Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Is it? The only valuations I've found were publicity stunts (i.e. they sold one 100 billionth of their company for a dollar to get a $100B valuation).

I totally recognise that they're a substantial company but I couldn't find any realistic valuation for them.

Basecamp, the company behind this product, has a valuation of over $100 billion.
 
Yes Apple "said" this, or something like that to Protocol, it isn't a direct quote from Apple so there is some interpretation/ paraphrasing from Protocol of what was stated from Apple.

Besides that statement from Apple today the App Store guidelines make no such clear distinction about "Business Services" vs "Consumer Products". The guidelines that cover this are 3.1.3(a) and 3.1.3(b). The only thing as stated earlier is 3.1.1(a) includes the verbiage "and approved services" which you could take as basically an escape hatch for Apple to say "anything we damn well want to allow".

  • 3.1.3(a) “Reader” Apps: Apps may allow a user to access previously purchased content or content subscriptions (specifically: magazines, newspapers, books, audio, music, video, access to professional databases, VoIP, cloud storage, and approved services such as classroom management apps), provided that you agree not to directly or indirectly target iOS users to use a purchasing method other than in-app purchase, and your general communications about other purchasing methods are not designed to discourage use of in-app purchase.
  • 3.1.3(b) Multiplatform Services: Apps that operate across multiple platforms may allow users to access content, subscriptions, or features they have acquired in your app on other platforms or your web site, including consumable items in multiplatform games, provided those items are also available as in-app purchases within the app. You must not directly or indirectly target iOS users to use a purchasing method other than in-app purchase, and your general communications about other purchasing methods must not discourage use of in-app purchase.
Full Guidelines are here: https://developer.apple.com/app-store/review/guidelines/

Thanks for the clarification. That's exactly what I expected and was looking for.
 
Apple’s legal team can probably crush these guys in five minutes.

Taking on Netflix or Spotify is picking a fight with someone their own size.

He was incorrect. This is not a small company we're talking about. The Hey email app is made by Basecamp. They're a $100 billion company, nearly comparable to Netflix.
 
As if Apple owned iPhone users. Why exactly do the app developers should pay for "access" to people?

Obviously because it enables the developer to generate a whole mot more revenue. Apple takes a good cut of that. Pretty simple. I've sold some nice guitars on consignment before and the store might take anywhere from 15-25% of the sale, but they have much greater exposure and reputation than me, an individual. This is not some foreign concept. Not sure why people think they have a right to use a distribution channel without paying anything. If you don't like the rules, then you have to either suck it up or develop for another platform. Whining won't change a thing.
 
I'm sorry you can't understand the difference between a clear rule (what part about "you must use in-app purchase" do you not understand?) and an inconsistently enforced one. My analogy is spot on (clear "rule"/law + inconsistent enforcement). Sounds to me like you're just pissed at Apple's policies, and so are giving a free pass to the developer for violating the policy. But of course, no one put a gun to his head and told him to develop for Apple devices, so no sympathy from me.

The rule is clear, and I've been very clear. If you and others don't see it, then I can't help you. I'm done here.
the rule is so clear that Apple's issued statement on the matter cites (yet) another rule about consumer vs business apps.
I asked you what does "unlock extra functionality mean" and told you that logging in a service you have paid for should not be considered "extra functionality" by any reasonable interpretation.
I also asked you how would you interpret the rule in cases like credit cards (with a yearly fee), or ride-sharing, or amazon movie rentals, and so on.
But you dodged all of these questions, and you tout something about state troopers and Apple's expenses.
 
If it would not have been for government regulations, Exxon would be the only cie selling Oil in the US and they would be worth at least 10 times more than Apple. Good for the cie, not so much for the consumer as gas would be much more expensive. You can make a endless list of speculation on what it might have been and will be.
Exactly, judge Harold Greene comes to mind. But agree on the speculation.
 
But you dodged all of these questions, and you tout something about state troopers and Apple's expenses.

They sounded like rhetorical questions to me. I don't recall mentioning Apple's expenses and some other things you mentioned, so I think you're conflating posts from me and someone else. In any case, I'm under no obligation to respond to everything a post says. I like to cut to the chase instead of following red herrings.
 
Update: Apple provided a statement to Protocol and said that it made a mistake approving the Hey app in the first place when it didn't conform to Apple's guidelines. Apple said that sign-in only apps are allowed for business services, but not consumer products.

Ballox, Fastmail, Gmail, all were allowed with IAP.
 
Obviously because it enables the developer to generate a whole mot more revenue. Apple takes a good cut of that. Pretty simple. I've sold some nice guitars on consignment before and the store might take anywhere from 15-25% of the sale, but they have much greater exposure and reputation than me, an individual. This is not some foreign concept. Not sure why people think they have a right to use a distribution channel without paying anything. If you don't like the rules, then you have to either suck it up or develop for another platform. Whining won't change a thing.
Nobody is asking Apple to distribute their apps (well, some might but that's not the point). You could have sold your guitars on Craigslist or in many other ways and pay no fee. App developers do not need Apple to sell their apps. What you are arguing for is the system where you could sell your guitars only at one consignment store and pay a 30% fee.
 
Apple need to be consistent, Netflix and others are given a pass, but others are not.

A long time has passed since SJ said that all developers will be treated the same, no matter how big or how small.
 
  • Like
Reactions: Naaaaak
Nobody is asking Apple to distribute their apps (well, some might but that's not the point). You could have sold your guitars on Craigslist or in many other ways and pay no fee. App developers do not need Apple to sell their apps. What you are arguing for is the system where you could sell your guitars only at one consignment store and pay a 30% fee.

