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Kill or Keep the Mac Pro

The loyal (captive) users that have been on M2 Ultra with their Audio Cards, and high speed PCIe4 cards (like the $11,000 OWC 64TB cards that can peak at 26GB/s) - can't switch to a Mac Studio.

....

If Apple doesn't offer a PCIe Apple System to upgrade to - It will bleed part of it high end customer base that are looking to evergreen their systems.

Indications of a (MacPro) Kill

Each month Apple's top of the line Mac Pro is stuck on M2 at $7,000 when the Studio was upgraded to M4 (and the M2 Studio was discontinued) is a mis-step from Apple. The optics look bad.

Optics look bad standing where? From a sibling rivalry rights perspective? Yes.
However, is the primary major driver really drives folks to buy schedule/regular upgrades? Probably not.
So the $17+K Mac Pro M2 Ultra set up bought 1-2 years ago is likely being targeted to 3-5 year lifecycle. $11K in SSD going to be thrown in trash can in 1 year if bought this year? Probably not.

The set of users buying far less expensive SSD solution is likely much larger. Folks with tighter budgets tend to have longer schedules. The larger group of folks for a new 2025 Mac Pro are more likely MP 2019 , MP 2012 (hyper resistent to change) , and folks who either grew out previous M-series/Intel Macs or got need requirements that fit Mac Pro. (either way even a M2 Ultra is a far faster set up than what they have now).

For the folks coming from an Intel MP the M3/M4/M5 Ultra that doesn't do Nvidia, socketed DIMM RAM , and/or socketed SoC, the timing really has little different optics at all.


If there are not enough M3 Ultras to go around why would both Studio and Mac Pro ultra on indefinite backorder look better? ( e.g. if M3 Ultra MP gets released then Apple pulls M2 Ultra from Market. is nothing better than something for someone who needs a system in 30 days and can't get one?)


If look from the perspective of expectation management, the Studio and Mac Pro are in completely different zones. Snap of Mac Buyers Guide today ( https://buyersguide.macrumors.com/#mac )

Mac Studio average 547
std deviation : 131 [ extra statistic measure not on buyer's guide ]

Mac Pro average : 938
(last three iteration average ) : 1337
(2008-2012 average ) : 543
overall std deviation : 681


The Mac Pros Std-dev is larger than the Studio average. Isn't that a optics problem that needs fixing?

There seems to be slew of "analog broken clock" folks who pound the drums for a Mac Pro every WWDC. What if Apple just delivered that every two years consistedly for next two 2-year cycles and the MP std deviation dropped lower than the Mac Studio. Would that be 'bad optics"? Probably not.

The Mac Pro has grossly lacked consistency in length in updates. Being coupled to something else isn't necessarily a higher priority.

If Apple chose to discontinue the MacPro when, or after, the M5 Max comes out (with similar performance to the M3 Ultra) - my guess is Mac Pro users would wait until an M5 Mac Studio came out; Apple would lose sales (and user base) that it could have made today (a year earlier).

Mac Studio isn't on a 12 month cycle. The lower end Studio may or may not get a reason update to M5 Max 'soon'. If Studio is pushed out in following years then a Mac Pro pushed out this year for a reasonable amout of time didn't really mean much long term.
If Apple had started discounting the M2 Ultra Mac Pro (eg by $1500), it would indicate that there was No replacement planned, and allow Apple to slowly rid themselves of old stock. People buying it now would understand that it is no longer the State of the Art - and that it might be the last Mac Pro produced.

Or .... Apple could get onto a far more easier to inference , regular update schedule and "indicate" and "understand" would be established. (after all the 'understanding" damage that has been done over last decade+ )
 
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The Mac Pro allow users to purchase and install a larger SSD kit. Run DFU mode to download the firmware, and install macOS. Not a problem. But you can not do that on the Mac Studio, only replace the kit with same spec.
It is strange that Apple chose to limit the Mac Studio in this way

Not strage at all in that Apple does not intend for users to open a Studio. Removing the case complexity is vastly different between the two systems.

Competition between Apple's and another companies SSD for internal (to Mac enclosure) space allocation is also vastly different. The Mac Pro even has a SATA connector so 2.5" SSDs are in the mix also.

It is not the same context at all.

P.S. The Studio comes with two different SoCs. The Mac Pro only has one. Again different context.
 
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Wasn't the Mac pro chassis made to cool a hot Intel CPU and hot GPUs? It's kinda ridiculous now. But market is so niche is it even worth a redesign
 
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The Mac Pro is in conflict with Apple's current mission to lock everyone in. The idea of the Mac Pro originally was to give power users the ability to have some sort of after-market upgradability using standard components. Upgrading RAM, using your own SSDs, inserting your own PCIe devices like GPUs or sound cards or whatever else. All of this is exactly what Apple has been moving away from with soldering everything into the chip.

