Commodore 64 Emulator Rejected by Apple

Discussion in 'iOS Apps' started by belvdr, Jun 22, 2009.

  1. belvdr macrumors 601

    Joined:
    Aug 15, 2005
    #1
  2. RasterScan macrumors member

    Joined:
    May 6, 2004
    Location:
    FL
    #2
    I hope they change their mind. The emulator is pretty slick.
     
  3. GoCubsGo macrumors Nehalem

    GoCubsGo

    Joined:
    Feb 19, 2005
    #3
    I agree, it's probably the slickest emulator I've seen. However, is there an licensing issue? I haven't read the article yet but if there is Apple won't touch it.
     
  4. LostLogik macrumors 6502a

    Joined:
    Jul 9, 2008
    #4
    No, licensing is not the issue. The dev has spent a lot of time and resource on getting the right licenses, hence is feelings towards Apple after they rejected it.
     
  5. shigzeo macrumors 6502a

    shigzeo

    Joined:
    Dec 14, 2005
    Location:
    Japan
    #5
    This issue is more of an outrage than many other I have come across. There is no reason the emulator should be rejected with all the filthy shaihk apps and emulators running around in sheeps clothing. Apple need to overhaul their approval process fast.

    Too much pron, child abuse and general human rights violations in the face of great apps like the com 64 emulator. it is enough to cause me eyeballs to pop out a bit.
     
  6. Speedracer04 macrumors 6502a

    Speedracer04

    Joined:
    Sep 8, 2006
    Location:
    Michigan
    #6
    LOL, Apple definitely needs a better decision tree:

    APP -> is app useful? - Yes - Reject
    - No - Accept
     
  7. admanimal macrumors 68040

    Joined:
    Apr 22, 2005
    #7
    Whether it's right or not, emulators (especially ones that can run C64 BASIC like this one) are pretty clear violations of the SDK Agreement.
     
  8. Whorehay macrumors 6502a

    Whorehay

    Joined:
    Feb 17, 2008
    #8
    Then be consistent throughout. Don't be an NBA Ref in the NBA Playoffs, Apple.
     
  9. DotComCTO macrumors 6502

    Joined:
    Aug 17, 2006
    #9
    Nope. The C64 emulator dev team obtained the legal rights for the project, and also obtained the rights for the ROM packs they published as well.

    Apple are just being arbitrary with which emulators they approve (Sega) vs the ones they reject (C64).

    Really stinks.

    :mad:

    --DotComCTO
     
  10. adbe macrumors 6502a

    Joined:
    Jul 11, 2008
    #10
    I don't think so. The Sega stuff may be an emulation but it doesn't run arbitrary 3rd party code, which I think is the distinction.

    The C64 emulator is a full emulator that can be used to run apps not obtained through the app store. That's why Apple are rejecting it. The problem is, whilst a c64 emulator is clearly not comparable to a Java VM, from Apples POV it's probably hard to create a clear descriptive distinction, so they just go with the blanket approach.

    That said, I'd be all over this if Apple weren't being so pissy about using the SDK to run VMs.
     
  11. Skengman macrumors member

    Skengman

    Joined:
    Nov 29, 2008
    Location:
    Essex/London
    #11
    Brilliant
     
  12. Excellerator macrumors 6502a

    Joined:
    Aug 3, 2008
    #12
    I think its just that Apple still has hard feelings since the Commodore 64 blew the Apple II's away. :D
     

Share This Page