Do you not think I realize that? My point was that it's a WHOLE lot easier and faster to sell with a high-profile seller, which is what makes it worth the % cut they take. You were asking why developers should have to pay (as if you didn't understand the value). I was explaining the value. And it's even more in this case because it's not just a single sale, but potentially tens of thousands if not more. Yes, of course I know that in THIS case there's no other option, but that doesn't change the fact that they have a HUGE advantage by selling on the App Store, especially if they're not a household name developer (which very few are) vs. their own website or some other channel, if that were allowed.
 
Maybe this was "Hey"s marketing plan - free news coverage and who knows how many downloads from curious readers or people wanting to make a point with Apple?
 
  • Like
Reactions: PickUrPoison
There are hundreds of such apps I’m sure. Basecamp can’t just be overlooked. It’s one of the biggest companies in the world. The largest CMS in the world.
He was incorrect. This is not a small company we're talking about. The Hey email app is made by Basecamp. They're a $100 billion company, nearly comparable to Netflix.
Basecamp is not a $100 billion company. Not sure if it’s even worth a billion. It’s a small company with an unknown number of customers. Could be a $10 million or $100 million company; without knowing anything about their financials it’s impossible to assign a valuation.
 
Last edited:
What’s the difference between a mall/apartment/office charging rent to a tenant. We already know how over priced that cost is so is 30% really any different? And free apps still have to pay to develop
 
I think that’s the point of the EU investigation - you can’t open your own supply chain for iOS.
You’re missing the point. The App Store is one pice in a cohesive supply chain that Starts with the iPhone and iOS. Opening your own supply chain would be designing and making your own phones, and selling them, and setting up an App Store for them. You’re free to do that.
 
Apple bootlicker excuses addressed:
  • "You don't have to build for the app store" FALSE. Lack of an app condemned Gab and other Twitter competitors from rising. No one uses a web app/home screen bookmark. Apple gatekeeps for their cohorts in Big Tech with their selective application of policies.
  • "You're free to develop for Android" Missing the point. Apple is rejecting apps already built and paid for using arbitrary reasons. On top of that, you'd have a 30-40% market gap by going Android-only.
  • "Apple isn't obligated to approve an app" Why does anyone defend a trillion dollar company that's screwing you this hard? They have a pattern of rejecting innovate apps or innovative business models, especially those that compete with their built-in apps and services.
  • "Sounds like the dev didn't read the rules" They change the rules all the time and apply them indiscriminately! They even say it was an error to accept the app in the first place! There's no public list of apps and reasons for rejection to examine. Clarification questions to Apple frequently get contradicted or go unanswered.
  • "Apple's not a monopoly" The whole mobile market is a duopoly where both big players act monopolistic. It's not much different.
"We can't wait to see what you make" Apple tells devs every year at WWDC.

Then devs do cool things and Apple says "OH NO NO, WE DIDN'T MEAN TO INNOVATE THAT HARD. SORRY! YOU'LL LOSE ALL YOUR DEV COSTS AND TIME SPENT AND YOUR BUSINESS DREAMS BUT THEM'S THE BRAKES!"

The discussion on the Crap Store and Schiller's awful policies should cast a dark cloud over WWDC. We're over a decade into these crap anti-consumer, anti-dev policies and nothing's changed.

If devs weren't obligated to use the App Store to ship apps on iPhone/iPad, we'd see a ton more innovation and Apple would have to EARN their cut. Until that happened, a ton of devs would bypass Apple's nonsense altogether and ship direct.

Ready to hear about an ARM Mac that only runs App Store content next week? Why wouldn't Apple do that when they've pounded so many consumers into submission and still get paid handsomely for it.
 
If you think 30% is a good deal, how about the package industry switch the rate to 30% of the value inside for a sending a packet.
Like an armored truck company that charges 30% of the contents of your money bag to haul it to the bank, that package company would have no customers if they charged that price.

Apple, on the other hand, has tens of millions of willing developers as customers. Apparently those devs are agreeable to the 30% revenue share.

Customers willingly pay what a service is worth. The ability to access 1.3+ billion potential customers is very valuable to tens of millions of iOS developers. But every once in awhile, one if them gets a little greedy and decides they want more.
 
By that extension, you're OK with Apple having to pay network operators 30% of any product sold through the internet they provide them. They can ofc build their own network if they don't like it, right!?!?
You think Apple gets free internet services?
 
Completely absurd. Hey is a messaging/communication service. Does Apple require 30% of all Google Apps customers? What about Microsoft Exchange? Slack?

Exactly.

Also, Google does not charge its iOS users but it certainly profits from them watching ads. Is Apple going to claim their 30% cut from that too?

The only option that would actually benefit iOS users would be to allow apps like HEY to exist in the AppStore.

Decisions like this are simply business decisions which are not for the benefit of the users, nor the benefit of the developers which keep the platform alive (and have to pay a fee every year for that privilege).

It's the same reason Apple keeps a tight grip on Safari. HEY could perfectly well exist as a PWA in the web outside the AppStore, except that Apple does not want to support push notifications from web apps which are essential for an email app.
[automerge]1592358204[/automerge]
You think Apple gets free internet services?

You think developers don't pay a yearly hefty fee to be able to upload their apps? It's $100 per year, even if your apps are free or you don't sell a single unit.

Also, Apple could perfectly well charge storage/bandwidth to developers and even make a huge profit over their infrastructure costs. It would still be a lot less than a 30% cut from the sale.
 
  • Like
Reactions: confirmed
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.