Imagine a possible future when Final Cut Express for iPadOS allows you to add your iPhone 12 to a list of network renderers for your A14X iPad Pro and with both devices using 802.11AX, making it feasible to actually dole out the work to another device wirelessly. Science fiction? Possibly.From an iPhone? No. Right tool for the job.
That's quite a ridiculous flaw of OS that needed to removed from memory to save power but is more on due to lack of adequate RAM.
Imagine a possible future when Final Cut Express for iPadOS allows you to add your iPhone 12 to a list of network renderers for your A14X iPad Pro and with both devices using 802.11AX, making it feasible to actually dole out the work to another device wirelessly. Science fiction? Possibly.
Fair enough...I’m projecting my own desires into a scenario that looks good on the outside, but may not be on the inside.Not really science fiction, but not a good idea, either. If the phone is on battery, that would obviously kill it pretty quick. And if not, it would still be pretty inefficient because the phone thermal solution will always require extensive throttling. So the iPhone wouldn‘t contribute all that much vs. what the iPad Pro is already doing.
Still valid, that is why I said L3 and L4 caches. L3 is SRAM, L4 is DRAM. I was hesitant to get into too many technical details.You can never get enough memory on the die. And the bigger the memory, the slower it is (because the address lines get bigger, etc). And you don’t necessarily want to make the ram from the same process as the cpu. To get sufficient density you want DRAM, and processes for DRAM are optimized quite differently than processes for logic and SRAM.
There has to be a balance between what is a reasonable amount of DRAM in a device, the user’s needs (NOT their wants and desires, which engineering can never satisfy), power draw, et al. Exactly what @cmaier is describing. Samsung putting 16GB in a phone is meant to look good on a marketing tear sheet, woo the spec hounds and compensate for any deficiencies in Android, Samsung’s own shortfalls, etc.False Claims, Samsung include more memory for preventing app from restarting and use less power to resume the app.
Ill bet nobody can prove their asertions, although the OP used to design cpus so he might know a thing or two about this. Edit: correct autocorrectFalse Claims, Samsung include more memory for preventing app from restarting and use less power to resume the app.
Yep, you won’t need a new iPad. LUCKY!Meanwhile, my 2017 iPad Pro handles things just fine.
Honestly, the only thing that tempts me to buy a 2018 iPad Pro is the pencil.
Don't care about the performance bump nor the camera.
I'm sorta wondering when Apple starts building their own lightweight high-performance low-power ARM-based servers for their server farms. They could literally make one that works exactly how they want. And be increasingly less beholden to Azure/Amazon for services.
False statistical assumption. The huge apps that most people don't restart most of the time can use more energy from near constant dynamic memory refresh, than the energy occasionally used to read them back in from static storage.False Claims, Samsung include more memory for preventing app from restarting and use less power to resume the app.
If only Apple would license the a14 out to server makers. A 50-core a14!
Out of curiosity, what do people do with their phones that benefits from these processor speeds? I can understand that it is useful in an iPad. Probably just me getting old and can't be arsed to use a phone for anything processor intensive
Concurrency works ok now through dispatch queues. These proposals are nice to make it easier, but not necessary to take full advantage of all those cores.
Sure. My main point is that concurrency is as ”easy” (or hard) on Arm multi-core as it is on anything else.They’re not necessary, but as can be seen with async/await, making concurrency and parallelism easier to write can go a long way towards making it more common.
You said 16 cores — that’s useless with the status quo of “concurrency works OK”. Ten of those will be bored much of the time.
(Maybe Apple should look into something akin Turbo Boost?)
False Claims, Samsung include more memory for preventing app from restarting and use less power to resume the app.
Android phones have more memory largely because most apps are Java, ergo JIT, and ergo require more RAM.
If A14 Geekbench scores have started to leak, it won't be long before we get some leaks of the future Laptop ARM CPUs too. I am really curious to see what that's going to look like from a performance viewpoint.
Apple's unreleased A14 chip is rumored to be the first Arm-based mobile processor to officially exceed 3GHz, according to a new report by Research Snipers.
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Apple's A14 processor, the successor to the A13 chip in both the iPhone 11 and iPhone 11 Pro, is expected to debut this fall in Apple's "iPhone 12" models. The report highlights the suspected Geekbench 4 score of the A14 chip, with a frequency reaching 3.1GHz. This would be 400MHz higher than Apple's current A13 Bionic chip with a frequency of 2.7GHz.
At such a frequency, the chip's Geekbench 5 running points have surged. The report mentions that the A14's single-core performance shows a score of 1658 (up 25% from the A13), and a multi-core score of 4612 points (up 33% from the A13). The extra processing power will be helpful in running simultaneous workflows, navigating through apps, and more.
Apple chipmaker TSMC is expected to ramp up production of Apple's 5nm-based A14 chipsets in as early as April of this year.
In addition to the A14 chip, rumors recently have mentioned both Arm processors with Mac Pro level performance and a Mac with an Apple-designed Arm processor are in the works.
Article Link: Apple's A14 Chip Rumored to Become First Arm-Based Mobile Processor to Exceed 3GHz
Imagine a possible future when Final Cut Express for iPadOS allows you to add your iPhone 12 to a list of network renderers for your A14X iPad Pro and with both devices using 802.11AX, making it feasible to actually dole out the work to another device wirelessly. Science fiction? Possibly.
Not science fiction at all insofar as that sort of thing has been going on with 'regular' computers for years, although there's a slight matter of network bandwidth if you want to do it wirelessly.
The question is, why you'd want to use an iPhone of all things (expensive, redundant display, limited battery power, extremely thermally limited) as a 'remote' render engine when (say) a Mac Mini, a cheap-as-chips generic PC or even a rack of 20 Raspberry Pis would run rings around it for less money.
If A14 Geekbench scores have started to leak, it won't be long before we get some leaks of the future Laptop ARM CPUs too. I am really curious to see what that's going to look like from a performance viewpoint.
I am planning on replacing my MBP13 very soon so I probably won't wait until then but it's interesting nonetheless.
Android phones have more memory largely because most apps are Java, ergo JIT, and ergo require more RAM.
source?