Aquaria - Bit Blot

Discussion in 'Mac and PC Games' started by JohnHawkins, Dec 5, 2007.

  1. Mackilroy macrumors 68040

    Mackilroy

    Joined:
    Jun 29, 2006
    #2
    Ambrosia is doing the Mac port - hopefully it'll be out sometime in January.
     
  2. JohnHawkins thread starter macrumors member

    Joined:
    Sep 7, 2007
    #3
    it is out in a few days!!!!
     
  3. Dagless macrumors Core

    Dagless

    Joined:
    Jan 18, 2005
    Location:
    Fighting to stay in the EU
    #4
    I don't trust the guys behind it. Mr. Anon emailed me (since I didn't follow it) saying that they had basically ripped off one of my game poster pics for their poster art at some convention.
     
  4. JohnHawkins thread starter macrumors member

    Joined:
    Sep 7, 2007
    #5
    they spent 2-3 years on the whole thing and made all the art and sound and voice acting

    2 coders!!!

    won the INDEPENDENT GAMES FESTIVAL GRAND PRIZE in 2006
     
  5. Dagless macrumors Core

    Dagless

    Joined:
    Jan 18, 2005
    Location:
    Fighting to stay in the EU
    #6
    I've been working on mine for a year by myself :rolleyes: point being?

    I admit it's a huge looking and beautiful game. I just don't trust them.
     
  6. JohnHawkins thread starter macrumors member

    Joined:
    Sep 7, 2007
    #8
    they are talent
     
  7. Dagless macrumors Core

    Dagless

    Joined:
    Jan 18, 2005
    Location:
    Fighting to stay in the EU
  8. neonart macrumors 65816

    neonart

    Joined:
    Sep 4, 2002
    Location:
    Near a Mac since 1993.
    #10
    This game is Amazing!

    It's so much like the great exploration 2D games of the 8-Bit era, like Metroid and Wonder Boy III with some of the flare of todays graphics. Played correctly this game could last you a very long time. I've played most of the demo, and have some 7+ hours in it, and I don't think I've found everything I can.

    I can't wait for the Mac version. It plays ~ok in Parallels, but there are obvious slowdowns.
     
  9. Eric5h5 macrumors 68020

    Joined:
    Dec 9, 2004
    #11
    It definitely does look good. I don't know anyone involved, so I have no idea who's trustworthy or not. Certainly some game devs are, um, "flattering" in their use of source material. The most blatant case I can remember was the screen you saw upon rescuing the princess in Cinemaware's 1980s game Lords of the Rising Sun. It bore an exceedingly close resemblance to Michael Whelan's cover of Daughter of Regals by Stephen R. Donaldson, from about a year earlier. At least they had the decency to flip it horizontally, and I think they changed the background a little. :rolleyes:

    --Eric
     

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