Oh please, get over yourself. The app store is a novelty.
This is the same thing people said about 3rd party development on the Mac when it first came out. I guess Photoshop, Omnifocus are just a "novelty?"
3 months ago it didn't even exist and the iPhone had already been one of the biggest selling smartphones in the short time since it's inception. You make it sound like the iPhone's claim to fame is the app store. NOT.
The original claim to fame was not due to 3rd party apps, but I contend along with 3G, this is the reason for the big rise on the iPhone version 2.
Besides, the app store is now there, and it is now an important part of the iPhone. If it isn't, I'd like to hear why you think it isn't. Especially when Apple themselves like to call the iPhone 3rd party development as a "platform."
Another poster mentioned a few pages back that the reason for the podcast app to have been swiped by Apple is because it will eat up bandwidth from all the downloads. Since iTunes downloads your podcasts via your internet connection there's no worry, that's what your home internet is for.
Then why didn't the rejection letter just say that? If this was the case, then there would be a means for the developer to re-adjust his appliction. However, this is *not* what the rejection letter says. The rejection letter says that his app "duplicates the podcast section of iTunes." It says nothing about "taking up too much bandwidth."
So, back to the "duplication" portion of the rejection, this is what we're complaining about as well as the complete lack of clarity of what is truly acceptable and not acceptable in the app store. How do you expect great developers to develop apps if they don't even know if their app will be approved or not? Why waste the time and effort? Why then does Apple call this a "platform" then? This is what the problem is.
Let's use Steve Jobs himself then: "VOIP apps are ok as long as they just use wifi only."
Ok, but doesn't a VOIP app essentially duplicate the central most app on the iPhone, the phone? How about all of those calculator type apps from tip calculators and onward, doesn't this just replicate the functionality of the calculator?
See the problem?
How about IM apps? Don't they essentially replicate and ADD functionality to the SMS app on the iPhone?
Don't forget, the iPhone shares cell phone bandwidth.
Again, read the rejection letter again.
Another poster earlier mentioned that he downloads about 50 podcasts per day (For What??) and some of it is video. The servers would get bogged down greatly with downloads like that.
Apple has already been complained about and has been threatened with a lawsuit for the iPhone eating too much bandwidth due to so many phones sold.
Yes, if the bandwidth was really the issue (which I believe it is) then AT&T is the bad guy but we don't know what agreements Apple has with AT&T.
You keep mentioning bandwidth, but the rejection had nothing to do with bandwidth.