Batman: Arkham City Comes to the Mac in November

Discussion in 'Mac Blog Discussion' started by MacRumors, Oct 2, 2012.

  1. MacRumors macrumors bot


    Apr 12, 2001


    Feral Interactive plans to release Batman: Arkham City on the Mac in November. The open-world action-adventure game was first released in October 2011 on consoles, and a month later on Windows.

    Feral is bringing the "Game of the Year" edition to the Mac, bundling all released downloadable content for the game into the release.
    Feral will announce pricing and system requirements closer to the final release date.

    Article Link: Batman: Arkham City Comes to the Mac in November
  2. kyjaotkb macrumors 6502

    Nov 20, 2009
    London, UK
    I can play it relatively fine on my 2011 MBA i5 under Boot Camp.
    I'm betting everything you want that this release on the Mac will require an AMD 7xxx or nVidia GeForce of some sort as a minimum requirement... a Windows license is really the best investment any occasional gamer on a Mac can make !
  3. M-5 macrumors 65816


    Jan 4, 2008
    Is there any way to play with any sort of controller on the Mac? I remember reading that Windows 7 supports Xbox 360 controllers, but do people typically play other games like Grand Theft Auto and Arkham Asylum from the Mac App store with a keyboard and mouse?
  4. shartypants macrumors 6502a


    Jul 27, 2010
  5. capoeirista macrumors 6502

    Jan 21, 2007
    I used a generic USB controller when I played Batman AA. The good people at Feral made a patch for my specific controller so it worked. Excellent service from them.

    Sadly though the game was very stuttery on my 13" MBP 320m (understandable of course). I wish I'd bootcamped it, but I wanted to support the developer. I doubt this new one will run on my laptop at all.
  6. buddybd macrumors 6502

    Jul 28, 2011
    Still sometimes plays like crap on the PC (DX11), can't imagine how it would play on a laptop, and that too on a Mac.
  7. tredstone macrumors regular

    Aug 25, 2010
  8. Icaras macrumors 603


    Mar 18, 2008
    California, United States
    Awesome! Really great news. I love Feral. Will be picking this up for sure. Hopefully they can dish out Borderlands 2 soon as well.
  9. Cougarcat macrumors 604

    Sep 19, 2003
    MAS for sure.

    Maybe Steam, now that it's allowing Mac games to be sold separately from the PC version.
  10. OldSchoolMacGuy macrumors 68020


    Jul 10, 2008
    After so much talk about how games would be hitting the Mac platform at the same time as Windows, we're still way behind. Why even bother? Those that want to play these games will buy them when they're released for Windows rather than a year later when they hit OS X.
  11. GenesisST macrumors 68000


    Jan 23, 2006
    Where I live
    I'm Batman!

    No, I mean it... when I played that game, I truly felt like the Bat at some moments... I kind of lost the fact that I was crouched on the couch in front the the TV.

    I played it 3 times (normal and game plus mode)... (kind of overlapped my sleep time)

    It is awesome!
  12. RoelJuun macrumors 6502


    Aug 31, 2010
    I hope the controls aren't the same consoley crap as in Arkham Asylum. It was a great game though, but the consolitus should be banned from games with such great atmosphere, details and humor.
  13. shurcooL macrumors 6502a

    Jan 24, 2011
    I'm still waiting for a sale on OnLive to pick it up... Loved the original.
  14. CoreyLahey macrumors regular

    Jun 18, 2012
    This game is destined for a controller, I don't see how it possibly could affect your 1337 keyboard and mouse wielding highness, that this game was developed for consoles and PC?
  15. slrandall macrumors 6502

    Jun 15, 2011
    Is it just me, or have an enormous number of games been coming to Macs recently?
  16. dec. Suspended


    Apr 15, 2012
    The controls on PC via the 360 controller are amazing. I know it's not cool enough for you, because you probably are a wing commander veteran with patches on his shoulders and also have a proven Giana Sisters C64 runthrough record. But anyway - the game plays fantastic with the xbox360 controller on PC, it pretty much beats any conventional PC input method.
  17. Nightarchaon macrumors 65816


    Sep 1, 2010
    IF, its £19.99-£23.99, and IF it supports an Xbox 360 controller id consider buying it.

    IF its £29.99-£49.99 ill buy the GOTY edition from steam for £19.99 and run it in parallels (I Already own the normal release of this game in steam, and it runs ok in parallels 8 at around 29-33 fps) , but ill be re-buying for the DLC which currently collectively almost costs more to obtain than the GOTY edition)
  18. prvt.donut macrumors 6502a


    Jan 1, 2008
    Yet another fail for Mac games.

    How many years has it been since the switch to intel architecture and the promise of serious game provision???

    I suppose they have iOS now, they are probably planning something big. I foresee them bringing an iOS powered streaming Game console/Apple TV hybrid. Possibly using the streaming subscription/cloud processing model of Onlive. Although a commercial failure, it was a great idea!

    I wouldn't be surprised if Apple view the desktop platform with a certain end of life quality to it. I can imagine they have teams of engineers working on revolutions in their secret bunkers.

    They spent years secretly developing iOS, and that changed the world. I wouldn't be surprised that they are secretly planning on doing it all over again.
  19. Nightarchaon macrumors 65816


    Sep 1, 2010
    As far as apple are concerned, the Mac OS "desktops" are dead, the laptops are for "power users" and iOS devices are where the money is at, because on an iOS device everything you purchase puts 30% of its purchase cost into apples coffers with no work on their part required.

