COD4 Multiplayer FPS vs. Singleplayer FPS?

Discussion in 'Mac and PC Games' started by ChasePaisley, Nov 1, 2009.

  1. ChasePaisley macrumors newbie

    Oct 25, 2009
    Southern California
    I have been really frustrated lately about my copy of COD4's performance (NO BOOTCAMP) on my MacBook Pro 13" 2.53 GHz. It has the 9400m card in it (which is decent...) and lately the SP version has been running at maxed out settings with about 10-15 FPS on average, while in MP the same settings will be completely maxed and it'll be running at about 50-60 FPS. Why the incredible difference?! I know that I am pushing the limits with the SP settings because the game has to process the AI and stuff, but with these specs shouldn't I be getting more than that?

    Model Name:​
    MacBook Pro
    Model Identifier:​
    Processor Name:​
    Intel Core 2 Duo
    Processor Speed:​
    2.53 GHz
    Number Of Processors:​
    Total Number Of Cores:​
    L2 Cache:​
    3 MB
    4 GB
    Bus Speed:​
    1.07 GHz
  2. Hellhammer Moderator


    Staff Member

    Dec 10, 2008
    That is very strange. Usually it's vice versa because network and ping limits FPS. You have the Mac version, right? That may be the cause because they simply suck.
  3. ChasePaisley thread starter macrumors newbie

    Oct 25, 2009
    Southern California
    I can completely understand having to process AI, but there must be SOME hidden process for there to be a 30 FPS difference!
    (Yes, I have the Mac version)
  4. zao8350 macrumors regular

    Jul 2, 2009
    i have the MBP with the 9600m and i get around 40 fps in multiplayer with the settings jacked, it slows down a little when there are big firefights. in singleplayer with the same settings it is definitely slower. i don't think it is 10fps slow but it is significant. i don't know what the problem is.

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