Super Monkey Ball crashes to the home screen immediately after the splash screen, unless I reboot the phone, nearly every time I try to play it. Rebooting the phone just to play a game is of course tedious.
I discovered something interesting today. Super Monkey crashed as usual. Instead of rebooting the phone, I opened the iPod and force quit it (hold home button until it closes). Super Monkey then opened, and got as far as the Sega screen, then crashed. It didn't go as far as the Sega screen previously. Then I opened and force quit Safari. Super Monkey then opened up completely and I was ready to play.
Seems pretty obvi that there's some memory allocation issues at work here. That would also explain laggy typing in certain apps (lag in SMS goes away when I force quit SMS).
The bright side of this is that it shouldn't be a huge deal for Apple to patch it up toot sweet.
Ok Apple, we're ready for 2.01. Bring it.
I discovered something interesting today. Super Monkey crashed as usual. Instead of rebooting the phone, I opened the iPod and force quit it (hold home button until it closes). Super Monkey then opened, and got as far as the Sega screen, then crashed. It didn't go as far as the Sega screen previously. Then I opened and force quit Safari. Super Monkey then opened up completely and I was ready to play.
Seems pretty obvi that there's some memory allocation issues at work here. That would also explain laggy typing in certain apps (lag in SMS goes away when I force quit SMS).
The bright side of this is that it shouldn't be a huge deal for Apple to patch it up toot sweet.
Ok Apple, we're ready for 2.01. Bring it.