I don't see the Mac Pro living on, at least not in its current form, for much longer.
They'll probably try to release some sort of trash can version again where things are locked down, which will flop (because it's not the intended audience, if you want a locked down one you can just buy the Studio), and then just cancel the whole thing.
The problem is with that mission, is all they really achieve is users jumping ship.

It's like trying to teach a pig to sing. It's a waste of time, and annoys the pig.

If they stopped to have a good hard look in the mirror, they'd realise they can actually produce a Mac Pro which is an epic machine. It would be expandable with 3rd party GPU's, SSD's, RAM, etc, and they could charge a wad for it (as in, just charge what they already do for it), and keep those customers instead of losing them to Windows. They'd sell a lot of them, and make a tidy profit.
 
I for a fact know no Hollywood studios are buying new Macs. They got old ones still up and running. Before you shot me dead sure there are some offices with new Mac Studios for like new After Effects or Premiere but at the same time and in the same quantities, they also have some Windows workstations with multiple GPUs for previz etc. Hollywood runs on Linux and GPU farming.
I don’t suggest they did buy Mac’s, I was replying to a poster that said Hollywood studios would not be buying macs that they can’t upgrade themselves.

I meant if Hollywood were buying new macs, they would be buying fully specced macs, not worrying about future ram upgrades.

I highly doubt they’re buying macs at all, as you say.
 
More so 'in between Jobs" than 'pre-Jobs' .

Sure.

But yeah I had forgotten about those. In part because they failed (in business sense) so badly.

Turns out "we'll sell you an upgrade to your existing product instead of requiring you to buy a whole new one" is bad business.

[ I suppose someone will point out pre-Mac , super early Apple I days when barely an identifiable, mature company and was selling parts , ( partially a Woz driven show). That too wasn't a fully formed Apple. ]

I'm not even that well-versed on what role, exactly, Jobs had in the Lisa/early Mac days. He wasn't CEO, and it feels like he only oversaw whatever happened to be his pet project.

I suspect folks was talking about stuff most wouldn't buy. A very expensive motherboard isn't going to sell in huge quantites.

That's the other thing; today's Apple is too large to bother with low-quantity products. They could, for example, still sell the iPod. They have all the infrastructure for it. But it won't sell in ca-2004 quantities, may complicate/cannibalize purchasing decisions ("does my kid really need an iPhone yet?"), and also complicates their internal planning.

 
Optics look bad standing where? From a sibling rivalry rights perspective? Yes.
However, is the primary major driver really drives folks to buy schedule/regular upgrades? Probably not.
So the $17+K Mac Pro M2 Ultra set up bought 1-2 years ago is likely being targeted to 3-5 year lifecycle. $11K in SSD going to be thrown in trash can in 1 year if bought this year? Probably not.

Certainly not, but that's true of most Macs. I wouldn't recommend anyone upgrade from, say, an M3 to an M4. Nor does Apple expect them to.

The problem is when it's spring 2025 and the Mac Pro is from mid-2023, and the core design is that of the A15 from late 2021, things are getting a bit stale.
 
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Which raises the question - what happens to these Windows rigs when they start getting long in the tooth? Do these companies actually pay someone to come and upgrade the innards with more ram, or swap out the processor and GPU, or do they just replace them with whatever the best option in the market is?

Honestly I don't know whats goin on these days. I know cases where RAM and GPUs were bumped, but they also did that in cheese grater Mac Pros.
 
If they stopped to have a good hard look in the mirror, they'd realise they can actually produce a Mac Pro which is an epic machine. It would be expandable with 3rd party GPU's,

3rd party GPUs isn't a hardware issue. There is nothing physically in the MP 2023 that prohibits 3rd party GPUs. There were no Nvidia drivers in 2019-2023 era even on intel Mac Pro. That isn't a physical thing.

The modern driver API has no object class for a GPU driver. ( the legacy API, which is formally deprecated, did).
When Intel MacOS goes away, the currently deprecated stuff that is from that era likely will get tossed.

The entire rest of the Mac line up dropping 3rd party GPUs have extremely substantive impact here. The GPU vendors aren't going to be motivated. (especially in the current AI hype craze where they can sell every large GPU die they make. This far, far, far from the context of 2015-2018 when AMD was just trying to keep the lights on in graphics and would bend over backwards for Apple for substantive GPU package orders to draw down their bloated inventories. If anything AMD doesn't have GPUs to ship to Apple. It is the opposite problem. )

And most software vendors are going to be even less interested. Having to rewrite graphics stack for just one single Mac device that is likely 1% (or less) of the ecosystem. Versus optimizes for Apple GPU that gets you better coverage on not only macs but iPads ( and in substantive number of cases phones). Software is going to primarily follow the laptops. MBP 16" Max is covering an increasingly larger number of use cases each generation. Swimming in opposite direction of that momentum is only going to cost software companies even more money (i.e., lower margins).

