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I genuinely wonder if he jumped before he was pushed? The leadership at Apple are not blind, they must have their own design sensibilities and aside from the public opinion of the new OS design language. They’re obviously people with critical opinions and we know all the departments at Apple seem to be more fractured than ever. I know this has been debated to death, but please indulge a short rant of mine after starting to use Apple Music the other day:

I just moved from Spotify and boy, can anyone genuinely say the screenshot below is a good and legible UI? It's just 6 randomly sized and aligned lozenges. No clarity to the interaction zones and they even remove half the playback icons for no reason. I even knocked back the translucency by turning on 'reduce motion' in the accessibility options to try and make it a bit more clean. Layering windows becomes illegible too but maybe that's my fault for trying to use the iPad in a more mac-like manner.

I absolutely wish I never hit 'install' in Software Update. Whoever designed this should be fired ... oh

View attachment 2584855

View attachment 2584867

EDIT, reduce motion AND selecting tinted in the Liquid Glass option, that’s a way to make it slightly more legible. That doesn’t change the random mis-placed floating UI though.
Wow, have not used liquid glass yet, thought it might be alright, watch some of the initial video demo's, but in real world practice looking at desktop now not the phone and those screen grbas, oh dear, this is horrific.

As a designer, rounding corners is no mean feat. Once you introduce a curve, everything changes and that's jsut a curve.

I look at those images and all I can think is this is NOT finished.

I'm a bit out of the update loop, few OS's behind, but I think I will have to stay that way for a while.
 
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Aqua was light years better.
Oh, I completely agree. Although, if the new design goes in a certain direction, we could have Liquid Glass be a decent successor to Aqua—I mean, who wouldn't appreciate motion and dynamism applied to the "lickable" UI we had back then?
 
I think people forget the affect of Steve Jobs being around and exposed to the world of Pixar talent, I know Scott Forstall get's all the credit here but context is important too, once I discovered this Pixar link, it made complete sense to the richness of the UI that macOS was capable of and allowed do when I got my eyes on it back around 2008.

When you think about how it looked beside Windose machines, at the time, just wow, being of that ilk it made total sense once I found that connection, there was a genuine feedback loop to the great benefit of mac users, but yes file it under Scott Forstall as maybe being the right medium and conduit to make it work with the OS's, so the credit is due, but we must relish how Pixar has had so many profound effects on so many areas and industries and the positive bridge into Apple via Jobs is of astounding value and deep legacy.

GFX designers, typeface people who train specifically for that arena, are a different skillset to animators, animators and that industry requires some serious top level talent, and they can and do engage in richness and huge amounts work and interactions of styles and so on, their core skills have to non-digital in origin, they are usually brilliant adaptable artists, in the true sense of that word.

I actually think this gave Steve jobs a way to creatively undermine his own sense of minimalism, or doing less with more as a broad rule and syngerise for optimal end product.

Computers have had such immediate affect on print/graphic design and industry that tbh if you are mid-level you can get away with greater execution output than in the past.

You might say the truly naturally brilliant artist's pre-computer, with illustration and artistic skills were also in that industry, but new media demands, like the growing animation indsutry sucked them over to that side as a general trend in industry and computers came and picked dup the slack and allowed mediocre peopel have a job, but pitch some designers against an animator in conceptual terms or raw skills, I do not think they will standup, they coudl re-skill up to that level, but you do not stand a chance in terms of analogue execution, basic hard skills.

To me if this guy was a packaging guy, it makes a lot of sense. Now the UI still retains the inputs of Pixar legacy with a more animately approach to how things move or happen, this is the art of the animation, able to put LIFE into something totally inanimate, but it has lost a lot of it, not all, the links still remains and many I think are harking back to that very human element that expressed more and more though the UI fore-shining, the hand of the caring creator was felt in the UX.

+ MOTION is another dimension - once you add that in, it's higher level design skill to pull of quality execution. It's so easy to add or make things move these days, the tech makes everything so much easier, but you have to have a very good motivation to do so IMHO, and "cool" does not cut it.

Some of us started pushing dirt around a page on the end of a piece of wood, a bit of chalk, or hard wax thing, hey even a bit of dirt off the ground. Later it became pixels.
 
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And then everyone will b*tch about how Apple is boring and doesn’t innovate anymore.
I started using Apple products for 2 reasons:

  1. industry-leading UI design that was user-friendly and beautiful
  2. "It Just Works"
  3. Creating leading-edge first-party apps that showcased what their hardware was capable of
I personally think they've gone away from the first two.
 
What an utterly simpworthy comment. Also your writing style is so desperately clawing at sounding erudite it's painful.

I've never felt more like someone would secretly appreciate the link to my Patreon page.
 
Shamelessly stolen from Twitter:
1764877583375.png
 
Exhibit B why I didn’t like the piece. Now he’s just being nasty. I was on his side when Apple essentially blacklisted him. But if he’s going to be a jerk like this maybe they were right to do so.

Some of it is opinion, but he's not wrong that the IG post is a shoddily-designed quote and feels very emblematic of the lack of fit-and-finish in MacOS of late.
 
It seems that a lot of us are happy to see him go. I’m one of them; I don’t detest liquid class, but I don’t think it’s any great thing either. I did think his predecessor was rather foolish too. So, good riddance.
 
