Hello, it's ben a while since I have posted here and have a new problem I am trying to figure out. I wrote a program years ago to help me create images and turn them in to mp4 videos. After updating to 10.12 I had problems with the program stopping the render at 475 of 540 frames and when I opened it up and tested it in Xcode I got this message
It is not giving me an error message but it slowed the render from about 4 frames a second to 1 every 5 minutes. Using Activity monitor it seemed like the 13 gigs I had want working so I just upgraded to 24 gigs and I still get the problem? Since I am not getting an error message I am not sure how to approach solving this? Can anyone point me in the right direction? This program still worked fine on my laptop so I had been using that for the past year but it died a few days ago firing me back to my old 2011 6 core tower.
I am assuming it is a memory issue of some kind?
Core Image is now using the software OpenGL renderer. This will be slow.
It is not giving me an error message but it slowed the render from about 4 frames a second to 1 every 5 minutes. Using Activity monitor it seemed like the 13 gigs I had want working so I just upgraded to 24 gigs and I still get the problem? Since I am not getting an error message I am not sure how to approach solving this? Can anyone point me in the right direction? This program still worked fine on my laptop so I had been using that for the past year but it died a few days ago firing me back to my old 2011 6 core tower.
I am assuming it is a memory issue of some kind?