Out of the business? Developers „everywhere“? There was no mobile app business as we know it.Developers everywhere we're accusing Apple of keeping them out of the business of creating apps with native code
Jobs even said that applications would be coming - but be web apps, yes:
„Jobs does reveal that there will likely be additional applications that can be bought later and installed, but that this will be in a "controlled environment"
https://www.macrumors.com/2007/01/11/apple-iphone-apps-coming-but-limited/
Google had been working on mobile OS since they bought Android - though they did reshape the product after the launch of the (touchscreen) iPhone.You're reframing this in a very strange way. Google, in this context, was one of the developers screaming about this. Their rush to get the same on Android was more of an attempt to one-up Apple and force their hand
Sure, developers wanted and still want to create native apps with powerful tools (though I sometimes wish, they did focus more on cross-platform compatible web apps when appropriate. The easiness of the distribution and billing provided by the Apple App Store and its low entry barriers certainly were a boon to to developers at the time. That said, and going back to your original claim…But everyone rejected that and demanded native code and the App Store
That is reframing it in a strange way.No app store review. No walled garden. No restrictions on in-app content or sales.
I wonder what changed—Apple or the developers/companies who suddenly realized that begging and pleading to be locked in to Apple's walled garden maybe wasn't the best move.
Native apps and app development don‘t require a walled garden. And no one was begging Apple to make as restrictive their App Store policies as they are today. Or ask for a monopoly on app distribution for iOS, let alone prohibitions on promoting outside sales.
👉 And that is the crux of the issue today: It’s Apple’s totalitarian control over apps distribution.
Apple could allow sideloading with the current sandboxing, security and privacy model in place - just as they do on the Mac. They could allow app functionality within that model, such as emulators, other browser engines and external purchasing methods - and they don‘t need to pre-approve games when you sign up for an external game streaming service. And they don’t need to have a monopoly on app distribution for their mobile devices - just as they don’t on macOS.
Whatever Apple’s original plans and motives, they are asserting total control over everything today.Now, it's come full circle. Everyone claims that was all an attempt to control everything, conveniently ignoring that this wasn't even Apple's original plans.
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