I just got a Mac mini and will try to use it as my main computer for now on, but to be honest I'm surprised at how some UI/UX things feel so wrong. My mouse have done more travelling last week going from the right side of the screen were the window is to the far left for the File menu that it did on all 2025. Window tiling is still soooo lacking. Dock appearing only in one screen in multiscreen setups, ...

Hope new leadership in UI will work on improving QoL features for users.
 
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According to every report I've ever read, Cook is very much hands off when it comes to design
And that is exactly the problem. He cannot give any guidance. He sees usability as an expense.

Do you really think there was anything at Apple that Jobs did not have an opinion on? Nope that that is why Cook is not the right person to lead Apple.
 
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I think Apple has lost its way and I don't know that it can find it again.

Apple was a niche computing company (with a legacy) that was incompatible with everything else which made them a bad acquisition target. This meant that they could focus on design. And they could retain people who thought they were building something and had pride in what they were building once they were making enough to live.

Now Apple is a market dominator, with investors that increasingly invest not because they believe but as part of larger strategies, and so whom have to be appeased. They have staff that change things to change them, or to "be cool", and it's not about being functional.

When Apple used to Sherlock something, they'd refine it. It was all function defined form. Now function is farther down the list. They Sherlock'ed the iPod with the iPhone. Recently though what has replaced anything. Maybe in a lot of cases (Desktop. Laptop) became (Laptop, iPad) or (Desktop, iPad). But the Vision Pro replaces nothing. It doesn't have enough of the computing so that people pair it with their Macs instead of replacing Macs. It doesn't have drawing so it only replaces some some of that iPad functionality. It's doesn't do any of the phone stuff. It's just another things you can suplement your ecosystem with. Maybe it replaces the appleTV but only for people that didn't watch TV with a group. Now Apple approaches things as more more can you use, not how can what you do be re-imagined, because their goal is to get you to use more, not to get you to use better. It's loyalty through lock in, not loyalty earned by design.

I don't want to sound too down on Apple. I still think that Apple at least still sees the consumer as the consumer and the product as the product, as opposed to others who see the consumer as the product and the product as bait, like many companies out there.

I hope apple doesn't drift further from their path, but I think that they are being pushed in that direction. I think they have to work on culture which is hard, because many of those exacting and demanding people were toxic *******s at the same time,a dn we can't have that either. It might be like all the classic pick two, (i.e. you can only have 2 of good cheap and fast). Here I think the choice might be (good, non-toxic, will last longer than 1 individual). I don't know that you really can't have all three, I just think it takes deliberate effort, and a devotion to people's success instead of what they perceive as success.
 
I’m sorry but that iOS 6 podcasts app is worse than anything in iOS 7 or 26.

Holy crow, thank you. I've missed that version of the Podcasts app so much and to this point haven't even been able to find a single screenshot of it. ^ ^
 
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Exhibit B why I didn’t like the piece. Now he’s just being nasty. I was on his side when Apple essentially blacklisted him. But if he’s going to be a jerk like this maybe they were right to do so.

Well ok you make a good point, so I concede. I liked gruber’s passion in the piece, but yes, on reflection he did overstep the mark.

A detailed follow up post or podcast criticising exactly why Liquid Glass is bad would be preferable.

Criticise the work not the person etc.
 
dude are you serious ? When inside the company a good and fresh climate no-one will leave it, cuz all happy! apparently it is not about apple in current state of company

Apple is a big company. The idea that the departure of a couple of executives, however high-ranking, could somehow tank the company is ludicrous. Maybe at best a bit of transition woes in the short run, but people will figure things out, and things will still run.
 
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Again, my expanded prediction on the evolution of Liquid Glass

Liquid Glass > Frosted Glass > Solid Glass
 
Yes but iOS 26 was never that bad. Its overblown reaction by Apple fans just like with iOS 7. People hate new things.
No, it really is that bad. It's not subjective, or my opinion, whether one UI is better or worse can be proven in a practical, empirical sense by measuring things like numbers of clicks, distance mouse covers, how easy it is to find or forget where options are. It's not worse in every way it changed, but in many ways. And macOS 26 is measurably worse in most ways it was changed.

I love new things: technological progress is great! But I don't like regressions, things being made worse, but trying to be passed off as better. Anybody who cares can do the measurements and see if it is truly worse.
 
I don’t love it but I also don’t think it’s as bad as the Apple punditocracy/engagement bait crowd thinks. This is just one anecdote but my 83 year old mother recently upgraded to an iPhone 17. The previous phone she was using was running iOS 18. She’s had the phone for about a month or so and not once has she said anything to me about the software. And believe me if she hated it or was having problems using it I’d hear about it.

If we are going to trade anecdotes, my 60-something sister in law just last night sent an unprompted text to my wife asking if she had heard that "The guy responsible for that horrible Liquid Glass is leaving apple." My sister in law is not a tech pundit, nor a poster. She's a retired accountant and a typical Apple customer. She's not a tech person. She just wants her stuff to work. The non-tech people I've talked to are annoyed by it.

It should also be noted that the changes on MacOS are far more disruptive than on iPhone. It isn't just the fact that they've made things harder to read unless you use newly added accessibility settings to make Liquid Glass more opaque. It is the semantic degradation in the design language that is the problem.
 
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