Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
This is definitely a first generation product with a very steep asking price and first generation issues. I don’t know what generation will be the most appealing and reasonably affordable for me to jump in. This is not even close to being for a majority of people yet so it would be wise to observe its evolution and be patient.
 
In other words the product is not ready. Thanks beta testers, and buying this additional strap for a premium.
 
MacRumor's staff member preparing to wear Vision Pro, without head-strap...
;-)
VisionProPrepneck.gif
 
It will probably be available as an accessory for $299.

The weight seems to be the biggest problem. Many reviewers reported that Vision Pro quickly feels uncomfortable. And imagine you wear it in a hot environment.
Wait till users really use it for prolonged times. Bending forehead neck syndrome and losing vision due to bad eyesight.

This product is definitely not worth it and will fail. If they can fix this, they are halfway. We talking about a company that makes the best processors, but fails to make a network chip or decent speaker, but make the best cloth if the pricing is an indication.

If all fails concerning the strap, just so what they do best. Glue it on the forehead.
 
Last edited:
  • Haha
Reactions: armandxp
"Hey everyone! We have the new Apple VisionProPlusMax and it launches today!"

"Psssstttt...."

"What?"

"Next year...."

"Launches.....ummmm...next year...."

"Thumbs up! Keep going!"

"Okay! Launches next year and comes in multiple different colors..."

"Psssstttt!"

"What?"

"Just silver."

"Ugghhh, comes.....in silver and fits multiple head sizes!"

"Psssstttt...."

"Oh for God's sake...."

"We haven't fine tuned that yet."

"Why the **** am I up here then?"

"I don't know, Tim. You said we needed to announce it and we told you it wasn't ready."

"What's the price?"

"Marketing thinks $3499."

"Are we trying to sell it or kill it?"

"To Be Determined."

"So, should I talk about the features?"

"Yeah."

"What does it do?"

"Pretty much everything a Mac, iPad, or iPhone does."

"That's incredible! What's the use case? On the train? Plane? At work?"

"Definitely!"

"Cellular is more expensive, right?"

"No cellular."

"Because of the battery life?"

"No, we assume most of the people who will buy it are antisocial gamers who live alone."

"Ok....what's the battery life?"

"2 hours."

"Oh, for ****'s sake. We couldn't fit a bigger battery inside it?"

"Battery is not inside..."

"The battery is external and the best you could do was 2 hours?"

"Well, the weight of the battery determined its size."

"So, if this thing has an external battery, on a cable I assume......it's not very portable?"

"Not at all. We were gonna market using it on the couch or at the lake for the antisocial."

"Is it heavy? Will it give me a back ache or neck ache?"

"Don't mention ergonomics."

"Noted. So, it's gonna cause some discomfort?"

"Well, with a 2 hour battery life they may never reach that point. We're also not finished with the top strap."

"What else is not finished?"

"Most of the software and App Store."

"So, you want me to launch an overpriced product that does everything pre-existing devices we sell do for much cheaper and it's not finished at all....this is merely a tech demo."

"You're the one who wanted to do this now. We wanted to wait till next Spring."

"Well, I wear glasses. Does it have an adjustable lense?"

"Sold separately for a nominal fee."

"$399?"

"Starting."

"So, you could buy an iPad and a pair of AirPods Max, plus have enough leftover for possibly a MacBook Air M1?"

"Yes."

"I don't understand...."

"Neither will the general public, who have no major need for it....especially at that price."
 
Last edited:
I can’t shake the feeling that, after several hours of use (especially in the summer), all the skin oils and and human nastiness will make this thing stink. Perhaps an iRefresher for $29.99 is also in development? Not to get too graphic but in-ear headphones are an example of the stuff we all ooze permeating a product.
Yep. People cleaning it with wipes and the rubber will break. Apple telling they are wearing it and/or cleaning it wrong but are happily to repair it for 75% of the cost of a new device. Genius.
 
