Same Problem, please help! - Civ V Crashing After 1-2 turns of play
I have a 2011 15" MBP. Running latest build of OS 10.6.7.
Relevant specs:
Model: MacBookPro8,2, BootROM MBP81.0047.B0E, 4 processors, Intel Core i7, 2.3 GHz, 8 GB, SMC 1.69f1
Graphics: AMD Radeon HD 6750M, AMD Radeon HD 6750M, PCIe, 1024 MB
Graphics: Intel HD Graphics 3000, Intel HD Graphics 3000, Built-In, 512 MB
Serial ATA Device: TOSHIBA MK7559GSXF, 698.64 GB
I always had some issues with Civ 5 freezing and not performing great on this machine -- issues I never had on my 2010 iMac, which plays the game a bit slower but at least it's stable.
However, the issues got a lot worse after Aspyr's latest patch for the game, which I think was partly intended to address problems with the AMD Radeon 6750M.
Initially when I contacted Aspyr about this problem, they said they didn't support that GPU. But recently the game has been crashing after every 1-2 turns (late game, on lowest graphics settings in smallest Windowed mode).
The (abbreviated) crash I get is this:
> > Exception Type: EXC_BAD_ACCESS (SIGBUS)
> > Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
> > Crashed Thread: 9
> >
> > Thread 0: MainThrd Dispatch queue: com.apple.main-thread
> > 0 libSystem.B.dylib 0x914fa062 __semwait_signal + 10
> > 1 libSystem.B.dylib 0x914f9d1e _pthread_cond_wait + 1191
> > 2 libSystem.B.dylib 0x914fb9b8 pthread_cond_wait$UNIX2003 + 73
> > 3 GLEngine 0x1d6ec3f5 gleFinishCommandBufferPTHREAD + 265
> > 4 GLEngine 0x1d67c453 glGetObjectParameterivARB_ExecThread + 39
> > 5 libGL.dylib 0x95b578ea glGetObjectParameterivARB + 45
> > 6 com.aspyr.Civ5 0x0009d4b5 CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 129693
> > 7 com.aspyr.Civ5 0x0009db11 CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 131321
> > 8 com.aspyr.Civ5 0x000d9999 CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 376705
> > 9 com.aspyr.Civ5 0x000db40b CvWorldBuilderMapModData::~CvWorldBuilderMapModData() + 383475
When I last contacted Aspyr, they suggested I delete the Civ5.plist file. I did so, and it made no difference. Did one better and I completely uninstalled and reinstalled Civ V in Steam - still made no difference.
Please help!! Anyone have any idea what this issue is? Is it just a buggy port without proper support for this GPU? The processing power on this machine should be able to handle a game like Civ V without skipping a beat. But when the game is playing, the laptop heats up and internal sensors are showing about 175 degrees on the CPU, fans at maximum.
Thanks for any suggestions!
-Logan