Apple has done major driver/GPU hardware evolutions over M3-series and M4 series and that is large part is driven by not have major distractions to content with. ( likely multiple driver stacks for Metal. ). In part, they already do have a bit of stack growth issue due to the large changes in just their various implementations.

The "I'll kludge my way around that" workaround on the Intel Mac Pro was to boot windows. That too is substantively blocked at the software level also. Again booting EFI (later UEFI) was largely a side effect of using hardware that lots of other system vendors were driving and Apple just 'bow wave' joined in the fray. Apple really didn't like UEFI and it is now gone at the foundational level of modern Macs.


A large variety of 3rd party SSD already work on the Mac Pro 2023. There are some higher end NVMe quirks that Apple should iron out, but additional capacity on SSDs is not a major issue.


IF Apple did RAM is more likely would be like the SOCAMM that Nvidia had Micron , SkHynik do. There is no current standard there. So highly unlikely the 'commodity' solution that seems to be implied here. More closer to the customer SSD modules (not SSDs) that Apple does for the storage now. (Nvidia Digits workstation is just as soldered as Apple's solution. We'll see what happens on next generation of that though. )

The server AI context doesn't particularly drive. Those systems tend to be solder on HBM or GDDDR also.

etc, and they could charge a wad for it (as in, just charge what they already do for it), and keep those customers instead of losing them to Windows. They'd sell a lot of them, and make a tidy profit.

There is no creditable indicators that "sell a lot of them". Apple won't say precisely , but has said previously that it was 'single digits'. That can just as easily be 1% as any of the other digits. (CHRP data ... that stuff isn't really creditable for Mac Pro. Those reports don't line up with several other major retailers. There are likely some sampling error problems in their methodology. )

Apple moved the entry price of the Mac pro up 100% with the MP 2019. That is highly not indicative that they believe this is "a lot of them" product. That is far more so a 'low volume tax'.
 
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Sure.



Turns out "we'll sell you an upgrade to your existing product instead of requiring you to buy a whole new one" is bad business.

In a small pond then the fratricide is higher than if doing it in a large scale sea. Inside of 10% of the market, trying to sell everything to everbody is flawed. 10% is pretty far from 'everybody'.
'We have to defeat Windows to win a huge pond share " is a problem if it isn't going to happen.
 
The problem is when it's spring 2025 and the Mac Pro is from mid-2023, and the core design is that of the A15 from late 2021, things are getting a bit stale.

The CPU core isn't the principle issue. The GPU core updates are the bigger problem in the Mac Pro space. M3 Ultra has them. It doesn't make much sense to squat on that waiting on a "M5 Ultra" in the interim. June-August move to M3-gen in 2025 and move to something else that is affordable in 2027 when have made substantive moves again in GPU space. Rinse and repeat.

The Mac Pro is going to consistently loose to the Mini ( if it stays on a yearly, or near yearly , update cycle) in the single thread drag racing metric. MBP laptops too (which more likely still will sit on yearly updates). The Mac Pro isn't a 'bragging rights' product. Really wasn't in 2019 , but folks could still delude themselves into treating it that way.
It is more of niche tool in the line up that has certain use cases, but not trying to cover 'everything'.
 
Apple is making the server logic boards in the USA. That doesn't mean the SoCs are different. It just means they are different size/shape logic boards from the Mac enclosure
Agree if this is a repackaged version of their existing SoC, then it is of little use to the Mac Pro. From the announcements it was not clear and appreciate you clarifying.
 
The Mac Pro is going to consistently loose to the Mini ( if it stays on a yearly, or near yearly , update cycle) in the single thread drag racing metric. MBP laptops too (which more likely still will sit on yearly updates). The Mac Pro isn't a 'bragging rights' product. Really wasn't in 2019 , but folks could still delude themselves into treating it that way.
It is more of niche tool in the line up that has certain use cases, but not trying to cover 'everything'.

In 2019 - the (Edit: 1.4Kw PS) Mac Pro had up to 1000W for GPU (MPX modules).
In 2023 - the Mac Pro M2 Ultra had up to 330W for CPU and GPU.
In 2024 - the MacBook Pro M4 Max could peak system power of 167W (Edit: 190W)

Mac Pros power for compute was reduced from 6x to 2x that of a Laptop.
Apple are thermally constraining (Edit: the compute in) their workstations to double that of a laptop; leaving 600w untapped (Edit: in their Apple Silicon Mac Pros now that MPX modules are not longer used).

If the hypothetical generational performance increase of the M series was 25%:
Year0_100% : Year1_125% : Year2_156% : Year3_195% : Year4_244% : Year5_305%
- a laptop would double in performance after 3 years, and triple in performance after 5 years.

Perhaps what we will see in the Mac Pro is Apple moving to three to four times the thermal capacity of a laptop - something to guarantee performance superiority over a laptop from 3 years to 5 years?
If the Studio still has thermal headroom (which I estimate is over >650W) - perhaps Apple will ultimately move to SoC for Mac Pro (and Studio) at that higher TDP?

