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Mad Mac Maniac

macrumors 601
Original poster
As has been discussed on here, the iPhone 6 Plus downsamples the 3x 1242x2208 to the 1080x1920 display. This is explained here.

There have been at least one mention of potential issues from arstechnica

FTA:
"We didn’t see any visible blurriness as a result of this scaling, though some UI animations and transitions seemed to be a little choppier than they are on the iPhone 6 or our iPhone 5S—we’ll need to wait for our full review to see just how the A8 chip handles the resolution change."

How concerned are you about potential issues with this?
 
If it looks like crap I will return it (rather sell it and make a profit). Then I will wait for the 6 to be in stock. Easy peasy lemon squeezey.
 
actually ip6+ is clocked a bit higher

even so (if this is the case), a bit higher doesn't offset double pixels. This could *conceivably* and comparatively be the iPad 3 of iPhone

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If it looks like crap I will return it (rather sell it and make a profit). Then I will wait for the 6 to be in stock. Easy peasy lemon squeezey.

Yeah go with the one you think you will prefer for sure. but I could argue same thing with 6 and if I don't like it, getting 6+
 
I tested some of my companies apps in the iPhone 6+ simulator in xcode and they looked fine. If you look closely, you can see the images aren't as sharp as they should be since they aren't fully optimized for the new screen yet, but that is with a 6+ simulator the size of my retina display. I'm sure on the phone it will look even better. Of course, this says nothing for performance.

Bottom line, I wouldn't expect any apps to look terrible on the new screen. They should all look fine without any updates. Of course, most developers of major applications will take the time to update, and we will see razor sharp apps coming out with new layouts to take advantage of the larger screen.
 
makes me think of the ipad 2 vs ipad 3 thing. Games would run like crap on the ipad 3 because of the high res.
 
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