  • Like
Reactions: arkitect
I’m surprised there hasn‘t been much comment about people not wanting to wear the Vision Pro because they don’t want to mess up their hair. I remember when I was younger my Mum bought a convertible and then she hardly ever put the roof down because she didn’t want to mess up her hair. If a woman has just spent $200 getting their professionally styled it is unlikely they will want to put this on their head and flatten it. Guys who put gel or wax in their hair are going to have to clean the Vision Pro straps regularly. The white AirPods Max starts looking grubby from being worn in a short space of time and it will be the same for the Vision Pro.

This is the first Apple product that I have doubt over whether it will be successful or not. I didn’t doubt that the iPad and the Apple Watch would sell very well because I could see and appreciate what consumers could use both products for and the tremendous potential they had. The Apple Vision Pro is an innovative product and I can understand why Apple is releasing it so that they do not need to rely on iPhone sales to generate revenue years from now. But I don’t know if enough consumers will be convinced to wear a headset for hours. Some people have laser eye surgery because they don’t even want to wear glasses so how do you convince people who feel like that to wear a product like this? The price is another obstacle that Apple will need to overcome. Even if they managed to get the price of the third generation Vision Pro down to the current price of an iPhone 14 Pro I still don’t know if that would make it popular enough. It will be interesting to see how it sells in the coming years.
 
  • Like
Reactions: TVreporter
Glad I wasn't an early adopter of the first iPhone, iPad, retina MacBook Pro, Apple Watch and will be the same story for this. I usually get in at rev 3, but I might actually wait it out rev 4 or 5. Its not like this solves an immediate problem in my life in the short or long term either.

iPod - mass life improvement, carry thousands of songs in your pocket, anytime, anywhere.
iPhone - Internet in your pocket, real time access to information and communication.
iPad - casual computing, instant on, easy to carry, does 98% of the things most people do on a traditional desktop or laptop.
MacBook Pro - work horse, work on complex documents, easily multi-task between apps.
Apple Watch - essential in some ways with its health features ECG, discrete for directions and notifications.
 
No matter what size head you have the thing will slide down your head after long periods of usage without a strap holding it from the top. More so if the wearer is moving around constantly. Mass & Gravity!
The PSVR 1 and my snowboard googles don't slide down even after hours of use and exercise, despite having no headstrap. Depends on how heavy the final headset will be - but a wide strap at the back of the head which can be tightened by spinning a wheel usually does the trick. Otoh, the weight of the PSVR mostly sits on your forhead and it's not as front heavy as some other headsets.
 
This product gives me the same feelings of the NeXT cube aimed at higher education and commercial projects. DOA.
 
I can’t shake the feeling that, after several hours of use (especially in the summer), all the skin oils and and human nastiness will make this thing stink. Perhaps an iRefresher for $29.99 is also in development? Not to get too graphic but in-ear headphones are an example of the stuff we all ooze permeating a product.
Depends on how tight it fits, I guess. My PSVR only get's "the good stuff", when I'm exercising in it (so I bought a sweatband to wear under it when I exercise or play games with intense movement). Otoh, everytime I wore an occulus, which really presses onto to your face, it got hot and slightly uncomfortable pretty fast. Compared to the occolus, PSVR is not light-tight and has a small gap between eyes and headset, but honestly, as soon as the VR starts, you totally forget about that. So that might be a good trade off.
 
The secondary strap being an optional purchase is money-grubbing (excuse me, "premium",) even for Apple.

When I saaw the iPad, it took me a while to get into it. But I eventually did. But this one is...different. I've had VR headsets before (Samsung gave an Oculus away free with a phone purchase back in the day.) It was interesting for 15 minutes, then I was like "eh." Obviously, the Apple one will be far more advanced, but the idea of stabbing at the air with a headset on? That doesn't appeal to me.
 
"Neither will the general public, who have no major need for it....especially at that price."

