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I saw it all over the AppStore and got all excited until I saw the launch date of MARCH of next year. shooting the gun a little early no? (is that a saying in English?)
It's going to take them another 6 months to figure out how to best take peoples money with their garbage Free 2 Play mechanics. Apple should scoop this up for Apple Arcade to at least give it a shot of being a normal/fun game that isnt grabbing for our wallets ever 15 seconds for gems.
 
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If I was Apple, I would give Mark Zuckerberg a zillion dollars and buy Oculus from him. Virtual Reality is the future of gaming not iPhones and iPads finger pointing. I got a Oculus Quest 2 last week and I playing games in Virtual Reality and it changes everything. Game worlds that you play in 3D space and at a cost of $299 it is cheaper than a iPad.
 
Loved Crash as a child. They were my favorite PS1 games. I'll download this for sure as it looks graphically great, but my god I hate these running games with a passion! So even with it being Crash I don't doubt i'll get frustrated within a few minutes like i do with every other 'we'll do the running/jumping for you' type game.
I like to take my time with games, wait for the moment to jump, go back for that missed box etc. These just fly by and you die far too quickly, (well i do, or i get frustrated i finished but missed something in the rush). No doubt you get like 5 lives and then either have to throw money at them or wait 30 mins until you can play again.
I understand that a mobile screen isn't really conducive to multiple 'buttons' for movement, actions etc but I'd so much rather have a console type game (e.g. a port of Crash 4) where i could dock my phone on top of an Xbox/PS/Apple's own controller and get a 'real' platform experience.
Give me the first level as a free demo and I'm sure i'd pay console level money for the whole game as a one off, the freemium model should be banned, but guess it makes Apple and devs too much money to do away with :(.
 
That’s why I don’t bother playing games on my smartphone. These kind of freemium piece of junks ruin the mobile gaming experience. Too bad because iphones these days are more than capable to run console quality games.
 
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A cash grab wrapped in familiar packaging. Pass.

Mobile has been revolutionary for how developers make money, but it’s been horrible for games themselves.
 
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Call of Duty Mobile finally embraced it. And the payoff seems bigger than all the previous ones combined... so, everything still being down to money, many more might jump in except that now the bar is extremely high.

But what you say is true, at least smaller endeavors like INSIDE which was a PS4 PSN game when I tried it is digested effortlessly on iPhone X... let alone iPads.

A big chunk of the Steam library, dare I say 75% of it (anything not aiming RTX cards level), could be handled by these handheld devices.
Just to clarify...do you mean to say that COD Mobile did it right? Like they struck the right balance and made the IAP sort of worth it?

Just curious, as I'm so disappointed like a lot of you that the power of the latest iPads and iphones is being completely wasted in shovelware. The quality games are so few that its like finding a needle in a haystack. I always prefer a premium game to a freemium one, as the latter is so frustrating and you feel like a dummy being suckered into buying nonesense things.

When I first saw this title, I was like, "wow! This is exactly what I was waiting for, playing Crash.", then I read further and reality set in when I read that its a free endless runner. barf!
 
Just to clarify...do you mean to say that COD Mobile did it right? Like they struck the right balance and made the IAP sort of worth it?

Just curious, as I'm so disappointed like a lot of you that the power of the latest iPads and iphones is being completely wasted in shovelware. The quality games are so few that its like finding a needle in a haystack. I always prefer a premium game to a freemium one, as the latter is so frustrating and you feel like a dummy being suckered into buying nonesense things.

When I first saw this title, I was like, "wow! This is exactly what I was waiting for, playing Crash.", then I read further and reality set in when I read that its a free endless runner. barf!
Well, the “premium quality” surface look of it. CoD is a bit of a cash grab, but pretty much like all CoDs where there’s a lot of skins, secondary-like markets, season passes and whatnot. I actually don’t play those games but they do look amazing, AAA amazing and it’s more towards eSports like.

For what you are asking for, Apple Arcade is probably better as it’s just the game experience and that’s it, no paywalls, however, everybody seems to not like it as much either since key games are just not really there and more about small experiences, very well curated a lot of them, but small experiences nevertheless.
 
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I saw it all over the AppStore and got all excited until I saw the launch date of MARCH of next year. shooting the gun a little early no? (is that a saying in English?)
"Pulling the trigger a little early" is the phrase you were looking for.
 
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