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Exactly, which makes it even worse with “iCloud for Windows”. if their FUD would have real technical reasons, they should also stop Windows Devices from being able to access iCloud data, which includes sensitive iOS data. It’s a pure business decision, just to lock-in customers, and grow their monopoly, nothing more.
Windows PCs and Macs are not phones. At any given moment, I need the ability to dial 911. I actually did run into an issue (not as urgent as 911, but it was very urgent) and my phone (iPhone 5) was VERY VERY VERY SLOW at the time. Ungodly slow. Now just imagine if you had malware and needed to dial 911.

Its not just iCloud data.
 
macOS DEFINITELY has malware problems, just like Windows. However, the ONLY.....ONLY reason its as "secure" as it is, is due to marketshare. Why develop something for macOS when Windows has the majority of the marketshare?


That's absolutely incorrect. It is far more difficult to install malware in OS X as it is also in Linux or FreeBSD than it is in Windows and one can immediately point to the register legacy system of Windows as one of the problems.

One of the reasons Microsoft is investing heavily into Linux is to learn and fix their own stacks.
 
macOS DEFINITELY has malware problems, just like Windows. However, the ONLY.....ONLY reason its as "secure" as it is, is due to marketshare. Why develop something for macOS when Windows has the majority of the marketshare?

Not this again. I remember the same arguments in 2006, yet there are now four times more Macs on the planet.

If you have 2 banks, one with $100million inside and the other with $5million inside, the latter will still get broken into at some point. You can't put a bigger lock on the door and proclaim it's never being robbed simply because there is less money inside.
 
That's absolutely incorrect. It is far more difficult to install malware in OS X as it is also in Linux or FreeBSD than it is in Windows and one can immediately point to the register legacy system of Windows as one of the problems.

One of the reasons Microsoft is investing heavily into Linux is to learn and fix their own stacks.
I have actually seen macOS malware, its not impossible to create it. And if macOS had 90% marketshare, it would be as infested as Windows is.
 
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Not this again. I remember the same arguments in 2006, yet there are now four times more Macs on the planet.

If you have 2 banks, one with $100million inside and the other with $5million inside, the latter will still get broken into at some point. You can't put a bigger lock on the door and proclaim it's never being robbed simply because there is less money inside.
....Which is why we are seeing a rise in macOS malware. People typically buy malware kits on the dark web, most of those are Windows based. I would not be surprised if we see more malware in 2021 for macOS too now that things are picking up.
 
Windows PCs and Macs are not phones. At any given moment, I need the ability to dial 911. I actually did run into an issue (not as urgent as 911, but it was very urgent) and my phone (iPhone 5) was VERY VERY VERY SLOW at the time. Ungodly slow. Now just imagine if you had malware and needed to dial 911.

Its not just iCloud data.
It is slow because Apple made it become slow, to encourage you to buy a newer “faster” iPhone. WOW, Apple is really good at this, it’s something I acknowledge.
 
Why Does Apple Mention Steam? surely that's a negative for them as you don't actually have to use the Steam store to buy digital games. Just use another store which is one of Epics main points!
 
It is slow because Apple made it become slow, to encourage you to buy a newer “faster” iPhone. WOW, Apple is really good at this, it’s something I acknowledge.
No that was not the cause, I restarted the phone and it ran just fine for 3 more years. WITHOUT ISSUE. And it was back with iPhone 5 was the latest. So try again.
 
Why Does Apple Mention Steam? surely that's a negative for them as you don't actually have to use the Steam store to buy digital games. Just use another store which is one of Epics main points!
Another store in mobile = Android or web apps which can literally be a billion stores.
 
Back in the 1990s, when Epic initially agreed to distribute games from other developers, it collected a 60 percent commission....... Epic CEO Tim Sweeney said at the time that the 60 percent fee Epic collected was a "fairly favorable royalty," as most distributors at that time charged 70 percent commissions.

LOL. Epic's hypocrisy and greed knows no bounds.
This guy Sweeney is no good....
 
Apple has made some good arguments, some of which undercut Epic's claims (e.g. privacy). Haven't had time to read through the filing, but I'd be curious to know how they address the economic issues (e.g. price makers, single seller, high barriers to entry, etc outside of "buy a different device").

I personally dislike Epic's exclusivity contracts on PC, as I much rather purchase games on Steam. I imagine the same will the same for iOS -- if Epic Game Store is allowed, I'll stick with Apple's App Store. But I wonder if people should have a choice within the ecosystem? If I choose to only download from Apple's App Store, that means I would still benefit from the app tracking transparency program, right? Just a thought.
 
"Apple spins this as “losing money”, but spending now in order to build a great, profitable business in the future is exactly what investment is! It’s equally true whether you’re building a factory, a store, or a game."

By that logic no company could ever go bust. You invest by spending profits or borrowing, not spending more than you have.

Ok, but its no different than what Apple is doing with AppleTV+. How many truck loads of money are they dumping into that with next to no revenue from it?
 
What really saddens me is Apple argumentation which has no technical ground in regards to iOS security & privacy.
The security of iOS lies within the OS not the App-Store. And the App-Store does not guarantee privacy either. If Apple would reject all privacy violating apps, no Facebook app would have made it to iOS and no messenger would have ever been allowed to upload your entire addressbook (!!!) to their servers. Yet that is still possible.
Security isn't a purely technical field. For practical reasons, third party stores would result in more people getting viruses and stuff. Like how it is on Android.
 
