30% was the max. And it never was increased. So how is it unfair? To boot, the lowered it when there was the hysteria of complaints about it. It would be another thing entirely if Apple had been raising the price over time. But they didn't. So I don't understand how it can be unfair to pay 30% in 2024 when it was 30% in 2008?…just as you won‘t admit the commission has become an unfair tax on competitors‘ services - that enables Apple to
The rule from the start was that if you sell something physical or a tangible service. There would be no cut. Same applies to banking. I make transactions with my bank via the app and my bank doesn't pay anything for that service. When your downloading something to your device that when through the store. You should pay for that.It‘s not an equitable fee for all developers to „give back“ to Apple for „use of tech/IP“ and making money off it. As evidence by the many apps that make tons of money and employ more of Apple’s proprietary tech (e.g. Uber) - while not having to pay anything (except the yearly developer fee).
I'm sure Apple charges what they feel the market will bear for the devices they make. And based on the prices of phones. They are not charging the most or the least.Apple is free to price their iPhones and make as much of them as they want. Just as consumers are free to only use free apps on them - a case in which Apple makes nothing from it.
The larger companies that do charge for their apps or have IAP's within the apps. Supports those apps that are affectively free or only get Ad revenue from. Apple makes what they make to support the infrastructure that lets it all work.
That's fine to feel that way. But, they are allowed to make money however it's legal to do so. If it bothers you or anyone that much. You don't have to purchase their products.But I readily admit that I don‘t want Apple to do unfair double-dipping on digital goods/services only - especially when they‘re competing in with their own products in so many of them themselves.
Apple created the ecosystem. They built the phone, and everything around it so it works well. They made good money doing that. For the EU, it's about the money.You say it yourself: it is not about the „tech they created“.
But that it should have limits. And what I'm saying is that it can't work that way. We can't have a limit on what is successful enough. When you should start to alter the model built because it's too good and locks out other competitors? That's the risk and reward for making the right choices long ago and it paying off. If they failed, they turn into Blackberry. And I don't see anyone trying to help them out.It‘s only about gatekeeping access to customers - on products where they have absolute leverage to enforce it.
Again, I‘m not saying that companies should provide others/competitors access to their customer base for free.
I would just reiterate that Apple never charged more than the starting amount of 30% over the entire time.But governments and regulators should not allow them to
- charge what they want“
- and how they want it
- in monopoly or duopoly markets that serve 70, 80 ore more percent of all consumers in the country
- particularly when the gatekeeper engage in competition against others for unrelated services
👉🏻 I‘m honestly at a loss how anyone can justify let alone endorse that as beneficial for innovation, the overall economy or society.
(Whereas I can, kind of, get the security argument of having a central gatekeeper, irrespective of if Apple is good at that)
If any developer wants to make $1 off of a product they made. They sell it for $1.99 to cover Apple's cut and even make a profit. If they sold something in a physical store the price they charge for it being on the shelf is higher than that. So they are already saving by being on the store. Guaranteed to make money off sales. No theft of services or product.
I can understand your point on competing products/services from Apple and others. Such as Spotify. Since they pay the fee when Apple technically doesn't have to for the same type of services (Music). However, the same can be said for any physical store merchandise. Where the store brand is generally cheaper than a name brand version of the same product. Stores compete with vendor products also sold in the same store, and at lower price points. People still buy what they want. Again, this would be a more valid point if Apple appreciably lowered the cost of say Apple Music AND OR increased the fee from 30% to anything higher. But that has not been the case.
What changed in the EPIC trial will allow develops to reach customers directly to let them know there are less expensive alternatives to get what they sell. And buy it directly when possible. But, let's face it. Spotify isn't going to allow iOS customers to purchase a subscription via the AppStore. Even at an increased price if the customer wanted to pay it. It's not an option the other way around. Same for Netflix. And it wasn't like people were not purchasing VBUCKS for Fortnite via the AppStore. They could have charged more and not many would care.
But they all went the "My way or the highway" route.