- - - -

There again - perhaps the huge strides in performance/Watt only have a few generations to go before they dwindle down to sub 10% annual improvement - and so a future (M6) Ultra will outperform the Mn Max laptops until the early 2030's?

Levers Apple have to push the performance of the Mn Max Laptop (through wattage reduction):
- N3E_to_N3P (10%) : N3P_to_N2 (20%) : N2_to_A16 (30% with Super Power Rail)
- 3D Fabric reduction in signal length (circa 33%?)
- GAA chip design (may actually reduce power requirement of 75% of Idle Silicon) : FS : CFET

With TSMC mass production of A16 due on 2026_H2:
- M6 (2026_Q4) should includes GAA + 2nm + 3D-Fabric + far lower penalty of having dark silicon (larger idling area dedicated to GPU)
- M7 should get A16 + Super power rail
 
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Mac Pro should support GPU cards and a direct support for standard NVMe SSD (without having to purchase M.2 NVMe PCIe card).
Why there is no more support for third party graphics cards? The whole idea of this kind of machine is the ability to upgrade afterwards. Sure, the integrated GPU is excellent for almost everybody, but this is what I think Apple should do with this product:

1. Kill it.

End.

No, seriously:

1. Ability to upgrade the graphic card with a third party one. The driver should me provided by AMD or NVidia, and in that way when the time makes your gpu slow, just add a new graphics card, install the drivers and voilá.
2. RAM Slots. Yes, I know, the RAM is integrated into the processor, but what about secondary ram? The idea is to use those ram sticks as a fast virtual space for RAM instead of disk. That should increase performance when you run out of ram because the computer becomes old.
3. Upgradable CPU. Yes, the ability to take out your current M2 or M4 to install an M5 or M6. In that way, the first 2 options become obsolete. Need better CPU or GPU or more RAM? Or the three of them? Just buy another CPU Card and make your mac great again.
4. What the nurmac says... I didn't realized that Apple didn't support NVMe directly
 
Why there is no more support for third party graphics cards? The whole idea of this kind of machine is the ability to upgrade afterwards. Sure, the integrated GPU is excellent for almost everybody, but this is what I think Apple should do with this product:

1. Kill it.

End.

No, seriously:

1. Ability to upgrade the graphic card with a third party one. The driver should me provided by AMD or NVidia, and in that way when the time makes your gpu slow, just add a new graphics card, install the drivers and voilá.

Like with the RAM, you'd then have to decide: do you want to use the internal GPU, or the external one? Do you want to forego zero-cost copying between CPU and GPU cores in favor of faster GPU cores?

2. RAM Slots. Yes, I know, the RAM is integrated into the processor, but what about secondary ram? The idea is to use those ram sticks as a fast virtual space for RAM instead of disk. That should increase performance when you run out of ram because the computer becomes old.

But this adds a ton of complexity for little gain for Apple. Sure, they could then advertise that the Mac Pro goes up to 2 TiB RAM, or whatever. But the cost would be hardware (motherboard) and software (macOS and apps) complexity. Do you want to go back to the Mac OS Classic days of "does this app get internal or external RAM"? That would probably be the end result.

3. Upgradable CPU.

Extremely unlikely. It's neither in their financial interest, nor their engineering one; it adds complexity.

4. What the nurmac says... I didn't realized that Apple didn't support NVMe directly

NVMe does work fine; you just have to take care of it yourself. The built-in SSD isn't NVMe, nor does the logic board have NVMe slots. So you need a PCIe card with them, or a PCIe card with an SSD.

All of these are possible, but they make an already-very-niche (likely < 1% of Mac sales) product that's already very pricey much more niche in that it behaves differently than almost all Apple hardware. You'd inevitably run into chicken-and-egg problems like "yeah, you have a lot of additional RAM, and a second GPU, but almost no apps actually support that, because almost nobody buys the Mac Pro anyway".
 
The studio can easily be considered an equivalent to the trashcan version.

That's my point...

That literally is the Mac Studio - and it doesn't seem to have flopped.

The current Mac Pro is for people who need more PCIe slots. lanes & bandwidth than you can sensibly get using Thunderbolt enclosures (which are 4 lane only and usually a generation of PCIe behind the MP). For internal storage & specialist I/O cards - probably a lot of legacy audio & video cards that could theoretically be replaced with Thunderbolt-specific stuff by people who would completely re-tool if they had the time and money. If that's not you, then you can stop worrying about the Mac Pro.

I'm not sure you understood my post.

The Mac Pro is for a different person than the Studio, that's why the Studio is doing great! There's nothing wrong with the Studio btw, it's a great computer.

