Hi,
I'm currently helping out with an open-source cross-platform C++ graphics application. Is it possible to use OS X Cocoa APIs with C++? For example, I'd like to use Image I/O to read and write image formats but I need to call it from within C++.
Cheers,
Chris
I'm currently helping out with an open-source cross-platform C++ graphics application. Is it possible to use OS X Cocoa APIs with C++? For example, I'd like to use Image I/O to read and write image formats but I need to call it from within C++.
Cheers,
Chris