Borderlands 2 and TPS Updates 10/29/15

Discussion in 'Mac and PC Games' started by Irishman, Oct 30, 2015.

  1. Irishman macrumors 68030

    Joined:
    Nov 2, 2006
    #1
    So, I noticed that new, substantive updates hit for both BL2 and BLTPS on Steam yesterday.

    Here are the details of the changes to both games:

    http://steamcommunity.com/games/49520/announcements/detail/38638603812994549

    http://steamcommunity.com/games/261640/announcements/detail/121955196920387593

    http://steamcommunity.com/games/261640/announcements/detail/121955196920396360

    However, once I launched the games, the Aspyr launcher that pops up and has been changed. It's a different design for both games, and the location for the start game button has been moved to the right.

    Does this mean that Aspyr has worked in Metal support into the release?? Pretty much all of the changes to both games have been made by Gearbox, but if Aspyr just ported them and sent them on to users as-is, why redesign their launcher??

    Hmmm...I'm playing around with settings now, but the games do seem smoother at higher settings than better. (They also crash out) I'll pass on numbers when I have them.
     
  2. Irishman thread starter macrumors 68030

    Joined:
    Nov 2, 2006
    #2
    Hunh, very interesting guys.

    I updated and switched to the latest nVidia web driver, in the hopes that it would help my crashing out problem. It did, and so far, so good.

    In the past, to get consistent great frame rates (50+ fps) in BL2 or BLTPS, I would have to run at lowest settings and at pretty much the lowest 16x9 resolution. I mean everything turned off, here. I've been playing around with settings just see how things feel and look. I can now get those great frame rates (between 45 to 60) with everything maxed out and resolution at 1344 x 756.

    1920 x 1080 is playable now at everything maxed out - between 20 and 30 fps. It's not great for online play, but not what I have been used to!

    I don't know what to chalk this up to. Is it due to improvements in OpenGL? Is it due to the new Metal API?

    Anyone have thoughts? Your own observations?
     
  3. Mackilroy macrumors 68040

    Mackilroy

    Joined:
    Jun 29, 2006
    #3
    I only play under Windows, so I get 75+ FPS at 1080p as it is. Looking forward to trying TPS under OS X when Skylake is fully supported for hackintoshes though.
     
  4. jeanlain macrumors 65816

    Joined:
    Mar 14, 2009
    #4
    What's your hardware, Irishman?
    I would be surprised if Aspyr released the first Metal game for OS X without saying a word about it.
    You can still try to compare performance after removing the metal drivers (impossible with SIP enabled).
    I suppose the improvements you're seeing are due to fixes in the nVidia web drivers. They also help a lot with Tomb Raider.
     
  5. Irishman thread starter macrumors 68030

    Joined:
    Nov 2, 2006
    #5
    Late 2012 21.5" iMac
    2.9Ghz i5
    nVidia GT 650M 512MB

    It could be the nVidia web drivers, but I noticed the faster performance before switching back to the upgraded web drivers. The only reason I switched to them was because BL2 and BLTPS kept crashing after this most recent update via Steam.

    I suppose I could switch back to the OS X default drivers and play around with it then.
     
  6. jeanlain macrumors 65816

    Joined:
    Mar 14, 2009

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