Hi, this is my first post, hopefully I chose the right forum.
I'm a fan of Valgrind and want to use it for my iOS development, because I'm having some memory trouble. Valgrind is by the official developers supported until OSX 10.7 Lion, currently. But I'm working on the Mountain Lion version. Currently, I'm using XCode 4.4 Developer Preview 5.
I found some information on how to use it for iOS development. The first step is to compile it. And that is what not working.
What is happening is that the "configure" script is checking the version of OS X. It detects that I'm on OS X 10.8 and says it. What I tried doing was to edit the configure script to make it accept my version of OS X. This was successful, the script "configured" everything, but unfortunately, the compilation failed. Terminal output added as an image.
Does anyone know how to fix this, or has anyone succeeded compiling Valgrind on OS X 10.8?
Hopefully, great answers! Thanks for reading my question and for effort!
Martijn
I'm a fan of Valgrind and want to use it for my iOS development, because I'm having some memory trouble. Valgrind is by the official developers supported until OSX 10.7 Lion, currently. But I'm working on the Mountain Lion version. Currently, I'm using XCode 4.4 Developer Preview 5.
I found some information on how to use it for iOS development. The first step is to compile it. And that is what not working.
What is happening is that the "configure" script is checking the version of OS X. It detects that I'm on OS X 10.8 and says it. What I tried doing was to edit the configure script to make it accept my version of OS X. This was successful, the script "configured" everything, but unfortunately, the compilation failed. Terminal output added as an image.
Does anyone know how to fix this, or has anyone succeeded compiling Valgrind on OS X 10.8?
Hopefully, great answers! Thanks for reading my question and for effort!
Martijn
Code:
make

Code:
./configure

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