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It's basically the same greedy BS that Unity tried last year with the fee for every install. They will be backpedaling for sure ...
And what can devs do? Move to android, anything else? If I understand correctly, this is basically fee for access to devtools.
 
Nice try Apple. The fee clearly violates the DMA regulation.

Apple has to try because they want money, but they'll be shot down in courts in no time.

The only winners here will be the lawyers.

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Apps that don't follow apples TOS these users better get ready for a monthly fee to have the free app installed.
My question is how will they know how many active installs are there per month are they going to use the secret hidden quiet notification test every month?
A lot of free apps I download and then delete, are these apps going to be allowed to download it into the computer via iTunes type store? :rolleyes:
 
Apple's crack legal team understanding the decision and finding all sorts of loopholes to take advantage of the ruling....god damn....this is like MSFT in the early 2000s, just trying to get away with it at every step....man....who knew that even Apple could stoop this low? Wow...wow....the early 90s version of Apple would be surprised....
 
This is good, it means it will be more economical to just use the default app store. I would like Apple to win this va. EU so they give up.

No way for Apple to win this one.

The EU regulation is clear cut about software application stores being "free of charge for the business user."

Apple just wants to do this kicking and screaming. But the end result is still a big L for Apple.
 
No way for Apple to win this one.

The EU regulation is clear cut about software application stores being "free of charge for the business user."

Apple just wants to do this kicking and screaming. But the end result is still a big L for Apple.

No, the dispute settlement mechanism should be free of charge for the business user. The regulation doesn't state application stores should be free of charge.
 
There we go. Talking about malicious compliance, but worse. Who on earth can easily rack up $48k/mo as freemium app? Does that mean freemium microtransaction model will end as we know it?

The worst part is, iOS devs have no choice but to pay this fee, or suffer being pulled from App Store. And again, Apple doesn’t have to pay this fee themselves while racking up millions of individual install. Who knows how long the “current terms” will last?

If this is not anticompetitive behaviour, I don’t know what it is.
Thankfully the EU still has to approve these rules so they can still veto this. Which I really really hope they do.
 
These developers are still benefitting from tools and frameworks that Apple provides for free. Try developing an app using zero Apple frameworks. I'm sure it's *possible*, but how many native apps do it? I suppose there could be an additional option: use no Apple tools or frameworks developing your app and you can pay nothing.
 
No, the dispute settlement mechanism should be free of charge for the business user. The regulation doesn't state application stores should be free of charge.

The EU language is written even better than I imagined.

This "tech fee" definitely leads to an "imbalance of rights."

Apple's own fee calculator would be perfect evidence in court. LOL.

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So you're telling me that Apple wants iDOS, a completely free and open-source app denied a place on Apple's App Store, to potentially pay it thousands just to exist.

No. I'm thinking of looking into Android smartphones when I upgrade. I'm just so done with this BS from Apple.
 
These developers are still benefitting from tools and frameworks that Apple provides for free. Try developing an app using zero Apple frameworks. I'm sure it's *possible*, but how many native apps do it? I suppose there could be an additional option: use no Apple tools or frameworks developing your app and you can pay nothing.

If apple really wants to fight on this ground they will be forced to start accounting for and documenting how they fund iOS development. If the majority of iOS development funding comes (as I suspect) from sales of iPhones then they are going to lose this fight.

As I've also said elsewhere, if we start to try and account for the value of Apple's APIs vs the value of having a thriving third party ecosystem I'm also not sure Apple would like that accounting either.
 
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