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The quest 3 is my first foray into ar/vr and loving it. Mostly for the movie watching experience and great dev community that put out some good apps to take advantage of the hardware. Also immersed and Remote Desktop work well and I have no headaches or seasick issues since getting it. It feels so different dipping toes into the meta ecosystem being in the apple one for decades. Meta has made strides in their App Store etc and there is room for improvement.
I use Plex to stream my 4K movies each night on my imax like screen. Don’t need a large screen tv or projector😉
How's watching videos on it? I have the 2 and the low res is quite annoying. It feels like I have a very low quality monitor.

But the Quest 3 should be a massive improvement visually. Apparently there's no/minimal screen door effect?
 
I have had a funny thought.......

I wonder if Meta could make more money and gain more market share from the Vision Pro than Apple does ;)

Apple will push the adverts out and show lifestyle concepts to the normal public, so they will spend the money there.
But we know at $3500 normal every-day consumers are not going to buy it.

However, they may well then see the Meta Quest 3, and (to your average consumer) think, well that seems like it does most of the same type of thing, and it's only $499.

Meta could gain a lot of sales due to Apple's promotions ;)

The first thing I did after Apple unveiled the Vision Pro was to buy META stock. It already doubled in value since then, but my investment thesis was, Apple will push this tehc hard in the coming years. And Meta is trying to position their solution as the open alternative to the walled garden approach. Like Microsoft's Windows to Apple's MacOS. Or Google's Android to Apple's iPhone/iOS. Zuck is moving where the puck is going to be. He is clearly trying to be the open alternative to Apple's VisionOS.
I expect both Apple and Meta to soar high on this tech in the coming years. There is also Valve who is doing incredible stuff, alas they are a private company and I couldn't invest in them too.
 
The first thing I did after Apple unveiled the Vision Pro was to buy META stock. It already doubled in value since then, but my investment thesis was, Apple will push this tehc hard in the coming years. And Meta is trying to position their solution as the open alternative to the walled garden approach. Like Microsoft's Windows to Apple's MacOS. Or Google's Android to Apple's iPhone/iOS. Zuck is moving where the puck is going to be. He is clearly trying to be the open alternative to Apple's VisionOS.
I expect both Apple and Meta to soar high on this tech in the coming years. There is also Valve who is doing incredible stuff, alas they are a private company and I couldn't invest in them too.
Don't forget Samsung, Google and Qualcomm's partnership.

While I trust Meta will be fine in the coming years, I don't find their products compelling enough not to be bested by Apple, Samsung/Google etc. There's still a strong chance for competitors, especially Apple, to catch up if not completely exceed Meta.

Maybe not at the Vision Pro's $3,500 price point, but surely if they get into/carve out a mid-range spatial computing market.

Currently, Apple is taking the high end and Meta is doing the low end. Mid-range doesn't really exist in any substantial way (Quest Pro was a flop).
 
How's watching videos on it? I have the 2 and the low res is quite annoying. It feels like I have a very low quality monitor.

But the Quest 3 should be a massive improvement visually. Apparently there's no/minimal screen door effect?
I cannot compare to the previous one but all i can say its sharp, clear and no headaches or dizziness for long periods. I watched hq videos and its crisp. The only slight issue is some dark scenes are way darker but that is the HDR not implemented in some of these players but so far so good. Plus the price is good.

I'm sure whatever apple releases for the masses will be better due to its ecosystem and their own SOC and hoping some polished apps etc but for now, I'm enjoying the Quest 3.
 
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The first thing I did after Apple unveiled the Vision Pro was to buy META stock. It already doubled in value since then
Apple announced Vision Pro on June 5th — Meta stock was $271 on that day, and today it is $310. I think you need to enroll in a math class.
 
Don't forget Samsung, Google and Qualcomm's partnership.

While I trust Meta will be fine in the coming years, I don't find their products compelling enough not to be bested by Apple, Samsung/Google etc. There's still a strong chance for competitors, especially Apple, to catch up if not completely exceed Meta.

Maybe not at the Vision Pro's $3,500 price point, but surely if they get into/carve out a mid-range spatial computing market.

Currently, Apple is taking the high end and Meta is doing the low end. Mid-range doesn't really exist in any substantial way (Quest Pro was a flop).
Apple will own the “spatial computing” market. Meta will focus on low end gaming and entertainment, but I consider that a different market and consumer. And at what point do the substantial losses in that division become so great that chasm between their technology and that of Apple becomes too wide?
 
