Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Woah, that is pretty impressive. Except I'm getting sick of seeing all these games only being controlled by the accelerometer. Just a tap on the left (or right) side of the screen would turn the vehicle in the appropriate direction.
 
I think tilting the iPhone all the time during games is gonna pretty damn annoying pretty damn soon.

yeah, I agree. The novelty of the wheel for Mario Kart Wii got old pretty fast, and you weren't even moving the whole screen. I just think having motion controls in most games will prove more annoying over time than anything. Plus, think about it- you'd probably play the game while riding in the car, riding on a train/subway, etc. In these situations you're constantly being moved around a bit as the method of transportation moves, which will mean you naturally tend to cause the iPhone to move around and potentially mess you up.
 
that is pretty cool. I guess all games, or most of them, are going to require titling the phone since there are no physical buttons. :confused:
 
So now it will be even harder to stop my 7 year old from putting his grubby paws all over my shiny new phone! Thanks a million Crash!
 
I for one love the tilting feature. I think the thing that will get old is crappy developement that doesn't have the proper configuration on the controls. The crash demo looked perfect IMO.

I tried playing the race game (can't remember the name) on a jailbroken phone and hated it. The controls were way to touchy and I kept crashing into the wall.
 
I tried playing the race game (can't remember the name) on a jailbroken phone and hated it. The controls were way to touchy and I kept crashing into the wall.

Probably Raging Thunder, or Raging Blunder as I like to call it. :D That game is unplayable.
 
Note, this very well could be not real. Could be someone's homebrew. Or could be some homebrew emulator. Or could be some guy really wanted to fake people out so made a video to play on his device while he pretends to play.
 
Note, this very well could be not real. Could be someone's homebrew. Or could be some homebrew emulator. Or could be some guy really wanted to fake people out so made a video to play on his device while he pretends to play.

I'm sure you are right DP - the control seemed too smooth
 
This can always be a fake, but I hope all racing games are not like this with the tilt. I hate to be in a public place, like waiting for an appointment, and have to look all fidgety and weird just to play a game silently.

I don't want to stand out like I'm playing a Wii.

Then the controls will probably never be right, and the fact your view the screen is always compromised.

There was a cool example on youtube, can't find it, where they showed a way to control a racing game on the iPhone in landscape.

They basically laid out controls on the bottom corners of the screen to control with your thumbs like any other gaming device such as PSP. So you had brake and accelerate buttons on the left. And on the right, it had virtual steering wheel you could rotate with your thumb.

Ah, found the concept controls:
http://www.youtube.com/watch?v=SfgKFHQ8t4E
 
Real or not it looked good. I was always a crash fan. Would love to see a crash game on the iPhone. =]
 
On racing games I don't want to have to turn the phone almost upside down to accelerate i want it to go at a steady speed or use something else for acceleration.

ChrisN
 
Note, this very well could be not real. Could be someone's homebrew. Or could be some homebrew emulator. Or could be some guy really wanted to fake people out so made a video to play on his device while he pretends to play.

It's real check out http://www.polarbit.com/cbnk3d.html they are making the game for other devices as well, they are also the people behind raging thunder. I bet we will see some of the other games on their site for the iPhone as well.

By the way: Not real = fake
 
yeah, I agree. The novelty of the wheel for Mario Kart Wii got old pretty fast, and you weren't even moving the whole screen. I just think having motion controls in most games will prove more annoying over time than anything. Plus, think about it- you'd probably play the game while riding in the car, riding on a train/subway, etc. In these situations you're constantly being moved around a bit as the method of transportation moves, which will mean you naturally tend to cause the iPhone to move around and potentially mess you up.

The novelty of the wheel wore off, but I personally still like it better than without the wheel. The key thing about MK Wii is you don't need the wheel. I think there are three different control methods available.

I just don't see many good options for a lot of games on the iPhone. If you have tried using buttons on there when you need them to work exactly when you hit them, you know how that could be a problem. I still think the best option is some sort of attachment that plugs into the dock plugamabobber (I forget the official name). But I also think the jury is out until we get the chance to play some of them next week.
 
Controls, etc.

Hi,

First of all, nice to see so many of you excited about CBNK (here and around the web). We at Polarbit have high hopes for iPhone / iPod Touch as gaming platforms and feel extremely lucky to be a part of this from the very beginning.

A few comments:
At present, there really isn't any better way to control racing games on the iPhone than the gyro / tilt. The primary benefit is of course the "analogue" precision: tilt a little, turn a little - tilt a lot, turn a lot. Also, we can use screen taps for other commands - like jumping of firing weapons - that do not require analogue precision.

We've seen some creative solutions with steering wheels and stuff as part of the HUD, but you'll never achieve the same smoothness of controls with this method. Plus, you're gonna lose the "full-screen" feeling of the iPhones fabulous display.

For those of you worried about loosing you're street cred by playing a wacky game that requires tilting the phone in public, don't worry - it's more discreet than you think. You can play and still look cool. ;)

As for Raging Thunder, if you find it too tough in portrait, you'll get a chance to experience the game in landscape mode with a few added bells and whistles soon enough.

Cheers,

Tommy
Polarbit
 
Hi,

First of all, nice to see so many of you excited about CBNK (here and around the web). We at Polarbit have high hopes for iPhone / iPod Touch as gaming platforms and feel extremely lucky to be a part of this from the very beginning.

A few comments:
At present, there really isn't any better way to control racing games on the iPhone than the gyro / tilt. The primary benefit is of course the "analogue" precision: tilt a little, turn a little - tilt a lot, turn a lot. Also, we can use screen taps for other commands - like jumping of firing weapons - that do not require analogue precision.

We've seen some creative solutions with steering wheels and stuff as part of the HUD, but you'll never achieve the same smoothness of controls with this method. Plus, you're gonna lose the "full-screen" feeling of the iPhones fabulous display.

For those of you worried about loosing you're street cred by playing a wacky game that requires tilting the phone in public, don't worry - it's more discreet than you think. You can play and still look cool. ;)

As for Raging Thunder, if you find it too tough in portrait, you'll get a chance to experience the game in landscape mode with a few added bells and whistles soon enough.

Cheers,

Tommy
Polarbit

Thanks for posting, can you give us anymore details? like will it be avalible when the app store opens, pricing, what other games you are working on for the iPhone?
 
By the way: Not real = fake

No, fake implies that someone is actively trying to "fake you out". But as I said, this could have been a homebrew game for jailbroken phones or a proof of concept. Just a single YouTube video tells us nothing. Now that we have a website and a poster, of course, we know all :)
 
No, fake implies that someone is actively trying to "fake you out". But as I said, this could have been a homebrew game for jailbroken phones or a proof of concept. Just a single YouTube video tells us nothing. Now that we have a website and a poster, of course, we know all :)

Oh, that's an interesting distinction. :rolleyes:
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.