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Yes you can, the physics in pretty much all console 'simulations' are awful. If you want realistic physics, download Live for Speed or rFactor (with some decent mods) or even GP Legends for the PC.

I haven't played those games, but I was referring to GT in comparison with Forza.
 
Comes out in US this week!! Can't wait.
I need a job, just a high schooler... maybe I'll pick up an application when I go buy it at Target tomorrow or whenever they get it in. Our internet is great for online play but it would take forever to download GT5p.
 
well i got this game a couple days ago, and i must say, the graphics are outstanding. i do like this game, but can't wait until the final version is out
 
Yea h I only got this a week ago and it's ok. Kind of bored of the tracks already though. Graphically its ok and looks pretty enough in 1080p but I still think there are better looking racing games.

Still irks about damage, but lets hope it makes it into the final release.

As it stands - a very good (but expensive) demo :)
 
I wish there was someone to show me how can I complete those damn races in S class.

Those of you who have finished it, what cars have you used for S-class?
 
GT is the pinnacle of realistic when it comes to driving sims. Every car's handling and suspension, even down to the sound of their engines, revving, slowing, and switching gears are painfully recorded and duplicated for their games. GT5 is going to be no different, just more detailed.

http://en.wikipedia.org/wiki/Gran_Turismo_(series)

As for the steering wheel, authentic cars are used, thus a Skyline isn't going to have a steering wheel on the left, and a Corvette isn't going to have one on the right.
 
Yup a demo with 40+ cars and several tracks...oh yeah and online. I was never a race car game player but since I got the game plus the logitech steering wheel(in car view FTW) I'm definitely awaiting the final game.



Bless
 
GT is the pinnacle of realistic when it comes to driving sims. Every car's handling and suspension, even down to the sound of their engines, revving, slowing, and switching gears are painfully recorded and duplicated for their games. GT5 is going to be no different, just more detailed.

Yep because when your in your car you can often slam into other drivers, collide into walls and such and find that your car is surrounded by a magic forcefield making it impenitrable to damage.

It is also the pinacle of realism to be able to reset your car should you go off course as well. I know my car is fitted with a reset button (I think its near the hazard warning lights).

Oh and of course every "real" driver had the ability whilst cruising down the road to suddenly shift viewpoint and have an outer body experience enabling you to see the car from an exterior shot.

Also I have noticed that in the real world, that during pro races if a driver doesn't like the way the race is progressing or should they fail, then its perfectly ok to restart and replay a race over and over again. Happens all the time as its the pinnacle of real.

The pinnacle of real is an overblown and over used statement for GTA series, and utterly contradicted by every game mechanic employed in it. Of course gran turismo is only a game, and has to be fun. Often real world driving is not. But to hold it aloft and declare it a somthing it is simply not (ie real) is a pure oxi moron. In many ways HardDriving back in arcade in the early 90's was mor authentic as a driving simulator than any of the GTA series. However it was also crap.


So please do we really have to throw around these overblown statements on here too. ;) :)
 
Yep because when your in your car you can often slam into other drivers, collide into walls and such and find that your car is surrounded by a magic forcefield making it impenitrable to damage.

It is also the pinacle of realism to be able to reset your car should you go off course as well. I know my car is fitted with a reset button (I think its near the hazard warning lights).

Oh and of course every "real" driver had the ability whilst cruising down the road to suddenly shift viewpoint and have an outer body experience enabling you to see the car from an exterior shot.

Also I have noticed that in the real world, that during pro races if a driver doesn't like the way the race is progressing or should they fail, then its perfectly ok to restart and replay a race over and over again. Happens all the time as its the pinnacle of real.

The pinnacle of real is an overblown and over used statement for GTA series, and utterly contradicted by every game mechanic employed in it. Of course gran turismo is only a game, and has to be fun. Often real world driving is not. But to hold it aloft and declare it a somthing it is simply not (ie real) is a pure oxi moron. In many ways HardDriving back in arcade in the early 90's was mor authentic as a driving simulator than any of the GTA series. However it was also crap.


So please do we really have to throw around these overblown statements on here too. ;) :)

and what game do you think is more realistic? with everything gran turismo has to offer and has car damage?

sure, there is not such thing as a perfect game, but clearly Gran Turismo is the best out there. yeah, it's a game, and clearly not real, but it's the closest we've got. and they say they might be bringing damage to the final game. we'll see if that really happens, but then i think there are going to be several DNF's
 
and what game do you think is more realistic? with everything gran turismo has to offer and has car damage?

I'm just being pedantic about this constant reference you hear from people and review sites that it is the pinnacle of realism, when reality is that it's clearly not.

Why cant they just simply say the most 'realistic' of the genre, rather than putting it up on this pedestal by using the token 'pinnacle' as by doing so - they are saying its as good as we can get, when its quite clear there are many ways they can improve and make it more realistic...

Just being pedantic :p
 
I'm just being pedantic about this constant reference you hear from people and review sites that it is the pinnacle of realism, when reality is that it's clearly not.

Why cant they just simply say the most 'realistic' of the genre, rather than putting it up on this pedestal by using the token 'pinnacle' as by doing so - they are saying its as good as we can get, when its quite clear there are many ways they can improve and make it more realistic...

Just being pedantic :p

Pedantic as always, eh? Well then, you can go ahead and tell me which game is used by several manufacturers for testing their prototypes? Forza? PFT. Hell no, it's Gran Turismo.

I'm sure Forza is great, but anyone saying it's superior to GT is basically saying Vigilante 8 is Superior to Twisted Metal, or Splinter Cell is superior to Metal Gear, or Droids are superior to Storm Troopers.... It's just not true. :b
 
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