I was an original Quest user. Loved the experience until I just got bored with it after a few months. There's still some VR experiences I'd like. Almost pulled the trigger on a Quest 3, but I think I'll still hold out for a cheaper Vision Pro.
 
Apple will own the “spatial computing” market. Meta will focus on low end gaming and entertainment, but I consider that a different market and consumer. And at what point do the substantial losses in that division become so great that chasm between their technology and that of Apple becomes too wide?

Apple will own the “spatial computing” market. Meta will focus on low end gaming and entertainment, but I consider that a different market and consumer. And at what point do the substantial losses in that division become so great that chasm between their technology and that of Apple becomes too wide?
Computing is a broad term. Are we speaking about it for:
A. Business users
B. Creatives
C. Students
D. Average consumer

For D, the majority of computing is nowadays done on the phone. It's easy to go days without using a laptop or desk top.

Banking, emails, life admin, media consumption and photo sharing can all be done on a phone. :)

I would still be interested in a vision to watch my itunes movie collection in 3d. I think apple will pay for some films to be upgraded into stereo?
 
Computing is a broad term. Are we speaking about it for:
A. Business users
B. Creatives
C. Students
D. Average consumer

For D, the majority of computing is nowadays done on the phone. It's easy to go days without using a laptop or desk top.

Banking, emails, life admin, media consumption and photo sharing can all be done on a phone. :)

I would still be interested in a vision to watch my itunes movie collection in 3d. I think apple will pay for some films to be upgraded into stereo?
I think Apple was well into development of Vision Pro in 2019, so they had this in mind when TV+ arrived — and I’m sure this content was thought to benefit from the Vision Pro environment, so some may have been filmed in such a way that the content will really pop on this device. Not sure about films outside TV+, but I think plenty were originally filmed in 3D going back many years.
 
I think Apple was well into development of Vision Pro in 2019, so they had this in mind when TV+ arrived — and I’m sure this content was thought to benefit from the Vision Pro environment, so some may have been filmed in such a way that the content will really pop on this device. Not sure about films outside TV+, but I think plenty were originally filmed in 3D going back many years.
Good point about tv plus. When it launched I thought it was going suck but Apple has made serious investment into content over the past 2-3 years. Tv plus is becoming on par with Netflix and Disney.

itunes was also one of the first streaming service to launch remastered 4k versions of 20-40 year old films.
 
My Main gripe for long time use, and that is extensible to all interference devices is the short(?)-time accommodation loss when having used the device, I found myself struggling to accommodate properly after spending quite a while inside of it gobsmacked by the device.

I'd be curious if we will see muscle loss from focusing at a set distance in the long term.
 
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My Main gripe for long time use, and that is extensible to all interference devices is the short(?)-time accommodation loss when having used the device, I found myself struggling to accommodate properly after spending quite a while inside of it gobsmacked by the device.

I'd be curious if we will see muscle loss from focussing at a set sight in the long term.
I often read when I have my contacts out, so that sometimes throws off my vergence-accomodation balance when I put them back in, but my brain adjusts after a short while. Not exactly the same thing, because you are speaking of muscle adaptation instead of brain adaptation, but I doubt there will be any long term issues.
And this will become a moot point within a decade, as headsets start automatically adjusting accomodation with change in vergence.
 
I often read when I have my contacts out, so that sometimes throws off my vergence-accomodation balance when I put them back in, but my brain adjusts after a short while. Not exactly the same thing, because you are speaking of muscle adaptation instead of brain adaptation, but I doubt there will be any long term issues.
And this will become a moot point within a decade, as headsets start automatically adjusting accomodation with change in vergence.

Thank you for sharing ! That is a very interesting nuance and now that I think about it, the vergence-accomodation problem as you described it seems to be what I had experienced. Although I did also experience some episodic nearsightedness that required intentional intervention to fix.
 
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My Main gripe for long time use, and that is extensible to all interference devices is the short(?)-time accommodation loss when having used the device, I found myself struggling to accommodate properly after spending quite a while inside of it gobsmacked by the device.

I'd be curious if we will see muscle loss from focusing at a set distance in the long term.
I wonder if the opposite may also be true for some people. Will this type of interface benefit the eye health over long term use vs staring at a fixed monitor, phone screen and/or tablet that's roughly 3 feet away from your face?
 
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Hey guys! I am so glad I found this thread. I am happy to be with those of you who own the Quest 3 and who are probably using it with your Macbooks/Studio/Air computers to create virtual desktops in a VR setting.

