In the end can someone explain to me what the practical purposes of this technology will be? ...snip...
That would be telling
In the end can someone explain to me what the practical purposes of this technology will be? ...snip...
Next step is Apple VR glasses, it has to be.
In the end can someone explain to me what the practical purposes of this technology will be? Besides games, the most obvious ones are first person shooter types, training, military remote applications and entertainment what do these VR technologies do for us?
Isn't actually participating in reality more enjoyable than some virtual thing?
I guess it's kind of like all the "friend" people have via their Facebook pages.
A lot of fun applications are ahead of us, but I still don't see this becoming mainstream as long as you have to put a headset on.
A lot of fun applications are ahead of us, but I still don't see this becoming mainstream as long as you have to put a headset on.
Lighter and more natural than what?The controllers on the Oculus are so much lighter and more natural. But for political reasons the device not being supported by ARKit.
Oh sure, I don't think you're disagreeing with me. Medical research and testing is just a VERY high margin field, compared to consumer products.Medical uses are actually small compared to being able to market the technology to the masses. Just think of the price of a medical unit made in the thousands compared to the public's millions or more.
I may be a bit of a cynic, but the manufacturers aren't doing this to make life easier or a medical procedure more efficient. It's about dominating an emerging market niche.
But, I really don't like 3D movies either, those glasses give me a headache.
The only thing limiting the usefulness of the technology is the imaginations of those designing for it and the willingness of those it's designed for to make use of it... S
Wow. Just, wow.
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Lighter and more natural than what?
And what are these political reasons?
I've had similar thoughts. Apple likes playing the long game, and often seems to introduce features or platforms that are like sleeper cells, massive potential being put in place for later activation on a huge scale.I said it once before and repeat it here, Apple has something up their sleeve, probably something major, like AR in Apple Maps.
Mark my words.
GTK, thnx!The Oculus Touch offer more natural use than the big joystick/dildo controllers of the Vive.
Political reasons between people at the top. But I believe the problematic CEO of Oculus had left and they will develop drivers for Macs if the hardware for VR exists. This was stated in fact last year as you all may remember.
Oh look, she's using a VR headset, I bet that looks very immersive to her.
Shame Apple don't make any computers that are good enough to power such a headset.
In the end can someone explain to me what the practical purposes of this technology will be? Besides games, the most obvious ones are first person shooter types, training, military remote applications and entertainment what do these VR technologies do for us?
"Shame Apple don't make any computers that are good enough to power such a headset."
iMac Pro should do the job later this year. But I agree Apple has ("have" for you UK folks) neglected the high end.
Imagine a classroom where all the students have iPads, as well as the teacher, whose iPad serves as a "master" for the linked student iPads. The class is currently studying the American Revolution, the signing of the Declaration of Independence, the crossing of the Delaware... and the teacher uses an app on the iPad to call up the appropriate scene in AR on a table in the room, or a section of the floor. While the teacher is talking about key events and people, the students see the same scene on their iPads, with the ability to walk around or even through the scene, able to get closer to specific points of interest which, in addition to playing out in real time (unless the teacher pauses to focus on a detail), have additional "pop-up" informational windows with other details of note.
Or what about biology classes where, instead of dissecting a live frog or what have you, the students have an iPad sort of suspended above the "operating table" and use virtual scalpels and other instruments to dissect a virtual frog?
Or studying world studies, where you can take a virtual tour inside the classroom, perhaps even just on your desk, of faraway places you might be studying, witnessing the culture, the people, the landscape, the architecture.
As the spouse of a teacher, I can tell you that the scenarios described above would be adopted without hesitation.
The only thing limiting the usefulness of the technology is the imaginations of those designing for it and the willingness of those it's designed for to make use of it... Sadly, every time one of these articles is posted, I'm reminded of how little "we" are willing to look beyond our daily norm and see the possibilities of things we don't yet have. People complain that there's nothing new or innovative in tech, and then when something innovative comes along, people complain that they see little to no application for it.
Lol, no offense (as that sounds WONDERFUL & I dearly wish there was a chance...)- but you must live somewhere where education gets MUCH more funding than here in America.
There is a 0.0% chance of that happening here.
Literally hundreds of thousands of dollars payed to developers to produce scene after historical scene, for the incredibly marginal benefit of kids looking at 3D virtual imagery of the history they’re learning about?
C’mon now... can you even imagine that being pitched at a budget meeting? Lol.
No. As usual, education will get “trickle-down” tech. The 1st to use this new tech will be those w/ the deepest pockets...
The game companies can afford to put a LOT into this, fancy hotels seem quick to adopt new tech to continue attracting the clientele they’re accustomed to, etc.
I actually live in America, as well. In fact, in the 47th ranked state for spending on education. I know how little they get for the classroom, and how much teachers' families have to spend out of pocket to get even the basic supplies a classroom might need. I also know that, when they do invest in hardware, they don't invest in the proper support/packages to enable the optimal classroom experience. For example, the school district at which my wife teaches bought classroom sets of iPads last year, but failed to also invest in the education package or get their IT personnel trained on how to implement classroom usage.
So, while I know that there are hurdles to this, I think there is a ton of potential. And I hope that we position ourselves to take advantage of this potential in the near future.
Augmented Reality is very different from Virtual Reality. VR is more like a video game, or for things that can be controlled like a video game, where you're looking at something remote (or even imaginary) that has no connection to the room you're currently sitting in. That could be, say, piloting a drone (whether a commercial quality drone for personal or business use, or an armed combat drone for the military, or a heavily instrumented scientific rover/drone on the moon or inside a nuclear reactor, places where it's difficult or dangerous for people to be) - being able to look around from the point of view of the remote vehicle, as though you were really there, would be extremely useful.In the end can someone explain to me what the practical purposes of this technology will be? Besides games, the most obvious ones are first person shooter types, training, military remote applications and entertainment what do these VR technologies do for us?
Isn't actually participating in reality more enjoyable than some virtual thing?
In the end can someone explain to me what the practical purposes of this technology will be? Besides games, the most obvious ones are first person shooter types, training, military remote applications and entertainment what do these VR technologies do for us?
Isn't actually participating in reality more enjoyable than some virtual thing?
I guess it's kind of like all the "friend" people have via their Facebook pages.
In the end can someone explain to me what the practical purposes of this technology will be?