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diehardmacfan

macrumors regular
Original poster
Mar 12, 2007
204
0
hi everyone

i have been using 3ds max on a windows machine for almost a year

i will be getting a mac pro soon and since i am an apple fanatic i want to use mac 3d design software.

i have narrowed down my choices between cinema 4d and maya

i would like some feedback on which application is better

also if anyone has any experience with 3ds max, I am wondering which application would be easier to switch to
 
There are numerus differences between Cinema 4d and Maya. Maya is about twice the cost, though has more advanced features, and has a much steeper learning curve. Cinema 4d is easier to learn than maya, and costs much less, though does not have as many advanced functions. Maya is constantly being developed and added to, whereas cinema4d is not so much. I have never used 3ds max so cannot asist you there, sorry
 
hi thanks for your responses

I will mainly be using the 3d application (either maya or cinema 4d) for modeling separate things like houses and web design for a job. I will also be putting 3d designs into video that i do using final cut studio 2. I was wondering which of the two 3d graphic programs are compatable with apple final cut pro and motion.

thanks for all your help
 
C4D can export project files that include camera, null, and light position and animation data to FCP, Motion, and AE. It also is much easier to learn and is really becoming a major player when it comes to broadcast design and motion graphics.
 
Maya has a lot more advamced features. And you can get serial key patcher or sttudent version 3 years free. So can with c4d, but c4d got tiny buttons. Allthough its not compatible with anything but after you rendered everything you still can after effects :/
 
Cinema 4D is really good to do things fast but I like better the render engine of Maya. Even with C4D with some extras you can get a very good output up to perfect output if you get extra render engines. We had to chose in my office and even I get to do some stuff in C4D.
 
hi everyone

i have been using 3ds max on a windows machine for almost a year

i will be getting a mac pro soon and since i am an apple fanatic i want to use mac 3d design software.

i have narrowed down my choices between cinema 4d and maya

i would like some feedback on which application is better

also if anyone has any experience with 3ds max, I am wondering which application would be easier to switch to

Another post asking which 3d package is better without explaining the circumstances. Please tell us what you need Maya or Cinema 4D for, and we can help you better. Are you doing visual effect? feature films? television animation? mobile games? AAA games? product rendering? architectural rendering? the list goes on. Every package has it's strengths and weaknesses.
 
Another post asking which 3d package is better without explaining the circumstances. Please tell us what you need Maya or Cinema 4D for, and we can help you better. Are you doing visual effect? feature films? television animation? mobile games? AAA games? product rendering? architectural rendering? the list goes on. Every package has it's strengths and weaknesses.

That question was posed 8 years ago, so I'm hoping he found what he was looking for. :D

Seems like a lot of these ancient CGI threads have been unearthed lately.
 
Yay old thread with relevant question!

We own both Maya and Cinema 4D. We do primarily visual effects and some animation, but we are strongly considering dropping Maya and doing more of that work in C4D. I certainly wouldn't mind cutting down our licensing costs, so long as the tools we hang on to can get the job done.
 
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