This is exactly what I am hoping to do.

I wanted to find out how well the VR monitors that you place in front of you work out.

I have some questions if you care to answer...

1. Does the Quest 3 work as well as you had hoped in creating a virtual space where you can place three monitors in front of you and work comfortably and as efficiently as if you were working off your computer?

2. Are both the Meta Horizon Workrooms AND the more flexible Virtual Desktop software with companion apps supported by Mac OS? Many of the demos I have seen are on Windows PCs.

3. I realize that within the virtual world, Chrome browsers are supported as your monitor desktops, but can I also open up apps like Apple Mail, eM Client Mail, or any other app that is not a browser?

4. I have seen demos of being able to walk away from your computer and carry a virtual desktop monitor in your hand as you walk around the house. What is the range you get in being able to do this? I take it that when walking around with a VR monitor in your hand, you can't use the keyboard but your fingers can be used to thumb through the browser?

I will probably have more questions and most are derived from watching the video below so you can see examples of what I am talking about.

Mainly, want to know if it's worth spending $500 if I am going to be using the Meta 3 primarily to enhance my desktop/laptop experience over gaming.

Thanks for the help!!

 
Hey guys! I am so glad I found this thread. I am happy to be with those of you who own the Quest 3 and who are probably using it with your Macbooks/Studio/Air computers to create virtual desktops in a VR setting.

This is exactly what I am hoping to do.

I wanted to find out how well the VR monitors that you place in front of you work out.

I have some questions if you care to answer...

1. Does the Quest 3 work as well as you had hoped in creating a virtual space where you can place three monitors in front of you and work comfortably and as efficiently as if you were working off your computer?

2. Are both the Meta Horizon Workrooms AND the more flexible Virtual Desktop software with companion apps supported by Mac OS? Many of the demos I have seen are on Windows PCs.

3. I realize that within the virtual world, Chrome browsers are supported as your monitor desktops, but can I also open up apps like Apple Mail, eM Client Mail, or any other app that is not a browser?

4. I have seen demos of being able to walk away from your computer and carry a virtual desktop monitor in your hand as you walk around the house. What is the range you get in being able to do this? I take it that when walking around with a VR monitor in your hand, you can't use the keyboard but your fingers can be used to thumb through the browser?

I will probably have more questions and most are derived from watching the video below so you can see examples of what I am talking about.

Mainly, want to know if it's worth spending $500 if I am going to be using the Meta 3 primarily to enhance my desktop/laptop experience over gaming.

Thanks for the help!!


1. Yes, but the resolution is lacking for it to be a true screen replacement, and I will most likely never accept having to get a contraption strapped to my head for the convenience of bigger screens.

2. I can only comment on meta Horizons, the software works well with macOS

3. Specify

4. A floating window while at the same time sending output from the device has proven un-feasable (software-wise) for me.

All in all, you'd be better off waiting to see how apple integrates hardware and software for this specific use case.
 
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I have had a funny thought.......

I wonder if Meta could make more money and gain more market share from the Vision Pro than Apple does ;)

Apple will push the adverts out and show lifestyle concepts to the normal public, so they will spend the money there.
But we know at $3500 normal every-day consumers are not going to buy it.

However, they may well then see the Meta Quest 3, and (to your average consumer) think, well that seems like it does most of the same type of thing, and it's only $499.

Meta could gain a lot of sales due to Apple's promotions ;)
And Apple will gain all those customers back when they release their $1700 Apple Vision headset in 2-3 years. With performance, quality and software that Facebook can't engineer to keep up with.
I think Facebook is spooked by that
 
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And Apple will gain all those customers back when they release their $1700 Apple Vision headset in 2-3 years. With performance, quality and software that Facebook can't engineer to keep up with.
I think Facebook is spooked by that

It will indeed be interesting to see.
What price and abilities a future Apple headset will offer, and also what other companies by then will also offer for a similar price point.
Regardless of feelings towards Mark, the individual and Meta. They have some extremely talented individuals working there in this division of the company working on amazing prototypes in terms of hardware/software.
I would not rule out the teams there working behind locked doors being able to produce very advanced devices given higher price points.

Apple will of course always appeal to those deep into the Apple ecosystem, and with current Apple hardware, but that leaves a GIANT market out there for the bulk of people who are not.

