Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
I can imagine AR might have a useful role in engineering, medicine, and art (let us hope it is not used just for gaming and porn). However, i doubt it is going to be as helpful as many imagine. I am a neuroscientist and in the 1980's we had to build physical models (wireframe models made of ... wire) to get a 3-D view of the brain. Now this can be done in simulated 3D on any desktop computer. Has this helped our understanding? Definitely, but not as much as I thought it would.
It isn't hard to imagine very specific world-changing uses for AR. The problem is that the technology would have to improve for any of those use cases to be a reality.
 
I'm still saving to upgrade my M1 MBP and soon Apple will be showing me even more expensive things I can't afford. It's very painful to be an Apple fan on a budget.

Can I ask (without hopefully overstepping!) why you need to upgrade from the already very capable M1 MBP? :)
 
  • Like
Reactions: Jensend
Can I ask (without hopefully overstepping!) why you need to upgrade from the already very capable M1 MBP? :)
My base M1 MBP struggles with memory when doing After Effects and other Adobe apps especially at the same time, also struggles with storage as Adobe gobbles up disc cache, and also render times in After Effects are relatively slow. Waiting 20 minutes for a render makes me not want to render at all, and then after I notice I need to re-render because I did something wrong and that's another 20 minutes.
 
To view the AR experience, open up the Apple Events website on an iPhone or iPad and tap on "View the AR experience." From there, you can scan the area around you to see the logo in real time, or view it in "Object" mode to get a clearer picture of what it looks like without having to navigate your physical environment.
I get this to work on a iPhone, but not on a iPad? You just click on the animated logo for it to offer the choice of AR or Object as seen on iPhone.
 
Starting to think, this might be much cooler than people are expecting. Could sort of begin to see how this might open up a whole new chapter to personal computing interfaces. I also think Apple has the means to do it in a way that sticks. Very curious to see where this leads.
 
The difference is, who besides Meta has really pushed into this market? Did the Oculus Rift make an impact in… well, anything really?

On the one hand, Apple has shown they can succeed in both established and nascent markets. OTOH will an Apple AR/VR headset be just noise in the background of all the attention on AI?

For me the difference is both of those devices are VR-focused and for entertainment. And that's fine. I guess.

I suspect Apple's will have far greater utility being AR-focused.
 
You make them sound more glamorous then they are. Neither of these require any level of precision. It's not the like the surgery assistance is overlaying a line that says "cut here". It is simply visual aids that prevent the surgeon from having to look away to see them.

OK. It sounds like you're an expert on this. Guess it will be yet another Apple flop. Thank you.
 
  • Like
Reactions: Skoal


Ahead of Apple's keynote event at WWDC on Monday, June 5, the company's annual "AR experience" easter egg is now available.

wwdc-2023-ar-experience.jpg

Apple's imagery for WWDC 2023 has a bubble-like theme that emphasizes the colors of iridescent thin film interference. The AR experience shows an Apple logo-shaped bubble that animates clockwise with the date of June 5, 2023 in the center.

To view the AR experience, open up the Apple Events website on an iPhone or iPad and tap on "View the AR experience." From there, you can scan the area around you to see the logo in real time, or view it in "Object" mode to get a clearer picture of what it looks like without having to navigate your physical environment.

Apple's event will begin at 10:00 a.m. Pacific Time on Monday, June 5. In addition to being streamed on YouTube, the event can be watched through the events webpage and in the Apple TV app. If you're unable to watch, you can tune in to the MacRumors live blog on the site or follow along with our MacRumorsLive Twitter account.

Article Link: Apple's WWDC 2023 Animated 'AR Experience' Now Live
Pretty Cool!!
 
It is gimmicky, for 2 main reasons. One is solvable, and the other I have serious doubts is ever solvable.

1. Today it requires holding a viewfinder up to your face, which no one wants to do, and is good for about 5 minutes. This can be solved with a wearable viewfinder, but only one that you can wear casually like glasses, not a giant headset strapped to your body with battery packs.

2. It was very imprecise and twitchy. Take the measure app for example. You can measure the exact same thing 10 times and get 10 different measurements. That's not going to happen with a tape measure. So while it makes for a cool tech demo, it can never be used for anything remotely important, or requiring accuracy.