There will probably be corproate uses for it. But the general public will be less enthusiastic. Gamers maybe.

But I've been wrong about Apple product popularity before.
 
This is so unappealing. One of the few Apple products I have no interest in.
I see a lot of folks saying how this is as significant as when the iPhone was announced.

The difference being that mobile phones back then were prolific and from the very first demo it was clear that the iPhone was a quantum leap forward in an already very well established market.

This device, I'd wager >95% of people in the world don't even know what purpose it serves, let alone desire dropping 2-3k+ on it.
 
I hope they don't try to sell it separately for a system that's already $3500.
 
This product smells like how Steve Jobs prepared and presented LISA.
 
The guy filming his kids always reminds me of Kano from the newest Mortal Kombat movie. Maybe Apple can make the strap look more cyborgish to finish the look.
 
There will probably be corproate uses for it. But the general public will be less enthusiastic. Gamers maybe.

But I've been wrong about Apple product popularity before.
If you understand why a product is successful, then you will understand why this one is half baked.

  1. The iPhone does what many highly successful products do: Convergence. It brought many separated, yet integral parts of human society into one highly portable, highly functional device. You can send off an email while browsing the web, listening to music, making a phone call, and rapid messaging (SMS/AIM/etc) other people. From day one, it was the Communicator from Star Trek. It brought a fantastical and futuristic desire into complete reality. It essentially became the Internet Communicator many laughed at during the keynote.
  2. It spurs and accidentally creates whole new industries. Uber, AirBnB, Device Management (Router Manager, Steam, Ecobee, PS App, etc), ultra-Social Media, Directly Portable Weather Awareness, etc. The iPhone did it all and then created a whole new platform for business to seek wealth.
  3. Commerce itself. Think about how often you buy from Amazon, Best Buy, or a new online only business from your phone? No longer do you have to wait till you get home and browse from your laptop or desktop when out to dinner. You can just buy it there. Ultra-Convenience creates Ultra-Impules Purchasing. No more need for a retailer to hold predictable sales days centered around the important calendar days. "25% for the next two hours only!" type marketing schemes can now truly be exclusive and not some gimmick used in infomercials.
  4. Integration with other devices. Open Safari on iPhone, your Mac can load the page straight up. Take a call on your iPad. Watch a movie on the train on your iPad, finish it at home on your TV. Media is now no longer a static environment.
  5. Ease of Use: The usage of the device far exceeds any other in its efficiency, convenience, and portability.
  6. Sociability: How does the device inspire culture. Camera app. Now, people can totally spam narcissistic level obsession with their selves, their lives, and express that to others instantly.
  7. Criticisms: While iPhone didn't have everything it has today at launch, it had the core experience we still use today. It still makes calls, from our pockets. It still browses the web. It's not had a major revolutionary change since the beginning. It's all been an evolutionary innovation since then.
So, lets walk through what the Vision Pro stacks up with these 6 basic metrics:
  1. Convergence: It does not combine separated parts of human society. It merely merges reality with a fantasy realm. The form factor does not allow for it to do anything relatively new. In fact, the form factor is a step backwards. It is bulky and static. It in fact makes some parts of the iPhone/iPad/Mac lesser easy to control due to the HID being your hands, which are tactile. We are used to turning knobs, sliding sliders, pressing buttons. The simulacrum is lost when you're not actually touching the device you are interacting with. On an iPhone, the buttons as simulacra, represent the analogues of yesterday. But just tapping wildly into the air gives no instantaneous tactile feedback other than a visual one, which can become confusing. How often do you stare at the phone every time to slide to answer? It actually diverges the user from the UX.
