They also make an $1,100 version of the $2,000 lens for APS-C cameras already. It seems much more robust, has settings for convergence and capable of 180° FOV which makes it compatible with a lot of existing VR180 formats out there. The new lens captures a 60° FOV which seems to align nicely with Spatial Video captured on the iPhone. So I think the new lens targets people looking to capture moments or events where as the 180° options are about a more immersive experience.Because Canon already makes a dual-fisheye lens for their full frame cameras. It costs $2000. This lens costs less than a quarter of that, and it works on their also less expensive APS-C cameras. It opens up the market to more creators.
Seems the $1k lens can achieve a resolution of about 2k per eye that is detailed enough to upscale to 4k pretty cleanly. I wonder how that will translate to this new lens? I suppose a narrower fov means the video itself taking up less area on the vision pro, so more pixel density?
Both of the APS-C lenses are only compatible with Canon's Flagship APS-C Mirrorless R7 because it's 32MP sensor can record 4K video oversampled from the full 7k width of the sensor that is very sharp and detailed. The R7 has not been a popular Camera for video/content creators for a number of reasons, but mostly because Canon has been slow to license the new RF mount to third-party lens makers nor bring out quality first-party APS-C lenses. Plus, the full-frame, and quite excellent R8 is available for the same price as the R7. Canon Video creators with $1000-$1200 to spend on a camera tend to chose the R8. Those that can afford a little more go for the R6ii, and tighter budgets go for 24MP APS-C R10. None of the 3 VR/3D lenses are compatible with the R6, R8 or R10. So the market it opens up is quite narrow so far, unfortunately.
Everyone seems to forget there was a major hype train for basically the same technology 6 or 7 years ago. It got supplanted when everyone suddenly decided that AR/VR would finally be the problem blockchain and NFTs could solve... VR Headset Support has been a thing in FCP for a few years, just not for the Vision Pro: https://support.apple.com/en-us/119607 I hope Apple is working to fix it ASAP.It would be much better if people could edit a 3D video with a 3D headset, namely Apple Vision Pro.
I've said it already, but I truly think apple should rethink and release a version of all its apps for Vision Pro, including the professional ones.