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Is anyone having problems with Inventor Fusion locking up under ML? I'm having a rough go with it, unfortunately.
 
Fusion is like Inventor LT but from 5 years into the future.

It also uses a tree, but the tree is infinitely more powerful... Fusion works considerably differently, much slicker and more powerful in a lot of ways than Inventor, like something from the future, and Inventor is continually taking on more and more aspects of Fusion like bits of UI & now the modeling engine... but Fusion is nowhere as complete as Inv yet, lacking some of the more intensive features, like Lofting, Parametrics, & FEA & whatnot.

I installed it, found there's not a lot we design that we can use it for right this moment, but I'm leaving it installed, and will keep a close eye on future updates with great interest.

The prospect of tying in a rapid prototyping service or directory of providers would be huge for small firms & independents.

I'll keep an eye on it as well but the death blow was that geometry wasn't updated when I modified the original sketch used to generate a revolved shape. Maybe I'm seeing it wrong but, for me, it as a major drawback for any modeling app. I want to be able to go back tweek my sketch and update the geometry.
 
I'll keep an eye on it as well but the death blow was that geometry wasn't updated when I modified the original sketch used to generate a revolved shape. Maybe I'm seeing it wrong but, for me, it as a major drawback for any modeling app. I want to be able to go back tweek my sketch and update the geometry.

I have noticed that too. I am used to, for example, creating a cylinder by making a sketch of a circle of radius x and then extruding it. If I need to change the radius, I could go back into sketch mode, change it and the cyclinder would update

With fusion, editing the sketch seems to do nothing to the extrusion

or I am just missing something
 
Answering my own question, on my MPro 1,1 with Lion, I was able to download it and run it. I started the app and made a cube, so it "runs" but I didn't go into more testing to see how well the video card rendering works. But it "works".
 
I'm having freezing issues as well. It ran fine for a while but when I'd make an assembly with more than 10 parts it freezes. I don't have to force quit but the software becomes unresponsive. I can save it and quit but all functionality becomes lost. I've tried uninstalling and reinstalling but the issues persist.

I'm on a new macbook pro i7 running 10.8.
 
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