Back in January, MacRumors had a front page article on Letterpad, one of the first Apple Watch games form developer NimbleBit. I was surprised at just how contentious the idea of games on the new Apple Watch platform could be - - the thread is filled with comment after comment expressing incomprehension and ridicule.
Personally, I take a more optimistic view of the future of Apple Watch games with the understanding that they will have to be tailored to take advantage of this new platform's limitations (and unique strengths such as the Taptic Engine). One of the primary reasons I have pre-ordered a first generation Apple Watch is to have the opportunity to watch this new gaming platform evolve from scratch.
The big news this week in Apple Watch gaming was the announcement of the first RPG - - Runeblade - - here's the trailer! Especially intriguing is the revelation that:
To get a bit of an introductory sense about the breadth of Apple Watch gaming, here is an article on 7 Apple Watch Games We Cant Wait to Play and a more philosophical piece Apple's Smartwatch Can Be A Games Platform And Here's Why.
Personally, I take a more optimistic view of the future of Apple Watch games with the understanding that they will have to be tailored to take advantage of this new platform's limitations (and unique strengths such as the Taptic Engine). One of the primary reasons I have pre-ordered a first generation Apple Watch is to have the opportunity to watch this new gaming platform evolve from scratch.
The big news this week in Apple Watch gaming was the announcement of the first RPG - - Runeblade - - here's the trailer! Especially intriguing is the revelation that:
Runeblade will run natively on the device, so you won't need an iPhone to play.
To get a bit of an introductory sense about the breadth of Apple Watch gaming, here is an article on 7 Apple Watch Games We Cant Wait to Play and a more philosophical piece Apple's Smartwatch Can Be A Games Platform And Here's Why.