Hey all, thanks for reading - scoured the net and haven't found anyone else with this issue, but it has now happened to me on 3 different Mac devices on Catalina Big Sur, leading me to believe I am probably doomed. (devices are 2020 Mac mini described below, 2016 base MacBook Pro, and 2019 MacBook Pro with base 2.3 i9 32GB ram, 5500m 4GB and 2TB hard drive).
Issue: In Counter-Strike: Global Offensive (CSGO), everything runs great with my rx580 in razer core x egpu enclosure. EXCEPT, when I left-click on my mouse during a game (only during a game), the crosshair and visuals stay "stuck" for about 250ms. It's like there is something in MacOS that is throwing some event handler every time I click that blocks the thread handling CSGO. Clicking in menus works normally. Happens with Magic Trackpad, integrated MBP trackpads, Microsoft bluetooth mouse, 2 different Logitech wireless mice with usb dongles, and a simple Dell wired USB mouse.
Here's where it gets juicy: If I change the fire button to right-click (just for debug purposes - I'm not going to retrain my brain to use right-click to fire), the game works fine. No issues. But if I click the left mouse button (even with no in-game function mapped to it), the same thing happens - a ~250ms visual hang. It means I cannot shoot and move at the same time, and therefore the game is unplayable. FPS is always high and consistent - its like the CPU is being synchronously blocked by the mouse click event, preventing me from moving the mouse until the blocking event is resolved.
Pretty sure this is a macOS issue and not CSGO (have been playing CS since way back in the late 90s; know my way around the developer console and such), changed raw mouse input, acceleration, etc. No dice.
There's something fishy with the left mouse click, macOS Catalina, and CSGO.
P.S. If I run the game in parallels, I get crap performance because the Mac is constantly running MTLCompilerService, and causes massive FPS drops making the game unplayable (cpu becomes bottleneck). Runs much better in macOS. I don't want to play in bootcamp because this Mac mini is a home server as well - it needs to keep macOS running at all times.
system specs: mm 2020 base (256gb ssd, 8gb ram, i3) + razer core x + rx580
Thanks again in advance - CSGO is really the only game I like to play and this really crushes my plans with this Mac mini (I sold my gaming pc realizing CSGO was all I really played and didn't want a dedicated windows PC taking up room/capital just to play).
If a video of the above effect is helpful, I can provide that as well.
Issue: In Counter-Strike: Global Offensive (CSGO), everything runs great with my rx580 in razer core x egpu enclosure. EXCEPT, when I left-click on my mouse during a game (only during a game), the crosshair and visuals stay "stuck" for about 250ms. It's like there is something in MacOS that is throwing some event handler every time I click that blocks the thread handling CSGO. Clicking in menus works normally. Happens with Magic Trackpad, integrated MBP trackpads, Microsoft bluetooth mouse, 2 different Logitech wireless mice with usb dongles, and a simple Dell wired USB mouse.
Here's where it gets juicy: If I change the fire button to right-click (just for debug purposes - I'm not going to retrain my brain to use right-click to fire), the game works fine. No issues. But if I click the left mouse button (even with no in-game function mapped to it), the same thing happens - a ~250ms visual hang. It means I cannot shoot and move at the same time, and therefore the game is unplayable. FPS is always high and consistent - its like the CPU is being synchronously blocked by the mouse click event, preventing me from moving the mouse until the blocking event is resolved.
Pretty sure this is a macOS issue and not CSGO (have been playing CS since way back in the late 90s; know my way around the developer console and such), changed raw mouse input, acceleration, etc. No dice.
There's something fishy with the left mouse click, macOS Catalina, and CSGO.
P.S. If I run the game in parallels, I get crap performance because the Mac is constantly running MTLCompilerService, and causes massive FPS drops making the game unplayable (cpu becomes bottleneck). Runs much better in macOS. I don't want to play in bootcamp because this Mac mini is a home server as well - it needs to keep macOS running at all times.
system specs: mm 2020 base (256gb ssd, 8gb ram, i3) + razer core x + rx580
Thanks again in advance - CSGO is really the only game I like to play and this really crushes my plans with this Mac mini (I sold my gaming pc realizing CSGO was all I really played and didn't want a dedicated windows PC taking up room/capital just to play).
If a video of the above effect is helpful, I can provide that as well.
Last edited: