But I’m not sure I agree that Apple can’t, or shouldn’t want to be, the best in all, or at least many, categories for one simple reason: if the services that are exclusive to owners of Apple hardware aren’t as good or better than the services available to people without Apple hardware, then it gives people yet another reason to not buy Apple hardware. Sure, the user experience is great, but as we have seen over the past five years, Samsung and Google are making huge strides with their phones in terms of design & usability. if Apple Maps were best in class, then anybody who wanted the best maps would have to own an iPhone. If Siri were the best voice assistant, then anybody who wants the best voice assistant would need to on an Apple product. The fact that so many services available on different platforms are not just better, but in someways much better, poses a real threat to Apple’s ecosystem. If I am using the superior services of other companies on my iPhone, then at a certain point, I no longer need the iPhone.
I feel the main issue with Apple's services is that because they don't really generate any revenue on their own, Apple might not feel the urge to break the bank in order to make them the absolute best in their respective classes. They just need to be "good enough" to prevent users from defecting.
Take me for instance. I use apple maps on my iPhone because it's the preinstalled default app, I still trust Apple's privacy stance more, and find it is good enough to get me from A to B, which is really all I need in a maps app. That google maps is many times better is irrelevant here for most part because it's not better in the areas that I care about.
One exception was when I went to Sarawak with my students last year on an overseas travel programme and apple maps had basically zero data there, while google maps was fully-featured. But that's like only a week out of the entire year.
Likewise, it doesn't matter how much better google assistant is over Siri when Siri is the only option available on my Apple Watch. If I want to stream music on my Apple Watch, apple music is the only option there is. Same with running apple maps. Apple's control over their hardware has effectively rendered any superior alternatives irrelevant.
So I feel a case can be made that companies like google are over serving their user base. Past a certain point, adding more functionality doesn't necessarily make for a better user experience because it's not giving me more of what I want.
What makes this even more vexing is it often Apple innovates and is the leader in a category, but then gets bored with it and moves on to other stuff. I believe that this problem, which I will call “innovate and coast”, is not only frustrating for users, but it is also needlessly destructive to Apple from a business standpoint. The creation of iPods and iTunes was one of the most disruptive innovations in the history of modern music. It changed the industry, and was the 800 pound gorilla. They had everything they needed to launch the first, and best, streaming music service but they chose not to. Partially because they failed to do what Steve Jobs so eloquently talked about as “disrupting yourself”. But also partially because the way the company is structured, they are naturally prone to mono tasking in order to create innovations, but are not so great at multitasking and creating iterations or evolutions. They love making big bold changes to markets, but they seem to get bored when it comes to the day-to-day operations of building on and evolving those elevations. Another example is how they basically gift wrapped Samsung‘s entrée into the big time smart phone market by refusing to make a larger iPhone for so many years. If Apple had offered a larger iPhone sooner, Samsung‘s main competitive advantage, phablets, would’ve been gone, and there’s a good chance they would not have become the mega competitor to iPhones that they are now.
I am not sure how accurate it is, but I recall reading somewhere that Apple actually realised that there was a market for larger phones in 2011, as the 4s was released. However, by this time, the 4s had been released, the iPhone 5 design had been locked in, and they were basically stuck with that form factor for the next 2 years due to their preference for using the same design for two years in order to benefit from manufacturing efficiencies. So 2014 was really the earliest Apple could have released a phablet phone at any rate.
As for "disrupting yourself", it's also easier said than done. It's easy to blow your own horn when you are replacing one product with another more profitable one (eg: the iPod with the iPhone), not so much when you are giving up a very lucrative revenue stream (music downloads, which was practically pure profit for Apple) for a loss-making alternative (spotify still isn't profitable, for all its subscribers), so I kinda get why Apple chose to drag their feet in this area until they were left with no choice but to respond.
I love Apple products, and I’ve been using them since 1984. But it does get frustrating to see them, repeatedly, change the world with some cool innovation, lead the market for years, and then get bored with that and move onto the next thing, leaving users with second and often third-best services or features. Just as competitors like Google and Samsung have worked hard to make their operating systems and user experience better in order to compete with Apple, Apple must in turn work to make their services better, or they will be on the losing end of the competitive equation.
I think a lot of of it goes back to your initial point about Apple being a great mono-tasker, but lousy at multi-tasking. The way I see it, much of Apple's focus has been on building a formidable ecosystem around the iPhone to lock users in via higher prices, more accessories and more services. The next logical step is to then use the iPhone to prop up their burgeoning wearables platform until it is mature enough to stand on its own.
That's possibly why the Mac, and even the iPhone, is in their current states. Apple is going all-in on wearables, which means less resources dedicated to the Mac (which doesn't really benefit from smartphones). Likewise, with people holding on to smartphones longer, there is less incentive to invest so much in reinventing the phone every year.
Apple is simply responding to the market, while laying the foundation in place for the next big thing. If anything, I would argue that Samsung and Google are stuck fighting yesterday's war. They are doubling down on mobile because they know they have little hope of succeeding in wearables, especially Samsung who has no ecosystem to call their own.
If and when wearables as the next computing frontier take off, these companies may find that having "won" mobile may not mean for much after all.