  2. New Industries: What whole new industry is VR/AR other than a media industry? How do you turn this device into productivity software? Are you going to be ok typing on the air? What if you miss a key? I can quickly slide my right hand towards Delete/Backspace and know where the key is instinctively as I am touching physical objects in space. So, its primary directive is consuming content, not creating it. Creating content is a secondary or even tertiary directive due to the UX.
  3. Commerce: I do not see myself buying anything outside of an App Store on this thing. "What about seeing if a table fits in your kitchen before buying it?" IKEA iPhone app does that without buying the headset. And if it doesn't fit with that, I can return it due to generous return policies. Everyone acts like it's the 1980s with Caveat Emptor, no returns.
  4. Integration: Wow, it can load a webpage from Safari on my iPhone. My Mac does that, as does my iPad, too. Nothing new. Just a new screen to buy. Wow, I can have my desktop loaded onto it. HP is selling a $200 1080p monitor, too that does the same thing for pennies on the dollar in comparison. Oh no, I have to use a mouse and keyboard. My life is ruined.
  5. Ease of Use: Speaking of screens, my TV can be enjoyed by as many can fit in the room facing it. Only one person can use the Apple Vision Pro at a time. "But you can SharePlay what you're doing to the TV!" Yay, I get to sit and watch someone else do something. Like work on his new novel. Or the movie he's watching....which he could stop being selfish and take the damned thing off and watch it with the rest of us. "What about people who may have a family and they're using the TV?" I live alone and have three TVs. Den, Bedroom, Study. You can't go to one of those? Saves a ton of money. "What if you want to do something privately and don't want roommates or family to see?" Don't have roommates or family. Orrrrrr...LOCK THE DOOR.
  6. Sociability: Yeah, I totally want to hang out with someone wearing a scuba mask. Even if just FaceTiming, we can do that, again, on other cheaper devices.
  7. Criticisms: If you claim that being tethered to a large 2hr battery pack is the future and it'll evolve eventually, you are missing the point. Nothing this headset does anything the iPhone does better. The iPad had a larger screen. The Watch fits on your wrist and tracks health metrics. What's the innovation? Smaller? Like eyeglasses? Here comes the rub....you're not legally allowed to be doing anything other than changing music or following a map while operating a motor vehicle. This thing is now a passenger device. Can't use it while driving. Lastly, I remember when Google Glass came out. At the bar, we always avoided that guy. At least with an iPhone, you can sort of figure out you're being recorded. How do I not know he's recording the whole night? It then gets to Twitter, and now you see me and my friends drunkenly mocking our boss and he/she sees it and we're fired? It happened with someone I do know and he was being recorded from an iPhone. I do not allow myself to be recorded sober, much less drunk.
If you cannot understand these points, you are woefully destined to shell out a ridiculous amount of money for a product you'll use sparingly. How many of you use your iPad only on the couch/bed? How many use it elsewhere, like work? How many people are gonna buy 100 of these for their business to make headlines about their employees using them for productivity? And then six months in, everybody has eye strain and headaches?
 
