Can An App Be Rejected For Any Leakage?

Discussion in 'iOS Programming' started by kalimba, Feb 3, 2009.

  1. kalimba macrumors regular

    Joined:
    Jun 10, 2008
    #1
    I'm just getting started on my next application, and I'm already seeing a minor (possibly unfixable) leak supposedly coming from the OpenGL library. My questions are:

    (1) Would Apple normally reject an application for a very minor leak? The leaks I'm seeing total something on the order of ~500 bytes.

    (2) If Apple does reject for such minor leakage, what if the leaks are from Apple library code?

    (3) Is anyone else seeing leakage in their OpenGL application that is attributed to 'glvmgenerateModularFunctionPointer'?
     
  2. wakka092 macrumors 6502

    wakka092

    Joined:
    Jun 20, 2007
    #2
    500 bytes? I would be very surprised if they rejected your app for a leak that small.
     
  3. chbeer macrumors member

    chbeer

    Joined:
    Sep 22, 2008
    Location:
    Berlin
    #3
    I use the XMLParser for my application and there seems to be a leak, too. But Apple never rejected my app because of that.
     
  4. biosopher macrumors newbie

    Joined:
    Jan 15, 2009
    #4
    I'm seeing 'General Block' leaks in libGLProgrammability.dylib's glvmGenerateModularFunctionPointer.

    It's rather annoying because I prefer to have a clean memory test. So far, there seems to be nothing that I can do.

    There is more info here if you have access to Apple's beta iPhone Forum:
    https://devforums.apple.com/message/37364#37364

    BTW, did your app have problems getting accepted due to the leak?

    Anthony
     
  5. nottooshabby macrumors 6502

    Joined:
    Jul 12, 2008
    #5

    I'm fairly certain they don't reject apps for leakage, unless it's so bad that your app crashes while they are reviewing it.
     

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