But the Mac Pro does not fit into their current mantra and never will. The Mac Studio does. Ergo, Mac Pro will get discontinued eventually and Mac Studio will be the only thing going forward. Which is exactly what I wrote in my first post.
 
The Mac Pro is a product line from a company in which no longer exists as it did in the past. As others have pointed out thus far what exactly is the point of a Mac Pro when internal upgrade paths are so minimal that it's hardly worth the effort going through the process of upgrading via the internal ports as opposed to connecting external peripherals via fast Thunderbolt/USB/Display/Ethernet ports?

Sure external peripherals tend to cost a bit more, but we are talking about workstations that start at $7,000. I would have to assume that if a budget conscious organization is committed to getting high performance machines from Apple they would most likely settle on the smaller and very capable Mac Studio at a significant discount and still be able to take advantage of those very fast and capable external ports.

My hunch is that the Mac Pro will stick around for a while and we will see this forced processor split between the studio/pro to see if it entices those who don't want to compromise to spend the extra money on the tower.
 
Why there is no more support for third party graphics cards?

because the primary structure of macOS does not revolve solely around the Mac Pro. Never did previously either.


The whole idea of this kind of machine is the ability to upgrade afterwards. Sure, the integrated GPU is excellent for almost everybody, but this is what I think Apple should do with this product:
....

1. Ability to upgrade the graphic card with a third party one. The driver should me provided by AMD or NVidia, and in that way when the time makes your gpu slow, just add a new graphics card, install the drivers and voilá.

Pragmatically, it really is not 'voilá'. "just drivers" has lots of presumptions built into it that don't hold up. First, GPU drivers tend to be somewhat 'leaky' abstractions of the resource. Meaning it isn't really one , 100% uniform interface for multiple different GPUs. Optimizations and workarounds tend to be required for software that is going to push the hardware to performance limits. Or not even uniform at all in example where applications are using vendor specific API ( CUDA).

Furthermore, in the OpenGL era Apple did about 'half' the work on the stack and the GPU vendors did about 'half'. It varied widely by vendor but it wasn't anything like Apple does 1% and the vendors did 99%. For example, toward the end of their relationship, Nvidia drivers would "halt and catch fire' every time Apple came out with a substantive OS update. That is because uncoordinated changes to the kernel and the GPU drivers had potential of not working well, so the drivers erred on side of caution ( plus it helped to throw gas on the fire in the feud between the two).

There is a coordination between OS vendor , GPU driver writer , and software app developers that requires cooperation between all of the parties. For example, Intels problems when they launched discrete Arc GPUs.

One major issue that Intel had was that their driver and software writteen to their driver presumed/assumed shared, unified RAM like overhead and the discrete cards did not have that. They tried to 'paper over' that by using Re-sizable BAR, but didn't work as cleanly as they hoped ( nor were some systems implementing it effectively). In PC land there are lots of assumptions/presumptions that PCI-e data traversals are relatively slow and software is skewed/optimized to overcome that issue.

The major factor is the general driver model is changing with M-series. Apple direction forward is to kick all non Apple stuff out of kernel space for security (and control) issues. DriverKit stuff lies in an 'in-between' land where drivers are given privilege address space , but a space outside the kernel. There are additional security upsides in that drivers are just as isolated from each other as they are from the kernel. So the old school macOS drivers are not going to work the same way in the new system. ( It is not a completely 'already solved' problem. ) . [ Drivers no inside the kernel are also much easier to debug and develop. ]

"Apple shouldn't kick everyone else out of the kernal". Well outcomes like these suggest otherwise.
"... Over the past 10 days, CrowdStrike and Microsoft have been working around the clock to help customers affected by the massive Windows BSOD issue caused by a faulty CrowdStrike update. ..."

One bad driver in the kernel idled a whole host of companies for days! Apple is trying to build the "you can trust us for privacy and security" ... meanwhile Windows is offline for over a week. You will probably have lots of trouble trying to change Apple's mind on this path.


Splitting up the driver stack got even more skewed with Metal. Where Apple took control of 90+% of the stack and the GPU vendors provision low level compilers and optimization help.

In the entire rest of the Mac line ( and all of the iPad and iPhone line ups), Apple CPUs and Apple GPUs talking to each other inside of a 100% Apple kernel isn't a problem. That is largely why things are heading that way.

Throw on top Apple abandoning open standards for graphics and compute ( deprecated OpenGL , OpenCL , etc). Pragmatically, Metal became a "embrace , extend , extinguish" , proprietary API. Apple was burnt by unwieldy committees and so have chosen to bypass them. (e.g., Nvidia dragging their feet on OpenCL adoptions evolution , in part to build a bigger moat around CUDA). Microsoft did their share of moat building also ,but left enough of a pluggable graphics stack API behind to not squeeze out options like OpenGL/Vulkan/etc. But Windows has no real phone presence anymore. Apple's breadth of ecosystems is different.

