Begin mac development: which is the best?

Discussion in 'Mac Programming' started by pipposanta, Feb 15, 2008.

  1. pipposanta macrumors newbie

    Feb 15, 2008
    Rome, Italy
    as you already now I am new in this forum...
    I want to begin programming: the tools that I own are Revolution Media and Flash CS3 beyond to XCode 3. Which is the best to begin? I don't want to use XCode, please, it's too complicated!!:eek:
  2. Cromulent macrumors 603


    Oct 2, 2006
    The Land of Hope and Glory
    Well Xcode is the only IDE that offers the choice of programming languages. Unfortunately if you want to learn how to program you might have to dedicate some time to learning about it. I assure you though that it is rewarding :).

    Never heard of Revolution Media, but Flash is not programming language nor is it a scripting language with that many uses when compared to something like Python.
  3. ChrisA macrumors G4

    Jan 5, 2006
    Redondo Beach, California
    "programming" in this context means to develope executable code that runs under Mac OS X as an application. If you mean "programming" in this way then those tools you have are of no use.

    If you want to learn and you don't like xcode then I suggest yu start with some very simple comand line programs. Try writting something that alows you to type in words and then whaen you are done it tell you how many words you typed. You will need to pick a programming language. Choose one that ships with mac OS X.

    Later you will have to move on to xcode (or write your own Makefiles) if you want to write "real" Mac applications
  4. kingtj macrumors 68020

    Oct 23, 2003
    Brunswick, MD

    I'm not familiar with "Revolution Media" either, but I will say, there's a niche market for coding up games using nothing but Flash. It's commonly used for web-based childrens' educational games. (Look at a site like or, for example.)

    Ultimately though, products like Flash are really just designed to make animated video, moving 3D text and the like on a web site. Using them to write actual "software" stretches the limits of their capabilities - and is only appropriate for limited uses, like the above-mentioned kids' games.

    It seems pretty clear to me that if you want to write "real" software for OS X, you have to delve into XCode. That's the officially sanctioned development tool from Apple. Historically, the 3rd. party alternatives left people hanging out to dry when Apple did OS X upgrades that broke support for the code they generated.

  5. hhas macrumors regular

    Oct 15, 2007
    I'm not familiar with RunRev's products myself, but if you like using Revolution Media you could always investigate Revolution Studio as a possible upgrade path.

    That said, what's best for you will really depend on what sort of stuff you're wanting to do, and how much time you're able/willing to spend learning new tools and knowledge. If you want more specific advice, you'll need to give more information.
  6. ebel3003 macrumors 6502a


    Jun 20, 2007
    "The Google"
    I'd suggest starting with REALbasic. It's simple enough for you to learn the concepts and doesn't lack in expandability. Although, when you become a more matured developer, you'll want to move onto Cocoa with XCode.
  7. elppa macrumors 68040


    Nov 26, 2003
    Flash has a language called ActionScript. This wouldn't be the worst place to start.

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