I am not mad, but it's not hard to see how Epic is doing more harm than good to the developer economy. I have categorically stated right from the start that I don't think anti-trust accusations against Apple will hold up to scrutiny (and I still don't). I stated right from the start that Epic was fighting an impossible battle it cannot hope to win, possibly because they were hoping that the ensuing developer and consumer pressure would force Apple to capitulate before this matter ever reached the courts.
This support ultimately never materialised, possibly because as I theorised, the majority of consumers don't actually care about a 30% tax they will never see, and consumers don’t actually dislike closed, sandboxed app ecosystems. Internal documents have not embarrassed Apple in the least. In short, I maintain that the iOS App Store, for all its flaws, is what results in the greatest amount of good for the greatest number of users, which is why I am not in favour of opening it up.
Up till the lawsuit, Apple had demonstrated that they were still open to engaging developers and following a measured, albeit glacial pace of change precisely to avoid potential lawsuits. But now that the court case is over and the judge has ruled overwhelmingly in favour of Apple, it feels to me that Apple now realises that they have nothing left to lose. Apple's not a monopoly in a sense that would merit further lawsuits against it, and third party payments will not allow developers to skirt around their 15/30% cut. Epic is still not allowed back on the iOS App Store, and continues to suffer losses daily in terms of potential revenue lost. And given the state of Congress right now, I just don't expect any meaningful legislation to be passed that would impact Apple in any way.
Apple will feel emboldened by its victory and will defend its practices even more rigidly. What incentive will Apple have to make further concessions to developers, when its legal victory stands as a symbol of its unassailable authority on iOS? Any concessions Apple decided to make henceforth will be because it chooses to, not because it has to.
Epic’s reckless gamble is bad for the app economy, in that if they had won, the benefit would have been all theirs, but any losses would have been borne by the entire developer economy. And still they persist, just so they can launch an Epic Store on iOS and charge developers some percentage of revenue for the privilege of publishing their games. I fail to see how this improves the status quo any; when you are essentially trading one App Store for another.