    Apple don't WANT you to buy a MAC, they dont want you running Steam, or developers to make software for it, they want you buying short, easily forgettable, throwaway apps from the iOS store, over and over and over, its why they are building that huge round pool as Apples new HQ, its going to be filled in the middle with all the profits so Tim & Co can go swimming scrooge McDuck style.

    as far as the money men are concerned, Consoles = Games = easy Profit, PC/Mac = Games = little profit, iOS devices = Games = mega profit.
  20. prvt.donut macrumors 6502a


    Jan 1, 2008
    A lot of that is true, but I think the desktop paradigm is due to be replaced. It's actually quite amazing how old most of our latest tech is.

    BIOS, IPv4, DNS, ARP, MAC addresses, registers and CPU design. The concepts are the same as 20 years ago, just smaller. (Of course they have been a few incremental breakthroughs) but much of the computer world is the same as before.

    Recent chipset designs (system on a chip, etc) whilst merely extensions of old ideas are finally realizing tremendous power and efficiency that is allowing us to truly create fluid graphical interfaces. The joy of iOS is that it seems to put that at the forefront of the experience. And is quite incredible for it.

    My iPhone 4 was used heavily for over 2 years, and before that my 3G. Both have performed great. I have not needed to reinstall the OS, they ran great and never made me think about the underlying software architecture. I could just use it.

    Of course, I am "into" computers and like to get under the hood, so jail breaking and getting in to the filesystem is fun, but for the user experience, unneeded and creates issues.

    So, I think it is a good thing that Apple is doing this, they are doing for their software what they have been doing with their hardware for many years now, taking away user customization in the name of greater stability and reduced support cost.
  21. RoelJuun macrumors 6502


    Aug 31, 2010
    Let me explain why the controls sucked for me. I play pc-games because I don't have to have a controller in my hands. One controller in both hands, with limited buttons, slow sticks and no way to customize it. Oh, and Wing Commander is a joystick game ;-) Although it was also playable with a mouse.

    Why do I have to hit a button repeatedly to open a ventilation shaft, pull a wall etc? After 3 times it's just a waste of time and it's annoying. It's made for button bashing freaks apparently, not for me. I could just hold a button so 'he' can pull the ceiling on some baddie. The only reason it would take more time is so you can't escape quickly through the tunnels (And that means you need better tactics).

    Targeting systems… for those that cannot aim quickly because they have a controller…

    Buttons that have multiple functions because the controller has too little buttons. For example knocking someone out is right-button and ctrl I believe, pressing it wrong makes you grab a battarang and thus killing the combo.

    Why is the camera so close on his back. It just made me scream in the beginning. Just give me the choice to zoom back from the character. Now half of my screen is filled with Bats.

    Why, after restarting a challenge, do I have to wait and see the intro of the challenge every time. Nobody didn't really think about it really, some challenges are difficult and you have to restart them after doing something wrong. My computer is able to load the scene quickly, consols not but I'm playing on a pc.

    Just give me normal saves, no I have no opportunity to play a particular scene again quickly (I liked fighting big groups of baddies), just ridiculous.

    The game is amazingly funny and dark and detailed, but due to the controls and game-design it was really flawed. A shame really. Nevertheless I might buy Arkham City when the price is right.
  22. dysamoria macrumors 6502a


    Dec 8, 2011
    I received Arkham Asylum free with my nvidia card purchase. I was kinda like "Eh, Batman? Meh." But then I installed it. Why look a gift horse and all that. And ... I loved it. It felt just right for my gamer skill level. I could have fun, play, enjoy the characters, graphics, visual design and story (which is all quite good), etc. It kept my interest. As a non-extreme and non-dedicated gamer that actually prefers FPS over "casual" games, I really was surprised at how much I enjoyed it and the lack of game fatigue.

    Then I got to Killer Croc's Lair.

    Totally effing impossible.


    What a waste of time since I will never finish the game now. When Arkham City was announced, I was interested, but I kept thinking "oh, unless there's another part like Croc's Lair. Nah. Not really interested after all."

    This is why I'm not a true gamer. They all have at least one offensively bad segment that makes me have to give up and never play again. And with the consolitis, killing features like free save (which would make it possible to get through Croc's Lair, the bastards), games are just getting worse. Harder is not necessarily more enjoyable.

    So my move to Mac with fewer games is quite a weird experience. On one hand, I miss big games with awesome graphics. On the other... meh, whatever.
  23. /V\acpower macrumors 6502a

    Jul 31, 2007
    No, I play PC games because some type of games are way better with keyboard and mouse. But some really are better with controller. Sorry, but the whole gameplay of Batman Arkham City is designed for a controller like the X360 one, and it work VERY well. If you simply don't like using a controller, then don't play games that are made for controllers.
  24. Namjins macrumors member

    Nov 11, 2011
    Keyboard and mouse

    I played AA and AC with keyboard and mouse. While it may be better with a controller (haven't tried it), I had no problems and never found myself complaining about the controls. The real questions is, do I want to pay for it again?
  25. Mr. Gates macrumors 68020

    Mr. Gates

    Jun 17, 2009
    --Redmond --------- ----------------Washington---
    Oh crap ! This still ain't on Mac ??? LOL

    Why even bother gaming on Mac ?



    Just get a Logitech Rumble Pad !

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