DriverKit drivers for PCI-e cards that are "compute accelerators" would likely work. Avoid intertwining with the Graphics output stack and things that Apple has 95+% control over and likely can "plug in" in a voilá fashion.



2. RAM Slots. Yes, I know, the RAM is integrated into the processor, but what about secondary ram? The idea is to use those ram sticks as a fast virtual space for RAM instead of disk. That should increase performance when you run out of ram because the computer becomes old.

First, 'old age' doesn't make RAM shrink. People get shorter with age (cartilage changes , bone changes , etc) . RAM stays the same size. New workloads might get bigger , but workloads changed, not the RAM.

Two issues. One is software again. The more pronounced the NUMA effect , the more likely those effects will trickle through and puncture the abstractions that presume uniform access. Very good chance Apple won't let RAM that might interact with the GPU (or NPU or DisplayControllers) interact with this as the latency hit would be substantive. macOS has a mechanism which compresses RAM pages of apps that are not used, but inactivity is a special corner case. Latency is much less of an issue if 'no one' is using the resource. ( i'd be surprised if the idle compression thing touched the GPU/NPU/etc shared, unified pages. )


Conceptually the compression could be mostly transparently combined with moving to "one hop" RDIMMs (secondary RAM). Even compressed RAM pages still take up space.

Probably a bit more generally useful would be to turn the secondary RAM into a "RAM SSD". So virtual memory paging could/would go there first. Or possibly could use RAM SSD shift a substantial amount of the disk cache workload out of the primary RAM. ( if have a largish capacity Mac, open Activity Monity after doing substantive work and look at the Memory tab and the cached file amount. It is usually more than a few GBs. If just moved that somewhere else , would have more RAM)


Apple already has some software to create a RAM disk (that is mostly disused, but it could be a start).

The large problem though is that Apple's "poor man's HBM" that they use for the primary memory takes up a very large amount of edge space of the chips. There really isn't room for "another" memory controller to a different kind of RAM on the die. You could use something like UltraFusion connector to get to yet another die, but that other die could have more CPU/GPU/NPU cores that would need another primary memory controller set. It would have to be some die that was smallish and just punted on more cores and just did more I/O. Folks handwave that Apple will need a "AI server" SoC , but is that package going to punt on more cores? Probably not.

This is a bit of tail-wag-dog path where trying to create RAM DIMM slots just so can fill them versus anything at harmony with Apple's general design parameters.

At best might end up with some SOCAMM derivative that Apple comes up with for the semi-custom RAM packages they use. Even if got something to 'replace' , it likely would not be a standardized commodity part.


3. Upgradable CPU. Yes, the ability to take out your current M2 or M4 to install an M5 or M6. In that way, the first 2 options become obsolete. Need better CPU or GPU or more RAM? Or the three of them? Just buy another CPU Card and make your mac great again.

The Mac Pro 2010-2012 didn't get non-obsolete CPUs later. Folks might have moved from 6 cores to 12 cores but the tech inside the cores was the same. The MP 2019 was a 'dead end' Intel socket. There wre no new 'technology' cores coming to those. Changing the core count is mainly re-shuflling the deck chairs on the ship ; not a new tech ship.


4. What the nurmac says... I didn't realized that Apple didn't support NVMe directly

It is more "OCD control" quest than NVMe. There are several folks obsessed with removing or pushing aside Apple's primary boot drive SSD. That drive isn't NVMe. The security protocols of Macs make it so that drive is integral to the boot process (if only for the first couple of steps).

If someone presents a modular focused solution that was more secure than Apple's it might get traction. But what the push here is for is modularity over security. It is unlikely Apple is going to 'buy' that.

Apple does have "homework" to do on just supporting NVMe drives in general.


Apple likes to pretent that nobody but their own SSD's are worthy. ( ignoring Trim and other backhanded lack of support). That whole attitude would have to change 180 degress before any chance would commit to a boot drive.

There is another whole Mac Pro forum thread on bootable enterprise card/drive problems, that again is a OS suppose scope issue more so than a core boot firmware one. There are more than few things that assume UEFI like boot enviroment and quirks gets exposed when there isn't one. ( Apple isn't going to backtrack to UEFI ).
 
Wasn't the Mac pro chassis made to cool a hot Intel CPU and hot GPUs? It's kinda ridiculous now. But market is so niche is it even worth a redesign

For the MP 2019, that was part , but was also partly so that the rack model would be 'standard rack width' when rotated the motherbord 90 degrees. [ Yes the 2006-2012 models were rack hostile. But the GPUs back then were no where near what the GPUs run thermally these days. ]

Apple wanted one basic motherboard that fit both the rack and tower models. That is why there are quirks when put it in the rack case ( DIMMs on the bottom of the system).

The Ultra isn't a hyper cool SoC. The "Extreme" model that didn't make it to market would have been even less so. ( would be in same zone as Intel Xeon SP zone ( under high workload and higher clocks).

