
Why does Apple manipulate the ratings in the App Store so extremely?
See Spark from Readdle!
Since version 3 a lot of 0 star ratings and the overall rating is set in concrete at 4.5.

Apple should let users select that they only see the ratings of the last 12 or 6 months. Or only the last major version.
What do I care about 5 star ratings from X years ago?
Because Apple is after subscriptions... is the better way to milk customers... and for Apple this means a recurring 30% provision.
 
It does not mean the study is invalid. It might mean results could be questionable or cherry-picked (which is generally true in the business world) but discounting solely because Apple funded the study is rather myopic.
Totally. It would be nice if people actually read the story and went to the link that is included in the story
 
Yes. They actually named two in the report. The source is a couple of people with Ph.D.s. No idea who they are or the accuracy, I'm just saying what is available if they actually follow the link in the story.

iScape (US, 2018) - Since launching, the app has been quickly growing with over 2.5 million downloads and a triple-digit percent growth year-to-year​
Plane Finder (UK, 2009) - Plane Finder has benefited from Apple’s Small Business Program, and its subscription earnings have grown 60% year-over-year.​
Oh. That's nice, then.
 
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I look forward to the results of unbiased studies in ten years, when free installation of software is possible on iOS devices as it is on the Mac.
I hope that never happens. Whilst I will personally never sideload onto the device that has all my bank information, I will just enjoy the relative security that the Wall Garden continues to provide. But that's me. I know a lot of others want to put whatever they want on their phone.

And there will never be unbiased studies when they have to actually get the data used, directly from Apple, or any company for that matter.
 
I don’t think that will end up being an example of that. It seems likely that it’s a staggered release which they eventually plan to bring everywhere. For various (coverage) reasons, they haven’t yet.

Possibly. But that seems like significant effort to go through for a one time thing. It still proves that they can and do have different assembly lines with different plans for different countries.
 
I hope that never happens. Whilst I will personally never sideload onto the device that has all my bank information, I will just enjoy the relative security that the Wall Garden continues to provide. But that's me. I know a lot of others want to put whatever they want on their phone.

Thing is though if you actually look at Android malware, the only reason it doesn’t apply on iOS is the permission system and overall system design, not the actual app store itself. Epic famously proved that you can indeed put one past App Store review.

Which is why I’m not terribly enthusiastic about sideloading either, because it won’t actually solve the problem most of us have with Apple being too restrictive. Seems like it will result in the worst of both worlds.
 
So like... where's the source? Can Apple name one of these small developers that hit it big?
Back in the day, a small developer hitting it big would become a big name developer. Today, a small developer hitting it big means they get bought out by a big developer eg Minecraft being sold to MicroSoft, Dark Sky gobbled up by Apple.

Nothing to see, just Apple flexing. No different than Farmer Brown bragging about this year's bountiful harvest. Apple is just waiting for the right time to gobble up another small time indy developer.
 
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I will just enjoy the relative security that the Wall Garden continues to provide. But that's me. I know a lot of others want to put whatever they want on their device.

You will still be able to do this by not going outside the Apple App Store when free installation of apps is possible.
 
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The problem of this study, is that it says very little.

How many developers make more than $10k/year ?
How much effort is behind an App that makes $100k/y ? Effort to make it and then to support it ?
What is the proportion of developers making >$100/y, >$1k/y, >$10k/y, >$100k/y ?
 
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Back in the day, a small developer hitting it big would become a big name developer. Today, a small developer hitting it big means they get bought out by a big developer eg Minecraft being sold to MicroSoft, Dark Sky gobbled up by Apple.

Nothing to see, just Apple flexing. No different than Farmer Brown bragging about this year's bountiful harvest. Apple is just waiting for the right time to gobble up another small time indy developer.
It depends on the developer. Not all sell out for the quick bucks. I own numerous apps by small developers who have very popular apps but (at least at this point) haven't sold. I think on the Mac side BBEdit is one of the best independent apps of all time. Many back in the day hoped Apple would buy them to replace their editor.
 