It's certainly going to become very interesting in the next 12 to 24 months with more rumoured high end models to come out. Samsung esp are of course known for great display panels so who knows where this is going :)
 
And Apple will gain all those customers back when they release their $1700 Apple Vision headset in 2-3 years. With performance, quality and software that Facebook can't engineer to keep up with.
I think Facebook is spooked by that
I don’t think Apple will ever release a Vision headset for under $1500 (at least in the next 2-3 years), so Meta will continue being the “budget brand.” I’m not sure if they’d be too worried or not. If anything, developers will be more likely to release their apps on both platforms making the Meta Quest more valuable for that cheaper price point. Why would developers limit their VR apps to a $3500 device with a limited user base, when they can also release on a $500 device? Assuming the Quest can handle their app, anyway.

I agree with what you’re saying about them not being able to compete with performance or software quality. As good as they can get, Apple’s software is usually always better in any category.
 
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Hey guys! I am so glad I found this thread. I am happy to be with those of you who own the Quest 3 and who are probably using it with your Macbooks/Studio/Air computers to create virtual desktops in a VR setting.

This is exactly what I am hoping to do.

I wanted to find out how well the VR monitors that you place in front of you work out.

I have some questions if you care to answer...

1. Does the Quest 3 work as well as you had hoped in creating a virtual space where you can place three monitors in front of you and work comfortably and as efficiently as if you were working off your computer?

2. Are both the Meta Horizon Workrooms AND the more flexible Virtual Desktop software with companion apps supported by Mac OS? Many of the demos I have seen are on Windows PCs.

3. I realize that within the virtual world, Chrome browsers are supported as your monitor desktops, but can I also open up apps like Apple Mail, eM Client Mail, or any other app that is not a browser?

4. I have seen demos of being able to walk away from your computer and carry a virtual desktop monitor in your hand as you walk around the house. What is the range you get in being able to do this? I take it that when walking around with a VR monitor in your hand, you can't use the keyboard but your fingers can be used to thumb through the browser?

I will probably have more questions and most are derived from watching the video below so you can see examples of what I am talking about.

Mainly, want to know if it's worth spending $500 if I am going to be using the Meta 3 primarily to enhance my desktop/laptop experience over gaming.

Thanks for the help!!
1. Yes and no - I'd say the Q3 is at the bare minimum acceptable resolution (for the displays...) and then the passthrough is just a nice to have - if I try to work in the environment for even just 30 min the instability in the passthrough gets to you. I find working in the virtual environments to be better...but each option has major tradeoffs - there isn't a clear winner IMO (Immersed, Meta Workrooms, Virtual Desktop)
2. Yes
3. No - and this is where Apple is going to stomp all over meta - the Quest UI is a mess currently, for productivity at least. You have the three big virtual screen apps that all have different bespoke control methods and different software to install. You have the main UI of the quest which has two modes, you can control via hands or controllers, and the hand tracking is still quite beta level. The biggest problem is then just window placement. You can either have it in "tablet mode" with three apps connected in a straight line right in front of you, or in the normal mode where the windows are huge (5ft tall) out further away from you. Tablet mode doesn't let you resize things, but the other mode does. It is quite a mess...for being a virtual world - you have very little input into how things are setup. And also the home environment is just an empty stage with nothing in it.
4. You can do this, there is no "range" so long as the cameras can still see your hand and you stay in the passthrough mode. I *think* you can scroll around with your other hand at the same time.

IMO Q3 is not worth it for productivity alone. If you would use it for gaming and also productivity as a bonus - sure. For me, I just play Walkabout Minigolf and Eleven Table Tennis and both those games make the platform worth it just as a casual gaming device. (Along with more involved titles like I Expect You To Die.)
 
This post of a person in Japan using a Quest 3 as a spatial computer while doing the dishes has gone viral


Yeah positive word of mouth of the Quest 3 is being spread around and a lot of people are now expressing interest over the Quest 3 over the Vision Pro since it's looking like the Quest 3 can be a servicable spatial computer at 1/7 the price.

Apple might need to announce a price drop of the Vision Pro, slashing the price to $2500, otherwise it's gonna struggle hard.

Nah we buying this no matter the price. This is Apple we talking about, we know it’s gonna be top notch quality, and besides when have any price put off Apple customers from buying their devices lol
 
Vision Pro will be positive for Meta. They will observe customer reception of VP and learn which features or use cases that consumers care about more.

Subsequent versions of Meta Quest will then be performance and price optimised for said features.

Samsung and Xiamo will be on the side lines watching and will likely use learnings to launch their on headset within 12 months.

Who will be the winner: Us consumers :cool:
 
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