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That's the Apple appstore mafia gang giving the middle finger to developers and regulators, trying to be clever with miserable superficial changes. Let's hope it will backfire in epic ways...
Let's just entertain your comment for a bit to see if it makes any sense whatsoever. For small developers, Apple (and most other app stores, except those that charge 30%) charge 15% which includes marketing, distribution, payment processing, and of course you get the software development and the integrated software "kits" the same as apple uses.

Now lets see what you could do wittout the App Store. You could market your software on macrumors, and 9to5Mac and everywhere else that you think you would get exposure, maybe even do an email campaign. That's all free of course, oh wait, you would have to pay for that, never mind. Now you need to hire a payment processing clerk and and after phone, a computer, internet, office space, insurance, benefits, etc. you are well over $100k, so to keep just this expense at 15% you would have to sell over $650k worth of product, which at $10 is 65,000 units. then of course you would need web sites and servers and a place to keep them and electricity - you get the picture - not free.

Now that is not to say that there is not room for improvement, we usually let the market decide. And given that Apple sales are robust, and developers are proliferating - the market has spoken, it basically works. Do we really want big government to come in and tell us how to do things? Not me. Besides, if big government came in and mandated rules, to be legal they would have to apply to everyone. So app stores on Smart TVs, PlayStations, xboxes, kindles (I could download a book on my kindle and pay for it on the App Store?). Maybe Microsoft would even be forced to make Windows ARM available on M1 Macs. Oh boy, this would be so much fun.

Now lets pretend we are a big developer like Spotify. We balk at the 30% fee charged by Apple, but we can download our app for free. Anyone with an existing subscription doesn't pay apple a thing. Anyone who goes to Spotify on the web or an Android, or .... doesn't pay Apple a thing. In fact we lose revenue on all of about 100 subscriptions per year, is that really worth crying over, after all being Spotify, we don't pay the artists very much anyway.

So, the entire point here by the haters is complete BS. Small developers get a market based price for the services they get, and big developers pretty much divert away from the App Store anyway.

And this is not to be construed as a complete endorsement, but let the market decide, or we may not even be allowed to buy store brands in the grocery stores (maybe a stretch, but they are anti-competitive, just like people's claims about app stores.
 

Apple's Planned App Store Changes Will Barely Affect the Company's Bottom Line, Says Analyst​


Mobs with flaming torches and pitchforks: “That’s not enough!! We need them to hurt!”
 
Would you expect anything different? apple will find something else to monopolize.
 
How could Apple charge for Xcode, a tool it needs internally to build its own operating system, that ships on its massively successful and profitable iPhone which would die off if there were no 3rd party apps-for-that. How could Tim Cook ever possibly afford to eat without double-dipping on recouping costs?

Because they can and want to. Just a few years ago you had to pay for Xcode if you weren't party of the developer program.

In business there is an important principle which many subscribes to: If it has value, charge (indirectly) for it.
 
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With the upcoming laws which will be set by EU,US, etc. we probably won't badly need Xcode to code anything.
The SDK is enough, and alternative third-party IDEs will pop up.

They can charge for the SDK or API usage.

In the eighties and nineties it was common to charge for the development tools, software libraries and SDKs.
Even today, there are many APIs you have to pay for.
 
Apple didn’t really change anything so why should we expect a hit to the bottom line?
 
oh, another example why we need to spend way more money on basic education. No company ever has made a trillion dollars, probably not even cumulatively. that is a really big number, like it is a 1000 billions, which is 1000 millions, which is a 1000 thousands.
I'm not sure whether you lack understanding of sarcasm or of hyperbole. 😁
 
Now you need to hire a payment processing clerk and and after phone, a computer, internet, office space, insurance, benefits, etc. you are well over $100k, so to keep just this expense at 15% you would have to sell over $650k worth of product, which at $10 is 65,000 units. then of course you would need web sites and servers and a place to keep them and electricity - you get the picture - not free.
This is silly. App or website payment processing doesn't require a full-time employee and doesn't cost anywhere near what Apple charges for it. And the App Store fees don't cover a developer's web hosting and electricity bill.
 
How could Apple charge for Xcode, a tool it needs internally to build its own operating system, that ships on its massively successful and profitable iPhone which would die off if there were no 3rd party apps-for-that. How could Tim Cook ever possibly afford to eat without double-dipping on recouping costs?
Not really seeing your point. company A makes a product that it uses internally and it can't license the rights to use that product? nonsense. You are either being deliberately obtuse, or not understanding how business works. Hmmm, Microsoft uses Windows internally, so it should not charge users for windows?
 