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If I choose to only download from Apple's App Store, that means I would still benefit from the app tracking transparency program, right? Just a thought.
Right, if the app developer decides to keep their app on the App Store. FB could pull their app from the store and only allow users to download it from them directly, bypassing any privacy restrictions. Epic would most assuredly start making a serious play for all the top game developers to make their apps exclusive to their store and pull their titles from the App Store and Play Store.

Epic did try pulling Fortnite from the Play Store and have users download the APK directly, but many users opted not to install it after seeing the security warnings that pop up on Android to enable it - thus the lawsuit against Google.
 
Epic has a clear goal and strategy in play to achieve it.

They see the profit that a successful app store such as the AppStore generates and they want some of that action. That’s the ultimate goal. Nothing wrong in that.

They’ve tried and so far failed to achieve that goal through directly building their own. So their strategy now is to try to break down the AppStore to create the space for their own to flourish. This is not about Epic being allowed to charge for Fortnite through their own payment system. That’s just a flimsy premise to bring a court action that, if successful, would enable Epic to create a payment system that any dev could build into their own app. Epic want to create a store within AppStore.

This is very wrong. It is nothing more than a play for some of Apple’s revenue. All the rest is smoke and mirrors to hide their true intention. It’s a disgraceful attack on another businesses model. I hope Apple does a great job in defending against it.
 
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Some boomer judge is going to decide if we all get screwed. What a mess.

Sweeney is right ... investment is reasonable even if they come from other profitable areas. But that doesn’t mean he is right trying to break the system for their short term business.
 
Back in the 1990s, when Epic initially agreed to distribute games from other developers, it collected a 60 percent commission. According to Apple's documents, Epic CEO Tim Sweeney said at the time that the 60 percent fee Epic collected was a "fairly favorable royalty," as most distributors at that time charged 70 percent commissions.
And now “back in 2021s” 30% fee is pretty much the norm and 15% being quite the favorable royalty in all things related to distribution of digital content, from the iOS and Android stores to the PSN/Nintendo/Xbox/Steam/etc stores.
I don’t think either they woke up one morning and said “we are going to pay less to creators as of today, bwahaha”... in fact, Apple Music pays the most to the musicians amongst all the major streaming services, where are the lawsuits against the others? ah right, they will wait for them to become richer to then pick the pockets, it was just business and parties agreed to that.
That it would be better for devs if it was 15 or 10% always? Sure, as long as it stays sustainable for the ecosystem as a whole I won’t deny that it would be not a detrimental outcome, at least short term.

Based on this information provided by Apple:
“Apple believes sideloading iOS apps would create "unacceptable vulnerabilities" that would risk exposing customers to viruses and malware.”

Which also applies to macOS devices!
Same SoC, Kernel, frameworks, libraries, just a different UI.

Apple should immediately stop selling macOS devices, or completely block their access to iCloud, and immediately lock-in macOS by disallowing side loading, just like iOS - to make sure their customer data and privacy stays safe.

Specially because macOS has access to the same data pool that is provided and shared over iCloud by iOS/iPadOS to the “unacceptable vulnerable” macOS.

But no, they prefer to spread fud and security through obscurity.
Of all the devices and computers I own, the Macs happen to be the only ones that tend to hang up, have an activity process hoard all of the CPUs (pkd anyone?), etc... more often than not I have to go check the activity monitor and see which app is being a horrible citizen, some of them I can’t work around and have to use an app called “AppTamer”. For example, Discord, a freaking chatting app which should run on fine on a Penguin 133MHz, hoards tons of cpu in a couple of active processes (one of them some GPU Renderer Helper).
While iPadOS and iOS are pretty much smooth 99.9% of the time, provided there isn’t an underlying hardware/battery issue. The main difference is that there’s a single entry point for all applications and they are properly sandboxed.

The only real issue I have had was with RunKeeper on the Apple Watch which would somehow enter in a background mode of sorts without my knowledge and drain the whole battery in about 3 hours (I noticed because the phone would suddenly show location activity and it would open RunKeeper)... took it off the watch and back to normal.

Imagine then all the things if the floodgates were to be open, in fact, I would argue that some more stringent rules should be put in place... if I were Apple I would reject an app that drains a rated 2-days-on device in a few hours by doing absolutely nothing useful... or put a disclaimer for those that do: “this app does nothing while using all your battery at the same time”.
On MacOS, I would also reject any app that behaves as a plug-in but wreaks havok on the rest of the system by being a CPU hoarder while doing nothing in return.
 
I've honestly never seen so many people jump at the chance to defend a company telling you how you should use a device you paid for, AND be happy about it.

God forbid apple have to lower the walls around the garden a little bit. No one would force people to take advantage of other app stores or payment methods. That's the beauty of choice! You're welcome to continue to live the so-called "privacy" bubble that dear old Tim has created.
 
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By that logic no company could ever go bust. You invest by spending profits or borrowing, not spending more than you have.
Public companies are built on money you corrently don't have though. More money than you have.
Lending institutions money via borrowing.
Investors money via floating your company on the stock exchange.

Very few people can personally bankroll a company from startup till it's in a solid financial state.
 
If the numbers are correct — that the distribution cut used to be around 70%, then doesn’t 30% look like a great deal in relation? Who exactly is being unfair and/or greedy?

And as far as any company claiming they have to lose a pile of money to grow their business — this is a choice, not a requirement. Some don’t have the ability or patience to grow a business organically — they want to dominate quickly and obscenely, and they have enough investors that want to ride along.

It looks to me like Epic is poorly managing their own distribution platform, and they are hoping to gain more profit out of the platforms that work.
 
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