If those AC requirements are accurate, they're lower than the PC ones. How is that possible?
I believe OS X takes less of a toll on your hardware than Windows Vista, 7, or 8, which might contribute to the OS X having lower requirements.
If those AC requirements are accurate, they're lower than the PC ones. How is that possible?
I believe OS X takes less of a toll on your hardware than Windows Vista, 7, or 8, which might contribute to the OS X having lower requirements.
That wouldn't do it, because porting more than makes up for it.
If you're talkin about 6 core MP and beyond then yes.
But a quad MP? It's not reallty that fast, both CPU and GPU has been crapped out by top end 27" iMac for some time now.
Classic reason .. Top end iMac costs $2300 or so for upgraded CPU and GPU, 27" display included.
while a new quad MP costs what? $2500 for a West"mere" Xeon and puny Radeon 5770? And it doesn't even have any display included. I find it really hard to justify the purchase, even if I am a blinded Apple fan.
I believe OS X takes less of a toll on your hardware than Windows Vista, 7, or 8, which might contribute to the OS X having lower requirements.
I don't understand the need to "port"... I do my games in C/C++ with a tiny bit of Obj-C/Cocoa for getting a rendering surface set up and getting user input... it seems like "porting" to Windows would be trivial, the resources and most of the code would be identical regardless of target platform...
Game companies need to stop selling the rights to the Mac versions to porting companies like feral. Instead they should pay them a large sum to port it and then release it themselves.
B:AC working great on my 2012 MBP 13" non-ret. I didn't change any video settings.
I just downloaded Arkham City.. Crashes entire system over an over again. Tried running in high and medium settings. Running on my Retina MBP 2.6..
Anyone else having this issue?