If you understand why a product is successful, then you will understand why this one is half baked.

  1. The iPhone does what many highly successful products do: Convergence. It brought many separated, yet integral parts of human society into one highly portable, highly functional device. You can send off an email while browsing the web, listening to music, making a phone call, and rapid messaging (SMS/AIM/etc) other people. From day one, it was the Communicator from Star Trek. It brought a fantastical and futuristic desire into complete reality. It essentially became the Internet Communicator many laughed at during the keynote.
  2. It spurs and accidentally creates whole new industries. Uber, AirBnB, Device Management (Router Manager, Steam, Ecobee, PS App, etc), ultra-Social Media, Directly Portable Weather Awareness, etc. The iPhone did it all and then created a whole new platform for business to seek wealth.
  3. Commerce itself. Think about how often you buy from Amazon, Best Buy, or a new online only business from your phone? No longer do you have to wait till you get home and browse from your laptop or desktop when out to dinner. You can just buy it there. Ultra-Convenience creates Ultra-Impules Purchasing. No more need for a retailer to hold predictable sales days centered around the important calendar days. "25% for the next two hours only!" type marketing schemes can now truly be exclusive and not some gimmick used in infomercials.
  4. Integration with other devices. Open Safari on iPhone, your Mac can load the page straight up. Take a call on your iPad. Watch a movie on the train on your iPad, finish it at home on your TV. Media is now no longer a static environment.
  5. Ease of Use: The usage of the device far exceeds any other in its efficiency, convenience, and portability.
  6. Sociability: How does the device inspire culture. Camera app. Now, people can totally spam narcissistic level obsession with their selves, their lives, and express that to others instantly.
  7. Criticisms: While iPhone didn't have everything it has today at launch, it had the core experience we still use today. It still makes calls, from our pockets. It still browses the web. It's not had a major revolutionary change since the beginning. It's all been an evolutionary innovation since then.
So, lets walk through what the Vision Pro stacks up with these 6 basic metrics:
  1. Convergence: It does not combine separated parts of human society. It merely merges reality with a fantasy realm. The form factor does not allow for it to do anything relatively new. In fact, the form factor is a step backwards. It is bulky and static. It in fact makes some parts of the iPhone/iPad/Mac lesser easy to control due to the HID being your hands, which are tactile. We are used to turning knobs, sliding sliders, pressing buttons. The simulacrum is lost when you're not actually touching the device you are interacting with. On an iPhone, the buttons as simulacra, represent the analogues of yesterday. But just tapping wildly into the air gives no instantaneous tactile feedback other than a visual one, which can become confusing. How often do you stare at the phone every time to slide to answer? It actually diverges the user from the UX.
  2. New Industries: What whole new industry is VR/AR other than a media industry? How do you turn this device into productivity software? Are you going to be ok typing on the air? What if you miss a key? I can quickly slide my right hand towards Delete/Backspace and know where the key is instinctively as I am touching physical objects in space. So, its primary directive is consuming content, not creating it. Creating content is a secondary or even tertiary directive due to the UX.
  3. Commerce: I do not see myself buying anything outside of an App Store on this thing. "What about seeing if a table fits in your kitchen before buying it?" IKEA iPhone app does that without buying the headset. And if it doesn't fit with that, I can return it due to generous return policies. Everyone acts like it's the 1980s with Caveat Emptor, no returns.
  4. Integration: Wow, it can load a webpage from Safari on my iPhone. My Mac does that, as does my iPad, too. Nothing new. Just a new screen to buy. Wow, I can have my desktop loaded onto it. HP is selling a $200 1080p monitor, too that does the same thing for pennies on the dollar in comparison. Oh no, I have to use a mouse and keyboard. My life is ruined.
  5. Ease of Use: Speaking of screens, my TV can be enjoyed by as many can fit in the room facing it. Only one person can use the Apple Vision Pro at a time. "But you can SharePlay what you're doing to the TV!" Yay, I get to sit and watch someone else do something. Like work on his new novel. Or the movie he's watching....which he could stop being selfish and take the damned thing off and watch it with the rest of us. "What about people who may have a family and they're using the TV?" I live alone and have three TVs. Den, Bedroom, Study. You can't go to one of those? Saves a ton of money. "What if you want to do something privately and don't want roommates or family to see?" Don't have roommates or family. Orrrrrr...LOCK THE DOOR.
  6. Sociability: Yeah, I totally want to hang out with someone wearing a scuba mask. Even if just FaceTiming, we can do that, again, on other cheaper devices.
  7. Criticisms: If you claim that being tethered to a large 2hr battery pack is the future and it'll evolve eventually, you are missing the point. Nothing this headset does anything the iPhone does better. The iPad had a larger screen. The Watch fits on your wrist and tracks health metrics. What's the innovation? Smaller? Like eyeglasses? Here comes the rub....you're not legally allowed to be doing anything other than changing music or following a map while operating a motor vehicle. This thing is now a passenger device. Can't use it while driving. Lastly, I remember when Google Glass came out. At the bar, we always avoided that guy. At least with an iPhone, you can sort of figure out you're being recorded. How do I not know he's recording the whole night? It then gets to Twitter, and now you see me and my friends drunkenly mocking our boss and he/she sees it and we're fired? It happened with someone I do know and he was being recorded from an iPhone. I do not allow myself to be recorded sober, much less drunk.
If you cannot understand these points, you are woefully destined to shell out a ridiculous amount of money for a product you'll use sparingly. How many of you use your iPad only on the couch/bed? How many use it elsewhere, like work? How many people are gonna buy 100 of these for their business to make headlines about their employees using them for productivity? And then six months in, everybody has eye strain and headaches?