The only major 'missing' part for the Mac Pro to support "AI compute" cards is software. ( And in AMD's case AUX power outlets. ) . Similarly, if Apple has PCI-e slot IOMMU pass-thru to virtual machines another OS could take up running the drivers for a 'hot' card.

Also some A/V capture cards are wide not because of large thermal exhaust vents, but because of large number of ports on the back edge of the card to run to more capture sources. That wasn't heat in the first place.

Apple could also relatively easily just put a "Mac-lite Max" on a card. That too would need a cooling solution with some width. ( strip off ports don't need a card. Just one Ethernet , one USB-C and one TB connector. No Wi-fi, bluetooth. Limited SSD ... it would pretty much fit on a full sized - full height card. ). Eeven easier to put a "Mac-lite-Pro" on a card with no AUX power supply needs.

In short, even with GPU display cards taken off the table, Apple has done a pretty dismal jobs of expanding the card ecosystem for macOS. ( that impacts not just Mac Pro but Thunderbolt expansion options also). It seems as though they aer more focus on just coasting (no work) on the past work from the Intel era than on moving forward.
 
The Mac Pro is a product line from a company in which no longer exists as it did in the past.
Many people don’t quite seem to get that Apple is not and will never be a merchant silicon vendor. The Mac Pro was designed to accommodate merchant silicon vendors like AMD, Intel, and Nvidia.

The question, then, is what product will the Mac Pro become, now that the old product no longer exists?

[…] My hunch is that the Mac Pro will stick around for a while and we will see this forced processor split between the studio/pro to see if it entices those who don't want to compromise to spend the extra money on the tower.
I don’t think “forced” is going to turn out to be an accurate description of what’s going to happen. Yes, there will be both an Ultra Mac Pro and an Ultra Studio, but the heavyweight Mac Pro will be something else.

Look at Nvidia’s DGX Spark (formerly Project DIGITS) and DGX Station. The Spark, starting at $3,000, runs parallel to the Mac Studio. The Station, probably starting at something like $75,000 with GB200 inside and $150,000 with GB300 inside, is something else.

With the introduction of SoIC bringing a different, more flexible architectural approach to the M5 Pro/Max and, by extension, the M5 Ultra, an M5 Extreme Mac Pro could see configurations starting at $15,000 (2x M5 Ultra, parallel to GB200, which is 2x Blackwell) or even $30,000 (4x M5 Ultra, parallel to the GB300, which is 4x Blackwell Ultra), marketed like the DGX Station, as AI server hardware in a workstation.

The potential reminds me of the Pro Display XDR. Far less expensive than the best professional reference displays, but triple the best (including their own) standard displays.

And, yes, I know it’s fantasy, but I find all of the wallowing in the past here to be a bit shortsighted…
 
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Could TSMCs SOIC COUPE (Silicon Photonics into the SOIC) provide Apple with a (vanishingly) low latency way that allows multiple Mac Studio sized machines to coherently connect & scale performance?
+) Gen 1 : 200GB/s per transceiver : In 2025
+) Gen 2 : 800GB/s per transceiver : By EOY 2026
+) Gen 3 : 1.6TB/s per transceiver

https://images.anandtech.com/doci/21373/TSMC-3D-Optical-Engine.png

If a 4 fibre Gen 2 connector could allow 4 machines to all connects point to point approaching the current M3 Ultra; It would allow uses to buy up to 4 x Studios to allow performance to scale to 4 x Ultras (point to point).

It could give Apple a steady stream of sales even of non-refreshed chips for users wanting workstation level performance (media encoders / GPU / NPU / CPU / memory) without having to throw away their initial machine.

It could also be a stepping stone towards a 2028 Data Centre solution with a proprietary Apple fabric and switch.
 
Look at Nvidia’s DGX Spark (formerly Project DIGITS) and DGX Station. The Spark, starting at $3,000, runs parallel to the Mac Studio. The Station, probably starting at something like $75,000 with GB200 inside and $150,000 with GB300 inside, is something else.

It's hard to read from the press release, but it sounds like the DGX Station is a lot like the Mac Pro: a bunch of PCIe slots that presumably aren't intended for the GPU, one big SoC, and (key difference) a second big package for GPU/NPU cores. Memory on that one might be CAMM, or it's soldered; a bit unclear (it clearly isn't DIMM). Memory on the CPU seems to be soldered and close to the CPU cores, like Apple's Mx approach.

And the whole thing appears to be… a mainboard?

 
In 2019 - the Mac Pro had up to 1000W for GPU (MPX modules).
In 2023 - the Mac Pro M2 Ultra had up to 330W for CPU and GPU.
In 2024 - the MacBook Pro M4 Max could peak system power of 167W

Some major problems here. Both over and under spec power here.

First, the power supply of a MBP 16 is only 140W power adapter... so not sure how it gets to 160W consumption.

Perhaps the Studio cranks higher in bursts.

