Best way to develop 2d games?

Discussion in 'iOS Programming' started by azg442, May 13, 2009.

  1. azg442 macrumors newbie

    Joined:
    May 10, 2009
    #1
    What is the best to use quartz 2d, opengl es, or cocos2d? Is it worth it to take the time to learn opengl es or just use something easier? Thanks in advance!
     
  2. Delirium39 macrumors regular

    Joined:
    May 19, 2008
    #2
    It depends on the type of game. If you are just moving things around on the screen, or don't require massive amounts of quick moving objects, quartz 2D is more than adequate.
     
  3. BananaDuffle macrumors member

    Joined:
    Mar 29, 2009
    #3

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