This is silly. App or website payment processing doesn't require a full-time employee and doesn't cost anywhere near what Apple charges for it. And the App Store fees don't cover a developer's web hosting and electricity bill.
Now who is being silly? App Store fees do cover Apples hosting of the code and the payment processing, and everything else that someone would have to get somewhere else, or host on their own. If they hired a third party, they would have to pay for those services, refunds, subscriptions maintenance, you know stuff. If you think I overestimated, OK that may be legit, but you know, costs still incur, and they are buying from Apple as a third party, or doing it themselves, or buying it from another third party.

One could even imagine a totally unrelated App Store that did all the same functions as Apple's App Store, but didn't do the downloads. Customers could get a subscription or activation key, or sign up via a log in and then download from the App Store, and away they would go. I suppose that would be free, that is why there are so many of them out there.

No, you miss the point completely. Apple charges 15% (the market has set that rate, some other app stores even still charge more) to small developers and they get services, they can elect at any time not to get the services by just going another route. So let the market decide. Buy services from App Store at 15%, or go it alone, or find third party. simple
 
That's all well and good to say that now but the number of times they've been in court to prevent it along with all of their long standing "justifications" to never have offered it without a court order makes Apple's statement ring a little bit hollow.

It should be for Apple to decide when and how they implement businesses decisions both good and bad, not for the court to decide.
 
Those reader Apps were fine before, It was in 2016 their services strategy when Apple force them to include a sign up link which collect 30% via every sign up.
 
So Apple now admits that these links (which they didn’t allow till now) is a better business opportunity for developers?! Bwahaha… what a bunch of ass climbers, trying to twist it to sound like they are being gentle to developers and invented a new business model.

Soon they will have to admit that sideloading, alternative AppStores and open NFC r/w access is better for developers and customers, too.

Has Apple ever argued that these changes won't benefit some of the large developers?

Of course, almost everything developers suggest will benefit most developers. But who cares, except developers?
The question is will those changes benefit users and will they benefit Apple thus making it easier for Apple to do the changes?
 
Apple: we will never succumb!

also apple: we did succumb but we no longer care bc we’re already rich!
 
I have to say, as someone who's used Visual Studio for 20 years.... the few times I've tried to use Xcode, .... I HATE XCode. The IDE just doesn't behave the way I expect an IDE to behave.
That is because you have 20 years of experience using something you are used to. You cannot replicated your experience on a different platform after a few uses. Give it a year and then start complaining.
 
I like billions of other users are happy with the platform as is. It's only a few sour grapes and complainers, many of which exist because of the Apple and the App Store, that object to the rules. I'll continue to pay for everything through the store as it is a single control point. I don't want another account and related baggage (junk email, billing issues, selling my information, etc) just to buy or subscribe to a service.
 
The $99 is a barrier to entry designed to limit low quality app submissions.

The $99 is more like a captcha. it's just designed to make sure there is a real entity behind the submission. The bare minimum of an Apple ID and a bank validated payment method.
 
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Has Apple ever argued that these changes won't benefit some of the large developers?

Of course, almost everything developers suggest will benefit most developers. But who cares, except developers?
The question is will those changes benefit users and will they benefit Apple thus making it easier for Apple to do the changes?
Yes they did, Apple loves to twist things as they need.


Yada yada yada… We believe user trust in App Store purchases will decrease as a result of this legislation — leading to fewer opportunities for the over 482,000 registered developers in Korea … yada yada yada


And now they come with:
Yada yada yada… Apple said the changes "will help make the App Store an even better business opportunity for developers …yada yada yada


They fool developers and customers at same time, and walk over dead corpses if needed.
 
The $99 is more like a captcha. it's just designed to make sure there is a real entity behind the submission. The bare minimum of an Apple ID and a bank validated payment method.
Yes. That was my point, but calling it a captcha made it clearer.
And still there are lots of them in the store.
But there would be a lot more. Think of the $99 as a spam filter or as visualseed called it, a captcha.
 
May have a bigger effect than they expect. Apps may keep the Apple payment link, but add the markup for the convenience and have a link for a cheaper sign up option.
In-App: $12.99
Site signup: $9.99

If they show the price difference, that would probably get more people to take the cheaper route.
 
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