You are a barrel of laughs and wildly shortsighted with zip all vision of the Future.

It's Productivity device with some home uses at the moment.
"Wildly tapping in the air"
"Are you going to be ok typing on the air? What if you miss a key?"
Primarily it is voice and eye and tap.

Someone has already mocked up a working Visual keyboard that works like Swype with incredibly fast "typing" wit your eyes. A keyboard layout is designed to slow us down because of old mechanical keys getting stuck all the time with faster methods.

You can use keyboard / trackpad or whatever bluetooth devices you want. even more if you used it via a Mac.

2007: "Pfft no one is going to be writing on that little screen"

Productivity software:
3D Modeling
Animaton
CAD
Structural design
All design in fact
Video editing
Countess other things.

I'll be using it for 3D animation. It's not just Screen based it's Full AR Volumumetrics.

I already know that some Pro 3d apps that are already integrating it via the API. Imagine having the 3d Scene you are working on sitting on your desk and you could interactively work with it.

Multiple Applications or screen around me - no switching.

No returns: Not in Europe. All sorts of laws about that.

It's not an iPhone and shouldn't be compared to that. You won't wear it out. Perhaps in the future there will be waveguide optics / Direct eyeball projection ( both coming ) and they'll be the size of some Raybans but not for 10 years. Point is you have to start somewhere. The iPhone 12 is 5000x the speed of the Cray 2 supercomputer and 900 MILLION (!) times faster than the Apple 11 guidance computer.
 
I’m surprised there hasn‘t been much comment about people not wanting to wear the Vision Pro because they don’t want to mess up their hair. I remember when I was younger my Mum bought a convertible and then she hardly ever put the roof down because she didn’t want to mess up her hair. If a woman has just spent $200 getting their professionally styled it is unlikely they will want to put this on their head and flatten it. Guys who put gel or wax in their hair are going to have to clean the Vision Pro straps regularly. The white AirPods Max starts looking grubby from being worn in a short space of time and it will be the same for the Vision Pro.

This is the first Apple product that I have doubt over whether it will be successful or not. I didn’t doubt that the iPad and the Apple Watch would sell very well because I could see and appreciate what consumers could use both products for and the tremendous potential they had. The Apple Vision Pro is an innovative product and I can understand why Apple is releasing it so that they do not need to rely on iPhone sales to generate revenue years from now. But I don’t know if enough consumers will be convinced to wear a headset for hours. Some people have laser eye surgery because they don’t even want to wear glasses so how do you convince people who feel like that to wear a product like this? The price is another obstacle that Apple will need to overcome. Even if they managed to get the price of the third generation Vision Pro down to the current price of an iPhone 14 Pro I still don’t know if that would make it popular enough. It will be interesting to see how it sells in the coming years.

I mentioned this recently.
We know how much some people, (many ladies) spend on their hair, and time on their makeup.
Foundation over their face, and all the hard work with highlighters, eye shadow, eyebrows etc.

The go and stick a facemask with elastic strap on and see what a mess it makes of it all.
;)

Sorry, but the more time passes the more I feel this is going to fail, APART from with people who have similar devices now who are willing to put up with the discomfort, inconvenience so they can enjoy the immersive experience.
(mostly games)
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.