Second, current Mac Pro specs page.
" Six full-length PCI Express gen 4 slots
  • Two x16 slots
  • Four x8 slots
One half-length x4 PCI Express gen 3 slot with Apple I/O card installed
300W auxiliary power available:

The PCI-e standard requires 75W of power to each slot. Even at 60W per slot, that is 360W that you are missing. ( at 70W that's 420W ). So anyone who avoided the AUX power and just tossed in 6 cards could be hundreds of Watts over what you are implying here.

There is way too much hocus-pocus wrapped up in obsessing about single 350-550W cards when just the volume of cards here could be substantial (i.e., far past the power supply of the Studio ). The AUX power delivery from the MP 2019 is down ( four 8-pin and one 6-pin) . That doesn't necessarily mean a complete collapse in card power consumption; more so a focus on higher number rather than fewer cards per system.


Not that they work on macOS but a modern DPU unit needs more than bus power.

" ... The DPU Controller maximum power consumption does not exceed 150W and is split between the two power sources as follows: ...

Data Rate : 200Gb/s ..."

As long as Apple only cares about order of magnitude lower Ethernet speeds ( 10GbE really isn't spectacular these days). then less of a need.
Mac Pros power for compute was reduced from 6x to 2x that of a Laptop.
Apple are thermally constraining their workstations to double that of a laptop; leaving 600w untapped.

Nope. Not if actually have cards to run.
Pragmatically, in several use cases the compute is more than 2x because if your workload doesn't fit in RAM then won't get scaling performance. Swapping will 'eat' the performance.

This is also dramatically skewed by context. The Max die is WAY bigger than legacy Intel stuff. Comparing Apples to oranges here. The performance in the laptop is higher ( and more affordable). That is pretty much the evolution of PC over the last 30-40 years. It isn't a 'bad' thing it is where the tech is going.

If the hypothetical generational performance increase of the M series was 25%:
Year0_100% : Year1_125% : Year2_156% : Year3_195% : Year4_244% : Year5_305%
- a laptop would double in performance after 3 years, and triple in performance after 5 years.

Apple has plucked off lots of the low hanging fruit. Setting expectations at 25% per cycle for general plain compute is likely wrong. There will probably be corner cases for particular subsets of compute, but some legacy mac program jumping 25% per year... probably not.
 
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It's hard to read from the press release, but it sounds like the DGX Station is a lot like the Mac Pro: a bunch of PCIe slots that presumably aren't intended for the GPU, one big SoC, and (key difference) a second big package for GPU/NPU cores. Memory on that one might be CAMM, or it's soldered; a bit unclear (it clearly isn't DIMM). Memory on the CPU seems to be soldered and close to the CPU cores, like Apple's Mx approach.

And the whole thing appears to be… a mainboard?

This appears to be a server board variant

" ... A SOCAMM measures 14x90mm — one-third of a traditional RDIMM — and carries up to four 16-die LPDDR5X memory stacks. Micron's initial SOCAMM modules will offer a capacity of 128GB and will rely on the company's LPDDR5X memory devices produced on its 1β ..."

7uR2gmFMpHj6jhQVbMFePP-1200-80.jpg



The CPU package and GPU packages are connected by Nvidia's intereconnect that goes between packages ( NVLink™-C2C interconnect ) .

In the Nvidia graphics in the linked article the "CPU" package is closest to the PCI-e slots and the GPU accerlator is above that to the right. They have two diferent pools of memory ( which is fine if the sotfware is written with that assumption built in).

The PCI-e are likely for alternative networking and/or additional storage. There is clustering networking built in
"... DGX Station also features the NVIDIA ConnectX®-8 SuperNIC, optimized to supercharge hyperscale AI computing workloads. With support for networking at up to 800Gb/s, ..."
but that likely doesn't work so well in a generic office cubicle.
 
It's hard to read from the press release, but it sounds like the DGX Station is a lot like the Mac Pro: a bunch of PCIe slots that presumably aren't intended for the GPU, one big SoC, and (key difference) a second big package for GPU/NPU cores. Memory on that one might be CAMM, or it's soldered; a bit unclear (it clearly isn't DIMM). Memory on the CPU seems to be soldered and close to the CPU cores, like Apple's Mx approach.

And the whole thing appears to be… a mainboard?
I believe it’s a CoWoS-L package, with a single Blackwell Ultra GPU paired with a single Grace CPU, so my entry-level pricing is off — Nvidia’s nomenclature is confusing (and it changed recently), as I understand it, the silicon shown there should be called the GB100, not GB300. The GB200 is two Blackwell paired with one Grace, the GB300 is four Blackwell Ultra paired with two Grace.

We know the GB200 uses HBM (above link has photo and specs), but if the Station (like the GB10 in the Spark) uses LPDDR then it’s going to be come out around what we might expect for an M5 Extreme Mac Pro…
 
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