For #2, are you saying that you have extensive knowledge in 3D mapping of environments? I certainly do not! :) If so, could you maybe list one or two of the major barriers?

While by no means an expert or anything, I have observed over the past 10 years the advancement that has been made in 3D mapping technology. The landscape today is VASTLY different than it used to be. It is pretty amazing what has emerged with different industries. Obviously we see some of the consumer facing versions of this. A prime example are cars that are trying to drive themselves. However, there are a lot more amazing uses and advancements of this technology happening in other non-consumer sectors. For example, they can now use 3D mapping technology to actually map the Amazon rain forest tree by tree!! Slightly different tech, but Leica just advanced GPR and they now have miniaturized and automated a system used when trying to accurately locate underground utilities. To my understanding, the abilities and accuracy of all 3D mapping technology has been on a steady path of improvement.

Again, I won't pretend to know enough to predict when that technology might make its way into our lives via a glasses/headset, but people in 1999 weren't thinking that a mobile computer phone with an App Store would dominate the tech industry. It's crazy how 10 years changes so much in tech and what it might look like even in another 5!
 
My base M1 MBP struggles with memory when doing After Effects and other Adobe apps especially at the same time, also struggles with storage as Adobe gobbles up disc cache, and also render times in After Effects are relatively slow. Waiting 20 minutes for a render makes me not want to render at all, and then after I notice I need to re-render because I did something wrong and that's another 20 minutes.

"8 Gb should be enough for everyone" will become as infamous as 640k. At least you could add more RAM to the 640k because you had more ram slots or at least expansion slots for EMS cards.

So why is this called 'AR' ? Is overlaying something over a camera feed "Augmented Reality" now?

Wasn't it supposed to be about recognizing the objects it's pointed at and adding extra info for them instead of just adding extra stuff in no relation with what you see?
 
  • Like
Reactions: compwiz1202
You make them sound more glamorous then they are. Neither of these require any level of precision. It's not the like the surgery assistance is overlaying a line that says "cut here". It is simply visual aids that prevent the surgeon from having to look away to see them.
I think AR has made a huge difference to fighter pilots, who can have all the info they need projected in front of their eyes. If a surgeon is doing a delicate procedure and wants to see a parameter such as blood oxygenation in real time, AR would be the way to go. Maybe not glamorous, but effective nonetheless.
 
  • Like
Reactions: citysnaps
If a surgeon is doing a delicate procedure and wants to see a parameter such as blood oxygenation in real time, AR would be the way to go. Maybe not glamorous, but effective nonetheless.

Yes! And other vitals.

And of course AR can assist in surgical procedures helping to make them less risky. Here's one example:

 
  • Like
Reactions: Crowbot
Always love to see ‘em. I think I’ve saved off EVERY AR toy they’ve released. :) Grabbing all the trading cards from that one year… THAT was an effort LOL
 
The website says “Watch 5 June at 6:00 pm.” OH, wait, I was playing around with different Apple homepages and I guess I last left my phone on the UK site LOL
 
It is gimmicky, for 2 main reasons. One is solvable, and the other I have serious doubts is ever solvable.

1. Today it requires holding a viewfinder up to your face, which no one wants to do, and is good for about 5 minutes. This can be solved with a wearable viewfinder, but only one that you can wear casually like glasses, not a giant headset strapped to your body with battery packs.

2. It was very imprecise and twitchy. Take the measure app for example. You can measure the exact same thing 10 times and get 10 different measurements. That's not going to happen with a tape measure. So while it makes for a cool tech demo, it can never be used for anything remotely important, or requiring accuracy.
2 is also solvable with the right special sensors and algorithms.
 
2. It was very imprecise and twitchy. Take the measure app for example. You can measure the exact same thing 10 times and get 10 different measurements. That's not going to happen with a tape measure. So while it makes for a cool tech demo, it can never be used for anything remotely important, or requiring accuracy.

Never? Really? That's quite an assessment!

Watch the short 1 minute video I put up above in post #41.
 
  • Disagree
Reactions: anselpela
How about AR-assisted cardio thoracic surgery? Or AR-assisted client walk-throughs of architect designed homes? That's just two of a huge number of AR applications that are in use today.
There is a huge amount of rarely used AR applications indeed.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.