They'll commission most anything to help give an impression that success is possible, if not likely.

Tim needs people to keep making Apps
 
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roi.png

Things can only go up from here! Looking forward to my first $1M check
 
I hope that never happens. Whilst I will personally never sideload onto the device that has all my bank information, I will just enjoy the relative security that the Wall Garden continues to provide. But that's me. I know a lot of others want to put whatever they want on their phone.

And there will never be unbiased studies when they have to actually get the data used, directly from Apple, or any company for that matter.
Do you…not access sensitive information on…regular computers?
 
So, with all the negativity about this study, can I assume those doing this think small developers are a miserable lot suffering under the yoke of evil Apple. And why would small developers even think of submitting to the App Store if they are losing money, being miserably treated, etc.?

The virulent hatred of Apple expressed these forums makes me wonder whether many are here just to spew hate at the company and don't own or use its products. Just asking.
 
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Hehe:

"Analysis Group defines small developers as those who have fewer than a million annual downloads and who earn up to $1 million per year, and this group accounts for more than 90 percent of developers on the App Store."

Any entrepreneur would call this group the "startup or failure group", and that would be kind considering we have startups already with more than 4 million in revenue year. On another note, more than 90%, does this mean 99%?

"According to the study, revenue growth for small developers outpaced revenue growth for large developers, with earnings improving across all app categories."

Well if you earn $1 in a year and in the next you earn $7 that is 700% growth. So we can see where these averaged percentages come from.

"Developers have seen success over time, with the study suggesting that many apps earning over $1 million in 2022 started out as apps from small developers."

I would expect so. But many can be 2, 10 ... 100 out of millions. How many really?

Service providers will want to reach their customers in the devices they use, whatever they might be. Of course if not enough users use a specific device brand or type, it is not a priority.

What I've read is that 1% of the apps provide 94% of the US App Store revenue (commissions). TikTok being one of them.

Which kind of suggests to me that this all situation could have been avoided and Apple could if it wanted come out extremely positive instead of a bully. I mean, given the data maybe Apple could have written out 4% of its revenue and focus on the 1% ... say through commission based on tier ... say tear 0 (between 0 and X millions) just pay a transaction commission (say 2%), tier 1 (between X minions and Y ...) 10%, 30% (Y millions and X billions)... so on and so forth. Instead they opted for the contrary in some countries, making payment optional and reduce the commission to 28% or so for the services that opt out of its payment system. Crazy stuff. If they proceeded more rationally they would probably be able to keep everyone including the top 1% on the boat at 30% in the EU courts. The way I see it the drop that took all thing overboard was actually demanding commissions on the sale of indirect goods, goods that aren't software, even though software is the only thing that the App Store distributes. Which basically lead to the only possible conclusion, the revenue share is the price to pay for the service of distribution of software irrespective of the goods that are actually being sold.

Will see how this pans out.

Cheers.
 
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Some people might get an impression that all small developers are successful on the App Store and earn lots of money.

The truth is there are many small developers, including me, who don’t even earn enough to cover the yearly $100 App Store Developer Account fee.
The competition is very high and only a small minority succeeds.

I think Apple would tell you the problem is that you’re not spending enough money on search ads in the App Store!
 
It depends on the developer. Not all sell out for the quick bucks. I own numerous apps by small developers who have very popular apps but (at least at this point) haven't sold. I think on the Mac side BBEdit is one of the best independent apps of all time. Many back in the day hoped Apple would buy them to replace their editor.Gra
It depends on the developer. Not all sell out for the quick bucks. I own numerous apps by small developers who have very popular apps but (at least at this point) haven't sold. I think on the Mac side BBEdit is one of the best independent apps of all time. Many back in the day hoped Apple would buy them to replace their editor.
GraphicConverter is wonderful on the Mac
 
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