LOL Hobbies.Nobody? I care, thousands of people outside US are still on hype. It’s the XR headset with the best display on the customer market and visionOs 2.0 looks a great improvement.
Ok, it’s expensive, but almost all the hobbies are expensive.
LOL Hobbies.Nobody? I care, thousands of people outside US are still on hype. It’s the XR headset with the best display on the customer market and visionOs 2.0 looks a great improvement.
Ok, it’s expensive, but almost all the hobbies are expensive.
Tech is a hobbie for a lot yesLOL Hobbies.
The watch is pretty much tethered. If its wired or wireless it could be great, I'd happily take my work and laptop outside in the garden and take an extra screen with me via the VP.This is hilarious 😂 and people will pay for it!
Just like the hype of new phones every year?It’s too late….nobody cares anymore and the hype is gone.
Their profit margin probably isn’t as disgusting as you think it is. The bill of materials is around $1600; the Micro OLED screens, for example, are $450. Then there are the costs of manufacturing, packaging, shipping, training employees, project manager and employee salaries and costs, years of a new type of interaction development, OS development, and hardware R&D. So apple has to recover all these costs while still having it be profitable to continue developing the platform."Gurman says that Apple is still struggling to bring the cost down while retaining key features."
Let me translate this from Apple to English.
"Apple is still struggling to maintain the disgusting profit margin for people that aren't loaded"
Apple Vision (or, rather, Apple's vision of AR) does feel a bit like the new Newton: a decade or two down the line, people will be rocking their lightweight wrap-around digital shades while old-timers are pointing out how ahead of its time Apple Vision was and if only they'd had the tech to implement it properly...It’s been reported before that Apple’s ultimate goal for AR is something the size of typical glasses, if they manage to do that it would work (if they managed to make contacts that would be even cooler), but yeah, a lot of folks dont even like wearing their glasses for 8 hours let alone more bulky items, it’s a major stumbling block right now
Source?Their profit margin probably isn’t as disgusting as you think it is. The bill of materials is around $1600; the Micro OLED screens, for example, are $450.
I like it, but Futurama did the same thing way back when with the eyePhoneI would have gone with iPatch myself, but yours is more subtly nautical.![]()
@BGPL
Their profit margin probably isn’t as disgusting as you think it is. The bill of materials is around $1600; the Micro OLED screens, for example, are $450. Then there are the costs of manufacturing, packaging, shipping, training employees, project manager and employee salaries and costs, years of a new type of interaction development, OS development, and hardware R&D. So apple has to recover all these costs while still having it be profitable to continue developing the platform.Let me translate this from Apple to English.
"Apple is still struggling to maintain the disgusting profit margin for people that aren't loaded"
Source?
The cost price of electronic components is hugely dependent on how many you order, and Apple is probably one of the biggest buyers of computer components in the world, so they have huge negotiating power.
Also, how large companies reconcile R&D costs is far from straightforward. Even at the small beer, Mom & Pop, few thousand bucks level there are "efficient" ways of spreading debts and revenue over time. I doubt that Apple works out their prices based on BOM + % margin - they choose specific price points based on the markets they want to sell to (unless you think that the BOM for, say, an Apple Silicon MacBook Air was, magically, exactly the same as the old Intel model). Some companies might sell something like the Vision Pro at a loss to test/pump-prime the market or promote services - although I don't think Apple would roll that way!
Exactly….sales of those are down as well.Just like the hype of new phones every year?
It may not be selling in iPhone numbers, but it's not a cottage industry: the rumoured "disappointing" sales figures are still in the hundreds of thousands - it's not like they're just making a few hundred prototypes. Plus, it is likely that many of the companies that manufacture those parts also make iPhone parts (or would like to) so Apple is in a strong bargaining position.The vision pro is not 'huge'. Lots of substantially costly parts there are unique to Vision Pro. M2 is used elsewhere but the R1 is absolutely not. Screens? not. Headbands ? not. battery pack not. gesture control with hand ... not.
Similar to how folks thought Apple could sell 9-10x less SoC processors than Intel and still think the SoCs were going to come out much chearper than Intel CPUs for laptops/desktops.
Each generation is using the same CPU, GPU core designs, media engine, TB/USB/Display drivers etc. some of which has also been developed for the iPhone, and while, no, you don't just copy and paste those to make a new chip it does mean that large chunks of R&D have already been done. Plus - although this has changed with the M3 - the M1/M2 Pro, Max and Ultra shared exactly the same die design. True, they had to be manufactured separately, but if there weren't significant time & cost savings from re-using designs like that someone wasn't doing their job.The M-series reuse some cluster function units , but the on chip network, die masks , level of verification difficulty
No. The Vision Pro components benefits all of the XR market and enables components like the micro-OLED display be faster available to a cheaper Vison headset and even non-headset products like the Watch and AR glasses.Ugh. Tough to get the balance of great, high-quality display and features at a "cheap" price I guess. But still...
Maybe they should have released a cheaper, "lower quality" version of the vision first, then made the "pro" version if it caught on. Anyway...
Display like that cost $2500+ including the medicore Studio Display.So if the screen is so fabulous as people claim, let me connect it to my Mac.
As a work tool to replace an Apple Display — priced accordingly — I'd buy.
…Whether Thunderbolt 5 or Wifi 6E/7, the bandwidth is there for a display only headset wirelessly or not.Can someone say d.d.d.d.d.dongle?
Netflix and Amazon Prime works on Vision Pro just fine through Safari and native apps like Supercut just fine.The Vision Pro is a monitor. That's it. It is, at-best, a monitor with built-in media consumption capabilities, like a TV, but without native apps from the most popular streaming services like Netflix or Amazon.
If you're tethering it to a mac or a phone, then you can just use the screen on the phone or mac. Even an iPad as a second monitor using Sidecar is still a cheaper, lightweight, more portable option, and one that can actually be used as a stand-alone device.
The problem with Vision Pro isn't the price. It's a product with no real use-case.
I'm surprised Apple haven't just created a Samsung Galaxy VR style headset where you just drop a super-spec iPhone Pro Max into it.
View attachment 2391501
Netflix and Amazon Prime works on Vision Pro just fine through Safari and native apps like Supercut just fine.
A more convenient way of using it at times and contexts than the iPad Pro (I know having it and the M4 iPad Pro for myself and use studies) and the barebones UI of the Amazon Prime apps especially
This is ignorant of the capabilities of the Vision Pro having a laptop-class APU that will always be better than current iPhones (and probably the next one)
It has 5000 peak nits with its OLED screen and enables 3D movie functionality + size/viewing-distance flexibility with its canvas a phone cannot compete with.
You clearly haven’t used a Vision Pro extensively.
Absolutely right. I’m still surprised and amused by the number of posts wanting to talk about the specs of the current AVP or spec changes to “improve it” and drive up sales without ever describing a single use case that would compel average consumers to buy it and use it regularly. Media consumption and “floating monitor” are pretty much it. If neither Apple nor any of the AVP “cheerleaders” can describe any other use for the masses, the specs mean nothing.So we agree. It's a $3500 monitor for one person, with a tethered battery that has only 2 hours of life, no built-in input abilities (like a keyboard) to be productive, and it is - at best - a 'stand alone' media consumption device, but with no native media apps from the major players to provide any additional functionality beyond a safari screen.
No one is having trouble with 'peak nits' on a new iphone and what's the point of a 'laptop-class APU' if the device cannot be used for productivity because it's only inputs are voice and crab-hands?
It might be the most technically advanced headset, or even device, ever invented. But you can't do anything with it other than watch netflix in safari.
The problem isn't the price, it's the fact that it is just a monitor. It doesn't allow you to do anything that you couldn't already do with another device. It is less portable, less efficient, less convenient and more expensive than just buying a MPB and an iPad, and you cannot perform even a fraction of the tasks because of the lack of input.
…Your lack of experience with the device is tremendously showing. Your statements about inputs the Vision Pro supports are absolutely false.So we agree. It's a $3500 monitor for one person, with a tethered battery that has only 2 hours of life, no built-in input abilities (like a keyboard) to be productive, and it is - at best - a 'stand alone' media consumption device, but with no native media apps from the major players to provide any additional functionality beyond a safari screen.
No one is having trouble with 'peak nits' on a new iphone and what's the point of a 'laptop-class APU' if the device cannot be used for productivity because it's only inputs are voice and crab-hands?
It might be the most technically advanced headset, or even device, ever invented. But you can't do anything with it other than watch netflix in safari.
The problem isn't the price, it's the fact that it is just a monitor. It doesn't allow you to do anything that you couldn't already do with another device. It is less portable, less efficient, less convenient and more expensive than just buying a MPB and an iPad, and you cannot perform even a fraction of the tasks because of the lack of input.
The device is not for most people and it’s entitlement and arbitrary to claim it was.Absolutely right. I’m still surprised and amused by the number of posts wanting to talk about the specs of the current AVP or spec changes to “improve it” and drive up sales without ever describing a single use case that would compel average consumers to buy it and use it regularly. Media consumption and “floating monitor” are pretty much it. If neither Apple nor any of the AVP “cheerleaders” can describe any other use for the masses, the specs mean nothing.
trueThe device is not for most people and it’s entitlement and arbitrary to claim it was.
No Apple Pro product is for most people—not even the iPhone Pro.
Given the mediocre success gaming headsets have had with mediocre/modest gaming headsets that have lost Meta 4 billion dollars and losing money per headset (subsidizing in hopes of a long term ROI for their metaverse and other latent reasons).
XR computing is fundamentally a more advanced and expensive computing platform than traditional computing.
In addition to accommodating an established demographic they have served across several device categories better than most, Apple accordingly is likely wisely accommodating prosumers first to have a very sound and safe initial investment in the XR market.
The Vision Pro also enables components previous unavailable to lower-end headsets be viable to them and even for non-VR devices such as AR glasss and the Apple Watch such as the well regarded MicroOLED display it used with stellar HDR performance (5000 nits + Dolby Vision & HLG HDR support).